Player Matchup

Shiva
Shiva
 
Shiva
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
ThalissonPride
Ymir
Level 149
God Stats
16W - 5L
1,704 SR
Queue Stats
444W - 363L
1,563 Elo+
Party 2
Loki
Loki
nWraith_
Loki
Level 144
God Stats
91W - 65L
1,640 SR
Queue Stats
480W - 478L
1,550 Elo+
Solo
Nemesis
Nemesis
xXFelipeQSXx
Nemesis
Level 125
God Stats
5W - 8L
1,426 SR
Queue Stats
149W - 134L
1,565 Elo+
Party 2
Team Averages
Level 146
1,554 SR
1,536 Elo+

VS

Team Averages
Level 147
1,475 SR
1,515 Elo+
Anubis
Anubis
 
Anubis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
LIONS_Freyr
Ravana
Level 124
God Stats
0W - 2L
1,384 SR
Queue Stats
440W - 436L
1,537 Elo+
Solo
Nike
Nike
alaskito
Nike
Level 137
God Stats
4W - 2L
1,500 SR
Queue Stats
940W - 849L
1,464 Elo+
Solo
Nox
Nox
demerces
Nox
Level 160
God Stats
1W - 5L
1,490 SR
Queue Stats
834W - 844L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
0 / 0 / 2
6,452
645
3,607
8,540
3,207
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sol
 
Sol
11
3 / 1 / 1
6,430
643
6,024
6,423
1,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
2 / 0 / 7
6,365
637
2,907
6,520
3,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
10
5 / 0 / 5
6,270
627
6,292
5,011
1,443
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Nemesis
xXFelipeQSXx
Nemesis
11
5 / 0 / 3
6,731
673
4,367
5,571
1,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
8
1 / 4 / 0
4,963
496
3,489
6,508
2,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
 
Cernunnos
7
0 / 2 / 0
4,267
427
2,564
6,031
2,046
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ravana
6
0 / 4 / 1
4,430
443
2,216
6,200
2,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nike
9
0 / 2 / 0
5,001
500
3,164
7,118
2,445
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

7
0 / 3 / 0
4,554
455
1,441
6,691
3,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
15
Kills
1
1
Deaths
15
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
0
0
2
1
W
Sol
 
Sol
3
1
1
3.5
L
Anubis
 
Anubis
1
4
0
0.25
L
Cernunnos
 
Cernunnos
0
2
0
0
L
Ravana
0
4
1
0.13
W
2
0
7
5.5
L
Nike
0
2
0
0
L
0
3
0
0
W
Loki
5
0
5
7.5
W
Nemesis
xXFelipeQSXx
Nemesis
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,197
Damage
12,874
32,065
Taken
32,548
11,966
Mitigated
13,038
14,449
Healing
7,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
3,607
669
0
3,901
8,540
3,207
0
0
8,540
0
48,141
W
Sol
 
Sol
6,024
2,880
0
4,104
6,423
1,855
1,378
1,017
5,360
47,887
2,563
L
Anubis
 
Anubis
3,489
297
0
1,803
6,508
2,801
0
632
5,876
24,238
0
L
Cernunnos
 
Cernunnos
2,564
1,352
0
1,711
6,031
2,046
0
4,053
1,978
0
19,442
L
Ravana
2,216
906
0
720
6,200
2,320
0
1,092
5,108
0
19,745
W
2,907
774
1,942
2,611
6,520
3,586
0
1,406
5,046
14,654
1,481
L
Nike
3,164
415
0
2,324
7,118
2,445
0
38
7,080
0
36,324
L
1,441
706
0
1,145
6,691
3,426
0
2,818
3,873
15,210
0
W
Loki
6,292
2,019
0
1,220
5,011
1,443
0
1,380
3,371
0
36,026
W
Nemesis
xXFelipeQSXx
Nemesis
4,367
2,255
0
671
5,571
1,875
0
1,088
4,405
0
49,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,248
Gold Earned
23,215
361
Minions Killed
230
0
Camps Cleared
0
1,078,138
Distance Traveled
839,355
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,452
645
97
10
0
212,045
2
W
Sol
6,430
643
86
9
0
190,272
2
L
Anubis
4,963
496
61
6
0
152,278
4
L
Cernunnos
4,267
427
36
4
0
170,105
3
L
Ravana
4,430
443
42
4
0
147,507
4
W
Ymir
6,365
637
38
4
0
201,653
4
L
Nike
5,001
500
67
7
0
200,360
3
L
Nox
4,554
455
24
2
0
169,105
0
W
Loki
6,270
627
55
6
0
220,386
2
W
Nemesis
6,731
673
85
9
0
253,782
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role