Player Matchup

Kukulkan
Kukulkan
Mrpolishguy
Kukulkan
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
384W - 367L
1,421 Elo+
Party 2
Terra
Terra
NineArtsDragun
Terra
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
284W - 294L
1,387 Elo+
Party 2
Neith
Neith
akxismn
Neith
Level 49
God Stats
5W - 1L
1,857 SR
Queue Stats
163W - 204L
1,382 Elo+
Solo
Guan Yu
Guan Yu
iAmNateXero
Guan Yu
Level 28
God Stats
11W - 11L
1,428 SR
Queue Stats
98W - 123L
1,355 Elo+
Party 2
Thor
Thor
miyaggi
Thor
Level 61
God Stats
7W - 5L
1,659 SR
Queue Stats
32W - 50L
1,400 Elo+
Party 2
Team Averages
Level 80
1,589 SR
1,389 Elo+

VS

Team Averages
Level 68
1,442 SR
1,426 Elo+
Mercury
Mercury
DOOM Karious
Mercury
Level 67
God Stats
2W - 1L
1,503 SR
Queue Stats
223W - 272L
1,443 Elo+
Party 1
Hel
Hel
DonHulio9
Hel
Level 93
God Stats
2W - 9L
1,122 SR
Queue Stats
303W - 325L
1,498 Elo+
Party 1
Zeus
Zeus
VaFangul-
Zeus
Level 64
God Stats
1W - 3L
1,530 SR
Queue Stats
1W - 6L
1,284 Elo+
Solo
Bellona
Bellona
X1Saiko
Bellona
Level 30
God Stats
3W - 2L
1,497 SR
Queue Stats
261W - 343L
1,446 Elo+
Party 1
Izanami
Izanami
silentstoner1998
Izanami
Level 87
God Stats
140W - 145L
1,559 SR
Queue Stats
475W - 494L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Mrpolishguy
Kukulkan
9
4 / 2 / 4
5,635
564
6,375
7,019
2,671
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
1 / 2 / 4
5,062
506
3,137
11,987
7,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

Neith
akxismn
Neith
10
0 / 0 / 0
5,427
543
2,521
5,980
2,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
iAmNateXero
Guan Yu
9
4 / 0 / 2
5,961
596
5,838
12,047
6,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Thor
miyaggi
Thor
7
1 / 3 / 2
4,582
458
1,691
7,240
2,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DOOM Karious
Mercury
8
1 / 3 / 5
5,062
506
4,293
8,729
3,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
3 / 0 / 3
5,436
544
12,252
7,123
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Zeus
4
0 / 5 / 3
3,897
390
777
5,498
1,300
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
X1Saiko
Bellona
9
1 / 2 / 1
5,246
525
5,563
9,304
6,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 0 / 0
5,861
586
3,134
4,214
1,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
10
Kills
6
7
Deaths
10
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mercury
DOOM Karious
Mercury
1
3
5
1.17
L
3
0
3
4.5
W
Kukulkan
Mrpolishguy
Kukulkan
4
2
4
3
W
1
2
4
1.5
L
Zeus
0
5
3
0.3
L
Bellona
X1Saiko
Bellona
1
2
1
0.75
W
Neith
akxismn
Neith
0
0
0
0
W
Guan Yu
iAmNateXero
Guan Yu
4
0
2
5
W
Thor
miyaggi
Thor
1
3
2
0.67
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,562
Damage
26,019
44,273
Taken
34,868
21,370
Mitigated
14,635
19,147
Healing
12,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
DOOM Karious
Mercury
4,293
2,268
0
2,382
8,729
3,102
0
2,437
6,292
0
24,587
L
12,252
2,013
1,943
3,923
7,123
2,571
0
2,971
4,152
39,622
1,175
W
Kukulkan
Mrpolishguy
Kukulkan
6,375
1,656
0
1,606
7,019
2,671
0
2,914
4,105
29,422
0
W
3,137
1,072
2,151
5,189
11,987
7,046
0
4,825
7,162
9,899
0
L
Zeus
777
646
0
0
5,498
1,300
0
1,549
3,949
8,483
0
L
Bellona
X1Saiko
Bellona
5,563
1,807
0
3,289
9,304
6,475
0
2,466
6,838
0
34,282
W
Neith
akxismn
Neith
2,521
683
0
2,870
5,980
2,303
0
1,353
4,627
0
53,011
W
Guan Yu
iAmNateXero
Guan Yu
5,838
1,148
2,326
4,708
12,047
6,602
0
1,460
10,587
39
24,038
W
Thor
miyaggi
Thor
1,691
294
0
297
7,240
2,748
0
2,041
5,199
0
24,544
L
3,134
2,643
131
1,040
4,214
1,187
0
128
4,086
0
45,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,667
Gold Earned
25,502
238
Minions Killed
258
0
Camps Cleared
0
887,408
Distance Traveled
885,164
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,062
506
50
5
0
216,049
0
L
Hel
5,436
544
51
5
0
189,158
0
W
Kukulkan
5,635
564
51
5
0
166,481
0
W
Terra
5,062
506
16
2
0
189,476
2
L
Zeus
3,897
390
8
1
0
139,575
0
L
Bellona
5,246
525
54
5
0
181,573
1
W
Neith
5,427
543
87
9
0
167,485
0
W
Guan Yu
5,961
596
42
4
0
205,895
3
W
Thor
4,582
458
42
4
0
158,071
2
L
Izanami
5,861
586
95
10
0
158,809
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role