Player Matchup

Chaac
Chaac
Cannon_G41
Chaac
Level 103
God Stats
20W - 24L
1,489 SR
Queue Stats
261W - 256L
1,413 Elo+
Solo
Zhong Kui
Zhong Kui
DangerousD2878
Zhong Kui
Level 76
God Stats
7W - 4L
1,565 SR
Queue Stats
53W - 48L
1,512 Elo+
Solo
Artemis
Artemis
Garmfell
Artemis
Level 61
God Stats
5W - 7L
1,482 SR
Queue Stats
129W - 173L
1,354 Elo+
Party 1
Loki
Loki
Gunslingerx011
Loki
Level 104
God Stats
2W - 5L
1,333 SR
Queue Stats
169W - 194L
1,399 Elo+
Party 1
Ymir
Ymir
capten156
Ymir
Level 90
God Stats
34W - 37L
1,527 SR
Queue Stats
259W - 270L
1,403 Elo+
Party 1
Team Averages
Level 87
1,479 SR
1,416 Elo+

VS

Team Averages
Level 89
1,494 SR
1,390 Elo+
Yu Huang
Yu Huang
ArchBlood_Raven
Yu Huang
Level 86
God Stats
3W - 1L
1,526 SR
Queue Stats
81W - 93L
1,352 Elo+
Solo
Ao Kuang
Ao Kuang
DemonKingAce1
Ao Kuang
Level 89
God Stats
2W - 3L
1,414 SR
Queue Stats
31W - 37L
1,420 Elo+
Solo
Xing Tian
Xing Tian
GuyDonkey
Xing Tian
Level 79
God Stats
25W - 13L
1,567 SR
Queue Stats
362W - 372L
1,470 Elo+
Solo
Chaac
Chaac
Hellbornmage
Chaac
Level 103
God Stats
4W - 3L
1,520 SR
Queue Stats
468W - 494L
1,365 Elo+
Solo
Medusa
Medusa
Nawmasi
Medusa
Level 86
God Stats
19W - 20L
1,444 SR
Queue Stats
453W - 497L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
1 / 4 / 0
7,533
419
7,011
15,757
9,132
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
DangerousD2878
Zhong Kui
13
1 / 3 / 2
7,622
423
7,296
12,479
8,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Garmfell
Artemis
13
4 / 7 / 5
8,544
475
11,762
21,706
7,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 5 / 2
8,544
475
7,252
17,575
7,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
13
4 / 7 / 5
8,954
497
12,742
15,793
7,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
15
2 / 2 / 6
9,672
537
9,207
9,238
4,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
DemonKingAce1
Ao Kuang
15
10 / 2 / 6
10,378
577
14,064
20,712
9,692
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
GuyDonkey
Xing Tian
14
1 / 2 / 12
9,101
506
9,932
18,947
17,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 1 / 4
11,148
619
11,563
14,078
12,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Nawmasi
Medusa
16
9 / 4 / 6
10,201
567
20,033
12,823
5,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
60
11
Kills
26
26
Deaths
11
14
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
2
2
6
2.5
L
Chaac
1
4
0
0.25
L
Zhong Kui
DangerousD2878
Zhong Kui
1
3
2
0.67
W
Ao Kuang
DemonKingAce1
Ao Kuang
10
2
6
6.5
L
Artemis
Garmfell
Artemis
4
7
5
0.93
L
1
5
2
0.4
W
Xing Tian
GuyDonkey
Xing Tian
1
2
12
3.5
W
4
1
4
6
W
Medusa
Nawmasi
Medusa
9
4
6
3
L
Ymir
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,063
Damage
64,799
83,310
Taken
75,798
40,419
Mitigated
49,726
17,615
Healing
25,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
9,207
1,058
0
730
9,238
4,453
0
4,389
4,849
77,460
0
L
Chaac
7,011
1,096
0
2,443
15,757
9,132
0
3,149
11,866
0
46,256
L
Zhong Kui
DangerousD2878
Zhong Kui
7,296
545
0
3,132
12,479
8,811
0
7,929
4,498
44,316
0
W
Ao Kuang
DemonKingAce1
Ao Kuang
14,064
5,879
0
10,076
20,712
9,692
1,479
3,835
16,877
62,276
0
L
Artemis
Garmfell
Artemis
11,762
5,987
0
4,693
21,706
7,846
0
9,010
12,696
0
38,511
L
7,252
1,527
0
5,836
17,575
7,370
0
6,514
10,924
0
68,772
W
Xing Tian
GuyDonkey
Xing Tian
9,932
1,082
583
3,494
18,947
17,335
306
6,537
12,410
37,164
0
W
11,563
3,278
0
7,904
14,078
12,704
140
769
13,309
0
78,112
W
Medusa
Nawmasi
Medusa
20,033
7,918
0
3,157
12,823
5,542
966
4,508
8,315
0
66,853
L
Ymir
12,742
2,991
0
1,511
15,793
7,260
0
6,601
9,147
37,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,197
Gold Earned
50,500
344
Minions Killed
510
0
Camps Cleared
0
1,545,101
Distance Traveled
1,674,458
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,672
537
141
8
0
295,655
1
L
Chaac
7,533
419
72
4
0
280,009
2
L
Zhong Kui
7,622
423
77
4
0
327,968
0
W
Ao Kuang
10,378
577
72
4
0
376,720
0
L
Artemis
8,544
475
51
3
0
297,697
0
L
Loki
8,544
475
104
6
0
370,744
0
W
Xing Tian
9,101
506
43
2
0
339,124
2
W
Chaac
11,148
619
176
10
0
332,776
8
W
Medusa
10,201
567
78
4
0
330,183
2
L
Ymir
8,954
497
40
2
0
268,683
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role