Player Matchup

Atlas
Atlas
ThorVin_Official
Atlas
Level 113
God Stats
16W - 18L
1,563 SR
Queue Stats
254W - 281L
1,507 Elo+
Party 1
Shiva
Shiva
Tsupachi
Shiva
Level 160
God Stats
3W - 2L
1,698 SR
Queue Stats
48W - 46L
1,503 Elo+
Party 1
Ra
Ra
hihobyeho
Ra
Level 82
God Stats
0W - 1L
1,784 SR
Queue Stats
68W - 94L
1,456 Elo+
Solo
Team Averages
Level 118
1,682 SR
1,489 Elo+

VS

Team Averages
Level 70
1,567 SR
1,387 Elo+
Ra
Ra
Radwan79
Ra
Level 112
God Stats
1W - 1L
1,704 SR
Queue Stats
1W - 4L
1,168 Elo+
Solo
Ullr
Ullr
ironnewsroom64
Ullr
Level 28
God Stats
5W - 6L
1,329 SR
Queue Stats
23W - 21L
1,436 Elo+
Party 2
Cerberus
Cerberus
pahmeh
Cerberus
Level 69
God Stats
22W - 11L
1,670 SR
Queue Stats
106W - 89L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 4
8,822
735
8,179
13,595
12,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shiva
Tsupachi
Shiva
13
4 / 0 / 2
8,405
700
9,183
11,838
10,002
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 1 / 1
6,960
580
3,281
3,770
1,363
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
7,972
664
9,954
8,146
3,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 2 / 2
7,558
630
5,854
7,839
3,483
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
pahmeh
Cerberus
14
0 / 0 / 2
8,780
732
8,175
10,020
8,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
6
Kills
2
2
Deaths
6
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
4
0
0.5
L
1
1
4
3
L
Shiva
Tsupachi
Shiva
4
0
2
5
L
1
1
1
1.5
W
0
2
2
0.5
W
Cerberus
pahmeh
Cerberus
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,643
Damage
23,983
29,203
Taken
26,005
24,142
Mitigated
15,613
4,607
Healing
6,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,954
1,283
1,200
1,471
8,146
3,474
0
2,995
5,151
39,101
0
L
8,179
2,601
443
2,144
13,595
12,777
0
8,374
5,221
22,504
0
L
Shiva
Tsupachi
Shiva
9,183
1,983
401
889
11,838
10,002
247
7,184
4,654
0
28,904
L
3,281
363
548
182
3,770
1,363
0
2,752
1,018
12,108
0
W
5,854
2,298
0
8
7,839
3,483
0
3,874
3,965
0
21,906
W
Cerberus
pahmeh
Cerberus
8,175
393
0
4,125
10,020
8,656
0
4,767
5,253
23,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,187
Gold Earned
24,310
83
Minions Killed
157
4
Camps Cleared
7
573,138
Distance Traveled
658,749
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,972
664
77
6
3
212,929
1
L
Atlas
8,822
735
24
2
0
230,433
3
L
Shiva
8,405
700
42
4
3
235,594
0
L
Ra
6,960
580
17
1
1
107,111
1
W
Ullr
7,558
630
44
4
2
214,380
3
W
Cerberus
8,780
732
36
3
2
231,440
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role