Player Matchup

Yemoja
Yemoja
CryHavoc0708
Yemoja
Level 26
God Stats
54W - 125L
1,198 SR
Queue Stats
56W - 127L
1,082 Elo+
Party 1
Chaac
Chaac
Randy Marsh0828
Chaac
Level 39
God Stats
31W - 53L
1,784 SR
Queue Stats
58W - 126L
1,102 Elo+
Party 1
Chang'e
Chang'e
bladetheswift
Chang'e
Level 67
God Stats
1W - 1L
1,540 SR
Queue Stats
5W - 9L
1,275 Elo+
Solo
Team Averages
Level 44
1,508 SR
1,153 Elo+

VS

Team Averages
Level 52
1,438 SR
1,167 Elo+
Danzaburou
Danzaburou
Commander T3444
Danzaburou
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,021 Elo+
Party 2
Zeus
Zeus
KPW1218
Zeus
Level 46
God Stats
1W - 1L
1,316 SR
Queue Stats
7W - 7L
1,021 Elo+
Party 2
Atlas
Atlas
LOTRTurtle
Atlas
Level 61
God Stats
87W - 91L
1,497 SR
Queue Stats
98W - 110L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
0 / 5 / 2
8,087
622
2,049
18,488
15,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 3 / 1
7,947
611
9,282
17,444
11,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Chang'e
11
1 / 3 / 0
7,380
568
4,858
12,482
5,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Commander T3444
Danzaburou
14
4 / 1 / 6
9,322
717
14,575
8,481
4,031
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
KPW1218
Zeus
13
2 / 0 / 7
8,621
663
9,467
3,642
1,174
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Atlas
14
5 / 1 / 5
9,240
711
14,912
12,380
9,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
11
11
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Commander T3444
Danzaburou
4
1
6
7
L
Yemoja
0
5
2
0.2
W
Zeus
KPW1218
Zeus
2
0
7
5.5
W
Atlas
5
1
5
7.5
L
1
3
1
0.5
L
Chang'e
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,189
Damage
38,954
48,414
Taken
24,503
32,550
Mitigated
14,284
14,260
Healing
2,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Commander T3444
Danzaburou
14,575
6,717
0
1,703
8,481
4,031
627
2,316
5,975
0
34,966
L
Yemoja
2,049
875
4,483
4,195
18,488
15,327
0
9,540
8,948
8,701
0
W
Zeus
KPW1218
Zeus
9,467
1,693
0
0
3,642
1,174
183
484
3,158
23,203
0
W
Atlas
14,912
5,139
0
975
12,380
9,079
328
4,410
7,600
37,736
0
L
9,282
2,147
0
3,527
17,444
11,740
0
9,959
7,485
0
31,054
L
Chang'e
4,858
597
807
1,248
12,482
5,483
0
5,277
7,205
14,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,414
Gold Earned
27,183
90
Minions Killed
133
3
Camps Cleared
6
633,264
Distance Traveled
630,678
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,322
717
55
4
1
197,291
0
L
Yemoja
8,087
622
11
1
0
181,071
0
W
Zeus
8,621
663
41
3
2
197,171
0
W
Atlas
9,240
711
37
3
3
236,216
2
L
Chaac
7,947
611
44
3
2
255,265
0
L
Chang'e
7,380
568
35
3
1
196,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role