Player Matchup

Chaac
Chaac
Fz Etxrnity
Chaac
Level 47
God Stats
4W - 3L
1,685 SR
Queue Stats
16W - 20L
1,436 Elo+
Party 1
Heimdallr
Heimdallr
Nostalgia Ps
Heimdallr
Level 46
God Stats
4W - 5L
1,456 SR
Queue Stats
46W - 49L
1,480 Elo+
Solo
Chang'e
Chang'e
Papitoide76
Chang'e
Level 108
God Stats
7W - 11L
1,554 SR
Queue Stats
297W - 267L
1,504 Elo+
Party 1
Sylvanus
Sylvanus
SmittyXXphoenix
Sylvanus
Level 158
God Stats
1W - 1L
1,521 SR
Queue Stats
22W - 24L
1,422 Elo+
Solo
Thor
Thor
TumoralWolf691
Thor
Level 121
God Stats
15W - 8L
1,615 SR
Queue Stats
294W - 272L
1,485 Elo+
Party 1
Team Averages
Level 96
1,566 SR
1,465 Elo+

VS

Team Averages
Level 78
1,535 SR
1,510 Elo+
Anubis
Anubis
Deb8tor26
Anubis
Level 49
God Stats
1W - 2L
1,552 SR
Queue Stats
77W - 78L
1,449 Elo+
Party 2
Danzaburou
Danzaburou
Shadowdrip1
Danzaburou
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,563 Elo+
Party 2
Hun Batz
Hun Batz
Smeeke
Hun Batz
Level 81
God Stats
7W - 6L
1,437 SR
Queue Stats
105W - 89L
1,487 Elo+
Party 2
Hades
Hades
WantlessDrip1
Hades
Level 124
God Stats
8W - 0L
1,929 SR
Queue Stats
68W - 47L
1,550 Elo+
Party 2
Sobek
Sobek
Youngmomo
Sobek
Level 87
God Stats
1W - 0L
1,258 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 0
11,178
447
7,163
18,465
17,754
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Nostalgia Ps
Heimdallr
18
0 / 7 / 2
11,814
473
4,859
19,188
10,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
Papitoide76
Chang'e
19
6 / 6 / 2
13,212
528
15,637
23,951
9,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
17
2 / 2 / 1
11,735
469
3,891
18,471
24,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
1 / 6 / 4
11,895
476
7,593
20,861
8,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Deb8tor26
Anubis
18
2 / 6 / 4
11,810
472
9,332
15,143
8,807
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
Shadowdrip1
Danzaburou
20
6 / 2 / 8
14,706
588
19,586
15,098
7,395
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
Smeeke
Hun Batz
20
10 / 1 / 6
14,491
580
14,233
17,436
8,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 0 / 8
15,437
617
25,191
16,313
13,405
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sobek
Youngmomo
Sobek
2
0 / 0 / 0
5,440
218
0
0
0

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
9
Kills
25
25
Deaths
9
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Anubis
Deb8tor26
Anubis
2
6
4
0.67
L
0
4
0
0
L
Heimdallr
Nostalgia Ps
Heimdallr
0
7
2
0.14
L
Chang'e
Papitoide76
Chang'e
6
6
2
1.17
W
Danzaburou
Shadowdrip1
Danzaburou
6
2
8
5
W
Hun Batz
Smeeke
Hun Batz
10
1
6
13
L
Sylvanus
2
2
1
1.25
L
1
6
4
0.5
W
7
0
8
11
W
Sobek
Youngmomo
Sobek
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,143
Damage
68,342
100,936
Taken
63,990
70,624
Mitigated
37,903
24,645
Healing
31,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Deb8tor26
Anubis
9,332
894
0
4,139
15,143
8,807
871
8,006
7,137
80,634
0
L
7,163
691
0
3,845
18,465
17,754
627
7,641
10,824
0
77,316
L
Heimdallr
Nostalgia Ps
Heimdallr
4,859
881
0
1,961
19,188
10,643
6,277
4,337
14,851
0
107,763
L
Chang'e
Papitoide76
Chang'e
15,637
1,263
1,362
5,898
23,951
9,750
444
9,801
14,150
102,776
0
W
Danzaburou
Shadowdrip1
Danzaburou
19,586
11,444
0
7,803
15,098
7,395
4,792
2,538
12,560
0
148,505
W
Hun Batz
Smeeke
Hun Batz
14,233
4,207
0
8,854
17,436
8,296
2,039
5,202
12,234
0
143,150
L
Sylvanus
3,891
1,104
1,592
4,485
18,471
24,038
974
4,912
12,515
32,961
0
L
7,593
2,340
0
5,502
20,861
8,439
0
8,363
12,498
0
105,638
W
25,191
3,128
432
9,988
16,313
13,405
1,470
3,945
12,368
140,004
0
W
Sobek
Youngmomo
Sobek
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,834
Gold Earned
61,884
668
Minions Killed
757
0
Camps Cleared
0
2,301,561
Distance Traveled
1,964,365
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,810
472
135
5
0
406,663
2
L
Chaac
11,178
447
131
5
0
468,195
1
L
Heimdallr
11,814
473
184
7
0
421,298
4
L
Chang'e
13,212
528
149
6
0
461,681
4
W
Danzaburou
14,706
588
203
8
0
489,212
2
W
Hun Batz
14,491
580
177
7
0
574,216
8
L
Sylvanus
11,735
469
53
2
0
443,612
9
L
Thor
11,895
476
151
6
0
506,775
4
W
Hades
15,437
617
242
10
0
494,274
3
W
Sobek
5,440
218
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role