Player Matchup

Bacchus
Bacchus
ChumInUrTum
Bacchus
Level 80
God Stats
1W - 1L
1,422 SR
Queue Stats
15W - 18L
1,390 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
HeadHunter79298
Ah Muzen Cab
Level 87
God Stats
1W - 0L
1,289 SR
Queue Stats
10W - 14L
1,338 Elo+
Party 3
Scylla
Scylla
Kiuaa
Scylla
Level 109
God Stats
12W - 5L
1,547 SR
Queue Stats
82W - 84L
1,386 Elo+
Party 1
Nike
Nike
RichPhiga
Nike
Level 8
God Stats
3W - 3L
1,259 SR
Queue Stats
5W - 13L
1,187 Elo+
Party 1
Fenrir
Fenrir
snakejxd
Fenrir
Level 132
God Stats
12W - 15L
1,285 SR
Queue Stats
341W - 351L
1,394 Elo+
Solo
Team Averages
Level 83
1,360 SR
1,339 Elo+

VS

Team Averages
Level 73
1,596 SR
1,381 Elo+
Geb
Geb
Fishing4Ankles
Geb
Level 102
God Stats
0W - 2L
1,317 SR
Queue Stats
24W - 33L
1,379 Elo+
Solo
Amaterasu
Amaterasu
TrapTribe
Amaterasu
Level 36
God Stats
4W - 1L
1,717 SR
Queue Stats
35W - 38L
1,363 Elo+
Solo
Eset
Eset
VOTV_Tobi08
Eset
Level 109
God Stats
2W - 1L
1,753 SR
Queue Stats
142W - 185L
1,353 Elo+
Party 2
Kali
Kali
VOTV_el_moy20
Kali
Level 100
God Stats
0W - 2L
1,696 SR
Queue Stats
117W - 148L
1,384 Elo+
Party 2
Artemis
Artemis
killpanama507-_-
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ChumInUrTum
Bacchus
15
2 / 1 / 5
10,261
489
10,604
20,280
28,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
HeadHunter79298
Ah Muzen Cab
17
2 / 1 / 4
10,223
487
11,719
11,084
5,449
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Scylla
Kiuaa
Scylla
19
10 / 2 / 5
12,243
583
27,717
13,076
6,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nike
16
0 / 1 / 5
10,372
494
11,554
12,548
10,489
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
snakejxd
Fenrir
17
6 / 4 / 6
11,177
532
12,129
21,471
12,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 6
7,990
380
9,627
25,924
19,991
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
TrapTribe
Amaterasu
16
4 / 3 / 2
9,734
464
10,153
22,156
15,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 8 / 1
9,529
454
8,837
19,166
8,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
1 / 6 / 5
9,079
432
13,170
24,509
12,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
1 / 2 / 0
8,538
407
6,275
9,335
3,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
20
Kills
9
9
Deaths
20
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ChumInUrTum
Bacchus
2
1
5
4.5
L
0
1
6
3
W
Ah Muzen Cab
HeadHunter79298
Ah Muzen Cab
2
1
4
4
W
Scylla
Kiuaa
Scylla
10
2
5
6.25
W
Nike
0
1
5
2.5
L
Amaterasu
TrapTribe
Amaterasu
4
3
2
1.67
L
3
8
1
0.44
L
1
6
5
0.58
L
1
2
0
0.5
W
Fenrir
snakejxd
Fenrir
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,723
Damage
48,062
78,459
Taken
101,090
63,467
Mitigated
60,773
23,262
Healing
28,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ChumInUrTum
Bacchus
10,604
1,143
689
5,834
20,280
28,958
60
5,069
15,211
44,838
1,880
L
9,627
938
702
6,787
25,924
19,991
529
9,816
16,108
36,486
0
W
Ah Muzen Cab
HeadHunter79298
Ah Muzen Cab
11,719
4,930
0
2,241
11,084
5,449
2,273
2,586
8,498
0
87,557
W
Scylla
Kiuaa
Scylla
27,717
2,784
0
1,051
13,076
6,569
0
5,392
7,684
111,089
0
W
Nike
11,554
1,339
0
4,939
12,548
10,489
1,533
2,250
10,298
0
78,081
L
Amaterasu
TrapTribe
Amaterasu
10,153
5,282
0
8,969
22,156
15,892
0
5,812
16,344
0
52,449
L
8,837
575
1,096
3,565
19,166
8,061
0
12,760
6,406
65,649
0
L
13,170
5,087
0
6,965
24,509
12,965
57
6,826
17,683
0
82,347
L
6,275
1,724
0
0
9,335
3,864
1,232
2,757
6,578
0
55,117
W
Fenrir
snakejxd
Fenrir
12,129
2,501
0
8,508
21,471
12,002
0
3,167
18,304
0
90,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,276
Gold Earned
44,870
583
Minions Killed
474
0
Camps Cleared
0
2,070,578
Distance Traveled
1,939,269
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,261
489
35
2
0
413,569
3
L
Geb
7,990
380
45
2
0
403,470
2
W
Ah Muzen Cab
10,223
487
149
7
0
382,472
3
W
Scylla
12,243
583
142
7
0
387,822
2
W
Nike
10,372
494
123
6
0
428,452
2
L
Amaterasu
9,734
464
95
5
0
446,126
2
L
Eset
9,529
454
107
5
0
330,313
3
L
Kali
9,079
432
114
5
0
420,842
0
L
Artemis
8,538
407
113
5
0
338,518
0
W
Fenrir
11,177
532
134
6
0
458,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role