Player Matchup

Thanatos
Thanatos
Diavolo666
Thanatos
Level 64
God Stats
3W - 5L
1,338 SR
Queue Stats
75W - 89L
1,447 Elo+
Party 1
Neith
Neith
Ferchux1391
Neith
Level 155
God Stats
2W - 0L
1,436 SR
Queue Stats
77W - 72L
1,472 Elo+
Party 3
Discordia
Discordia
Infernape1
Discordia
Level 66
God Stats
2W - 1L
1,729 SR
Queue Stats
76W - 84L
1,469 Elo+
Party 1
Nox
Nox
Jhordy_NP93
Nox
Level 48
God Stats
1W - 1L
1,171 SR
Queue Stats
91W - 97L
1,495 Elo+
Solo
Achilles
Achilles
SebaTheKid
Achilles
Level 126
God Stats
10W - 12L
1,532 SR
Queue Stats
201W - 206L
1,462 Elo+
Party 3
Team Averages
Level 92
1,441 SR
1,469 Elo+

VS

Team Averages
Level 118
1,477 SR
1,498 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Serqet
Serqet
 
Serqet
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Nu Wa
Nu Wa
DetonadorBrZNE
Nu Wa
Level 95
God Stats
2W - 5L
1,384 SR
Queue Stats
119W - 136L
1,509 Elo+
Party 2
Camazotz
Camazotz
HidanBlessed-
Camazotz
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 69L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Diavolo666
Thanatos
11
5 / 0 / 2
6,539
654
4,945
7,234
3,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 0 / 2
5,883
588
3,457
3,754
1,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
Infernape1
Discordia
11
2 / 0 / 1
6,607
661
5,361
2,813
710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 2 / 2
6,000
600
1,765
5,576
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
SebaTheKid
Achilles
10
3 / 0 / 4
5,715
572
3,711
5,449
3,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
0 / 4 / 0
5,248
525
1,866
9,277
5,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
 
Serqet
7
0 / 3 / 1
4,422
442
1,108
5,356
1,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
 
Kuzenbo
6
0 / 2 / 0
4,103
410
1,974
5,643
2,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
1 / 2 / 1
5,658
566
4,652
4,466
1,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
HidanBlessed-
Camazotz
8
1 / 1 / 0
4,989
499
2,405
7,893
2,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
12
Kills
2
2
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
4
0
0
L
Serqet
 
Serqet
0
3
1
0.17
L
Kuzenbo
 
Kuzenbo
0
2
0
0
L
1
2
1
0.75
W
Thanatos
Diavolo666
Thanatos
5
0
2
6
W
1
0
2
2
L
Camazotz
HidanBlessed-
Camazotz
1
1
0
1
W
Discordia
Infernape1
Discordia
2
0
1
2.5
W
1
2
2
1
W
Achilles
SebaTheKid
Achilles
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,239
Damage
12,005
24,826
Taken
32,635
11,457
Mitigated
14,817
12,622
Healing
7,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
1,866
681
0
1,849
9,277
5,597
0
5,361
3,916
0
30,543
L
Serqet
 
Serqet
1,108
253
0
455
5,356
1,927
0
0
5,141
0
15,966
L
Kuzenbo
 
Kuzenbo
1,974
719
151
620
5,643
2,930
0
70
5,442
13,198
1,504
L
4,652
1,517
0
750
4,466
1,424
0
1,599
2,826
35,193
0
W
Thanatos
Diavolo666
Thanatos
4,945
1,896
0
7,734
7,234
3,423
0
315
6,767
0
42,566
W
3,457
1,709
0
2,249
3,754
1,501
828
951
2,701
0
39,455
L
Camazotz
HidanBlessed-
Camazotz
2,405
983
0
3,338
7,893
2,939
0
96
7,797
0
26,382
W
Discordia
Infernape1
Discordia
5,361
1,077
0
250
2,813
710
710
97
2,690
43,459
0
W
1,765
501
0
356
5,576
1,980
248
3,001
2,149
40,302
0
W
Achilles
SebaTheKid
Achilles
3,711
746
0
2,033
5,449
3,843
369
1,578
3,768
0
20,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,744
Gold Earned
24,420
359
Minions Killed
233
0
Camps Cleared
0
990,054
Distance Traveled
877,146
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,248
525
61
6
0
167,725
1
L
Serqet
4,422
442
34
3
0
173,351
2
L
Kuzenbo
4,103
410
25
3
0
142,268
0
L
Nu Wa
5,658
566
59
6
0
175,123
1
W
Thanatos
6,539
654
75
8
0
229,502
2
W
Neith
5,883
588
72
7
0
174,970
1
L
Camazotz
4,989
499
54
5
0
218,679
1
W
Discordia
6,607
661
86
9
0
197,009
2
W
Nox
6,000
600
86
9
0
194,244
3
W
Achilles
5,715
572
40
4
0
194,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role