Player Matchup

Nu Wa
Nu Wa
Bratha30
Nu Wa
Level 129
God Stats
1W - 0L
1,699 SR
Queue Stats
45W - 46L
1,485 Elo+
Party 2
Hades
Hades
KenpashyZarack
Hades
Level 160
God Stats
27W - 31L
1,509 SR
Queue Stats
139W - 159L
1,452 Elo+
Solo
Medusa
Medusa
Opolopalus
Medusa
Level 65
God Stats
2W - 2L
1,245 SR
Queue Stats
43W - 45L
1,459 Elo+
Solo
Thanatos
Thanatos
Xx SMOKER505 xX
Thanatos
Level 121
God Stats
8W - 7L
1,643 SR
Queue Stats
78W - 59L
1,572 Elo+
Party 2
Artio
Artio
itswamon
Artio
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 5L
1,176 Elo+
Party 2
Team Averages
Level 113
1,519 SR
1,429 Elo+

VS

Team Averages
Level 119
1,491 SR
1,380 Elo+
Hera
Hera
AyItsDoxx
Hera
Level 145
God Stats
2W - 2L
1,555 SR
Queue Stats
266W - 324L
1,368 Elo+
Party 1
Artio
Artio
DanBoy OC
Artio
Level 111
God Stats
2W - 1L
1,815 SR
Queue Stats
130W - 123L
1,470 Elo+
Solo
Bellona
Bellona
Dat_Boi_Juic3_
Bellona
Level 127
God Stats
11W - 12L
1,509 SR
Queue Stats
177W - 225L
1,363 Elo+
Party 1
Danzaburou
Danzaburou
Monkeyboy2255
Danzaburou
Level 86
God Stats
3W - 11L
1,283 SR
Queue Stats
99W - 141L
1,326 Elo+
Party 1
Thor
Thor
Myth6940
Thor
Level 127
God Stats
0W - 2L
1,292 SR
Queue Stats
51W - 68L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bratha30
Nu Wa
15
1 / 7 / 15
9,653
460
13,791
13,857
3,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 3 / 8
9,963
474
10,936
18,927
9,060
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Opolopalus
Medusa
16
1 / 0 / 13
10,266
489
17,460
12,133
5,551
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
20
23 / 0 / 4
13,365
636
23,337
20,080
9,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
itswamon
Artio
15
1 / 2 / 10
9,842
469
8,218
23,241
21,004
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
3 / 7 / 2
9,858
469
11,221
15,249
4,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
DanBoy OC
Artio
13
2 / 4 / 5
9,091
433
6,881
25,761
25,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 7 / 0
9,599
457
13,989
23,099
21,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Monkeyboy2255
Danzaburou
15
4 / 6 / 6
9,993
476
11,761
18,692
5,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
15
1 / 6 / 2
9,357
446
8,512
19,844
7,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
27
30
Kills
12
12
Deaths
30
50
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hera
3
7
2
0.57
W
Nu Wa
Bratha30
Nu Wa
1
7
15
1.21
L
Artio
DanBoy OC
Artio
2
4
5
1.13
L
2
7
0
0.29
W
4
3
8
2.67
L
Danzaburou
Monkeyboy2255
Danzaburou
4
6
6
1.17
L
Thor
1
6
2
0.33
W
Medusa
Opolopalus
Medusa
1
0
13
7.5
W
Thanatos
23
0
4
25
W
Artio
itswamon
Artio
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,742
Damage
52,364
88,238
Taken
102,645
49,248
Mitigated
65,079
42,765
Healing
24,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
11,221
4,442
0
725
15,249
4,770
98
3,506
11,743
76,817
0
W
Nu Wa
Bratha30
Nu Wa
13,791
4,207
63
1,757
13,857
3,998
710
4,298
9,559
65,571
0
L
Artio
DanBoy OC
Artio
6,881
1,353
1,984
7,212
25,761
25,199
0
7,656
17,549
25,083
2,802
L
13,989
7,233
0
6,740
23,099
21,518
2,349
9,608
13,491
0
72,158
W
10,936
1,142
742
8,492
18,927
9,060
264
5,287
13,640
75,015
0
L
Danzaburou
Monkeyboy2255
Danzaburou
11,761
3,225
0
3,347
18,692
5,974
0
7,343
11,349
0
70,630
L
Thor
8,512
1,209
0
4,624
19,844
7,618
198
4,832
15,012
0
72,638
W
Medusa
Opolopalus
Medusa
17,460
6,039
0
700
12,133
5,551
853
2,867
9,266
0
103,874
W
Thanatos
23,337
6,300
0
20,284
20,080
9,635
815
2,877
17,203
0
103,303
W
Artio
itswamon
Artio
8,218
1,313
583
10,144
23,241
21,004
82
2,144
21,097
60,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,089
Gold Earned
47,898
557
Minions Killed
525
0
Camps Cleared
0
1,946,074
Distance Traveled
1,788,564
33
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,858
469
128
6
0
338,940
4
W
Nu Wa
9,653
460
89
4
0
304,948
2
L
Artio
9,091
433
33
2
0
410,306
9
L
Bellona
9,599
457
115
5
0
297,807
0
W
Hades
9,963
474
115
5
0
377,268
3
L
Danzaburou
9,993
476
124
6
0
363,190
3
L
Thor
9,357
446
125
6
0
378,321
0
W
Medusa
10,266
489
137
7
0
428,867
13
W
Thanatos
13,365
636
127
6
0
469,289
11
W
Artio
9,842
469
89
4
0
365,702
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role