Player Matchup

Geb
Geb
Diamond III
Nickerus2112
Geb
Diamond III
Level 129
God Stats
5W - 6L
1,610 SR
Queue Stats
58W - 37L
2,164 MMR
Party 1
Poseidon
Poseidon
Diamond III
Nightcrawler721
Poseidon
Diamond III
Level 134
God Stats
4W - 2L
1,745 SR
Queue Stats
58W - 37L
2,164 MMR
Party 1
Achilles
Achilles
Diamond III
kurtiemae
Achilles
Diamond III
Level 155
God Stats
2W - 0L
1,689 SR
Queue Stats
58W - 37L
2,164 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 139
1,681 SR
2,164 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 143
1,691 SR
1,806 MMR
Scylla
Scylla
Diamond V
CCappZZ
Scylla
Diamond V
Level 160
God Stats
4W - 4L
1,702 SR
Queue Stats
70W - 64L
2,142 MMR
Solo
Fenrir
Fenrir
Gold I
GloccxSlixx
Fenrir
Gold I
Level 121
God Stats
21W - 23L
1,662 SR
Queue Stats
232W - 175L
1,824 MMR
Solo
Hachiman
Hachiman
Silver I
llTanatoxll
Hachiman
Silver I
Level 148
God Stats
1W - 1L
1,708 SR
Queue Stats
203W - 270L
1,453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 10
11,989
749
8,586
16,600
21,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
16
5 / 1 / 4
11,414
713
16,162
11,967
4,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Achilles
kurtiemae
Achilles
16
7 / 1 / 5
11,964
748
15,419
14,995
17,762
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
ThothBaron SamediAtlasAh Muzen CabSobek

VS

Bans
CabrakanAthenaVulcanHorusYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CCappZZ
Scylla
15
2 / 4 / 1
10,256
641
12,343
12,098
5,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
13
1 / 5 / 2
10,397
650
4,029
20,245
24,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
llTanatoxll
Hachiman
15
1 / 4 / 1
9,811
613
9,563
15,137
7,410
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
13
Kills
4
4
Deaths
13
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Scylla
CCappZZ
Scylla
2
4
1
0.63
L
Fenrir
1
5
2
0.4
W
1
2
10
3
W
Poseidon
5
1
4
7
W
Achilles
kurtiemae
Achilles
7
1
5
9.5
L
Hachiman
llTanatoxll
Hachiman
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,167
Damage
25,935
43,562
Taken
47,480
44,590
Mitigated
38,178
13,922
Healing
6,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
CCappZZ
Scylla
12,343
1,483
0
1,079
12,098
5,996
0
7,127
4,971
43,599
0
L
Fenrir
4,029
977
0
3,175
20,245
24,772
132
11,087
9,158
0
8,780
W
8,586
1,265
0
5,767
16,600
21,924
42
3,180
13,198
16,448
0
W
Poseidon
16,162
2,874
0
4,073
11,967
4,904
2,527
5,801
5,706
73,686
0
W
Achilles
kurtiemae
Achilles
15,419
4,567
308
3,774
14,995
17,762
446
2,807
11,949
0
34,927
L
Hachiman
llTanatoxll
Hachiman
9,563
5,853
0
2,201
15,137
7,410
234
7,014
8,123
0
56,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,367
Gold Earned
30,464
175
Minions Killed
177
8
Camps Cleared
5
976,154
Distance Traveled
796,179
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,256
641
75
5
4
266,041
5
L
Fenrir
10,397
650
10
1
0
239,884
4
W
Geb
11,989
749
7
0
1
318,776
9
W
Poseidon
11,414
713
135
8
3
321,896
4
W
Achilles
11,964
748
33
2
4
335,482
1
L
Hachiman
9,811
613
92
6
1
290,254
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role