Player Matchup

Geb
Geb
CrazierMetal4
Geb
Level 64
God Stats
2W - 3L
1,684 SR
Queue Stats
97W - 71L
1,550 Elo+
Party 2
Jing Wei
Jing Wei
Don galleta1996
Jing Wei
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,684 Elo+
Party 2
Camazotz
Camazotz
Khaneis
Camazotz
Level 84
God Stats
5W - 2L
1,634 SR
Queue Stats
382W - 411L
1,482 Elo+
Solo
Tyr
Tyr
NeededCarcass41
Tyr
Level 82
God Stats
18W - 10L
1,503 SR
Queue Stats
96W - 73L
1,508 Elo+
Party 2
Aphrodite
Aphrodite
xImSorryImGoodx
Aphrodite
Level 101
God Stats
67W - 56L
1,550 SR
Queue Stats
505W - 493L
1,481 Elo+
Solo
Team Averages
Level 71
1,574 SR
1,541 Elo+

VS

Team Averages
Level 82
1,501 SR
1,474 Elo+
Zeus
Zeus
CAPTAIN GR1NG0
Zeus
Level 86
God Stats
91W - 83L
1,529 SR
Queue Stats
101W - 88L
1,516 Elo+
Party 3
Fenrir
Fenrir
Jcole2790
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,359 Elo+
Party 1
Achilles
Achilles
Magusberan
Achilles
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 99L
1,407 Elo+
Party 1
Vulcan
Vulcan
The Holybubble
Vulcan
Level 86
God Stats
8W - 10L
1,478 SR
Queue Stats
171W - 163L
1,530 Elo+
Party 3
Neith
Neith
zacrox367
Neith
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 18
11,735
1,174
11,546
17,796
20,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
17
7 / 2 / 12
11,696
1,170
22,151
19,165
8,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
Khaneis
Camazotz
17
4 / 0 / 12
10,677
1,068
11,960
17,014
10,823
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
3 / 1 / 11
10,947
1,095
9,434
13,285
13,226
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Aphrodite
xImSorryImGoodx
Aphrodite
17
6 / 0 / 7
11,048
1,105
8,268
8,425
4,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

254

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 4
9,874
987
21,832
8,302
3,858
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Jcole2790
Fenrir
15
2 / 11 / 4
9,780
978
14,396
18,834
12,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
Magusberan
Achilles
15
1 / 1 / 4
9,500
950
9,519
18,885
27,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 5 / 5
9,824
982
9,225
9,996
5,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
zacrox367
Neith
15
1 / 2 / 5
9,875
988
13,605
9,777
5,243
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
28
22
Kills
6
6
Deaths
22
60
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
W
2
3
18
3.67
W
Jing Wei
7
2
12
6.5
L
Fenrir
Jcole2790
Fenrir
2
11
4
0.36
W
Camazotz
Khaneis
Camazotz
4
0
12
10
L
Achilles
Magusberan
Achilles
1
1
4
3
W
3
1
11
8.5
L
0
5
5
0.5
W
Aphrodite
xImSorryImGoodx
Aphrodite
6
0
7
9.5
L
Neith
zacrox367
Neith
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,359
Damage
68,577
75,685
Taken
65,794
57,162
Mitigated
53,776
26,318
Healing
5,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,832
2,665
0
370
8,302
3,858
0
2,564
5,738
36,803
0
W
11,546
699
0
1,516
17,796
20,921
0
8,064
8,956
28,089
0
W
Jing Wei
22,151
17,949
0
2,186
19,165
8,023
0
6,800
11,988
0
35,719
L
Fenrir
Jcole2790
Fenrir
14,396
2,385
0
1,475
18,834
12,143
0
6,419
12,415
0
18,690
W
Camazotz
Khaneis
Camazotz
11,960
4,022
0
4,503
17,014
10,823
0
7,989
8,601
0
27,228
L
Achilles
Magusberan
Achilles
9,519
3,520
149
2,322
18,885
27,191
0
5,159
13,726
0
11,178
W
9,434
760
0
1,059
13,285
13,226
0
3,930
8,872
0
23,611
L
9,225
2,965
0
160
9,996
5,341
0
2,474
7,522
44,531
0
W
Aphrodite
xImSorryImGoodx
Aphrodite
8,268
1,106
9,835
7,219
8,425
4,169
0
4,274
3,973
24,045
0
L
Neith
zacrox367
Neith
13,605
5,030
0
1,360
9,777
5,243
0
3,198
6,579
0
39,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,103
Gold Earned
48,853
183
Minions Killed
187
7
Camps Cleared
5
1,159,865
Distance Traveled
964,724
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,874
987
26
3
0
173,704
0
W
Geb
11,735
1,174
21
2
0
213,315
0
W
Jing Wei
11,696
1,170
36
4
3
242,584
0
L
Fenrir
9,780
978
11
1
4
186,430
1
W
Camazotz
10,677
1,068
41
4
1
225,615
0
L
Achilles
9,500
950
6
1
0
209,572
0
W
Tyr
10,947
1,095
43
4
2
249,108
0
L
Vulcan
9,824
982
90
9
1
208,313
1
W
Aphrodite
11,048
1,105
42
4
1
229,243
0
L
Neith
9,875
988
54
5
0
186,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role