Player Matchup

Cliodhna
Cliodhna
Josecachique
Cliodhna
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,405 Elo+
Solo
Thanatos
Thanatos
WavyBraeden
Thanatos
Level 29
God Stats
0W - 2L
1,263 SR
Queue Stats
11W - 15L
1,486 Elo+
Party 2
Sol
Sol
danza_koda
Sol
Level 27
God Stats
1W - 4L
1,153 SR
Queue Stats
32W - 44L
1,402 Elo+
Party 1
Terra
Terra
jrider1010
Terra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,380 Elo+
Party 2
Cerberus
Cerberus
manhton
Cerberus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 66L
1,408 Elo+
Party 1
Team Averages
Level 39
1,383 SR
1,416 Elo+

VS

Team Averages
Level 77
1,494 SR
1,438 Elo+
Nike
Nike
DeWayne729
Nike
Level 109
God Stats
1W - 0L
1,628 SR
Queue Stats
64W - 48L
1,531 Elo+
Solo
Guan Yu
Guan Yu
FireFlare2002
Guan Yu
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 75L
1,386 Elo+
Solo
Kali
Kali
SmiteLover69
Kali
Level 21
God Stats
1W - 1L
1,341 SR
Queue Stats
14W - 22L
1,379 Elo+
Party 3
Raijin
Raijin
Twink4DILF
Raijin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Artemis
Artemis
korber
Artemis
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 26L
1,394 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Josecachique
Cliodhna
17
6 / 9 / 10
11,435
635
19,726
26,821
14,110
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thanatos
WavyBraeden
Thanatos
20
10 / 6 / 13
12,100
672
19,508
27,865
15,720
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

20
11 / 4 / 15
14,171
787
38,503
28,089
14,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Terra
18
0 / 3 / 19
10,862
603
6,122
27,730
34,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cerberus
manhton
Cerberus
20
4 / 3 / 21
12,843
714
16,392
37,766
57,407
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 15
12,846
714
24,705
31,134
30,065
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
19
1 / 4 / 14
10,865
604
13,541
26,924
33,636
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
9 / 8 / 8
13,967
776
28,038
26,877
13,360
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Twink4DILF
Raijin
19
6 / 7 / 8
12,750
708
29,090
20,707
9,381
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
korber
Artemis
20
4 / 5 / 16
13,255
736
34,128
20,345
9,158
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
85
31
Kills
24
25
Deaths
31
78
Assists
61
Player
Kills
Deaths
Assists
KDA
W
4
7
15
1.64
W
Guan Yu
1
4
14
2
L
Cliodhna
Josecachique
Cliodhna
6
9
10
1.22
W
9
8
8
1.63
W
Raijin
Twink4DILF
Raijin
6
7
8
1.43
L
Thanatos
WavyBraeden
Thanatos
10
6
13
2.75
L
11
4
15
4.63
L
Terra
0
3
19
3.17
W
Artemis
korber
Artemis
4
5
16
2.4
L
Cerberus
manhton
Cerberus
4
3
21
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,251
Damage
129,502
148,271
Taken
125,987
136,623
Mitigated
95,600
80,900
Healing
57,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,705
3,147
4,643
9,509
31,134
30,065
871
13,972
16,480
0
44,905
W
Guan Yu
13,541
856
13,773
9,546
26,924
33,636
95
9,518
17,227
134
21,287
L
Cliodhna
Josecachique
Cliodhna
19,726
2,706
1,885
5,796
26,821
14,110
0
5,357
21,464
0
32,560
W
28,038
12,132
3,024
6,797
26,877
13,360
3,149
11,526
15,203
0
39,592
W
Raijin
Twink4DILF
Raijin
29,090
2,498
446
2,291
20,707
9,381
693
15,177
5,399
51,419
0
L
Thanatos
WavyBraeden
Thanatos
19,508
2,071
3,651
12,500
27,865
15,720
361
5,451
22,414
0
28,757
L
38,503
13,516
1,670
11,930
28,089
14,674
1,406
4,699
23,390
79,969
0
L
Terra
6,122
730
16,004
10,107
27,730
34,712
376
5,225
22,505
11,300
0
W
Artemis
korber
Artemis
34,128
13,887
3,225
3,868
20,345
9,158
3,494
9,585
10,661
0
63,696
L
Cerberus
manhton
Cerberus
16,392
782
2,206
15,151
37,766
57,407
608
8,492
29,274
34,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,411
Gold Earned
63,683
210
Minions Killed
175
0
Camps Cleared
0
1,458,332
Distance Traveled
1,510,072
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,846
714
38
2
0
308,304
0
W
Guan Yu
10,865
604
6
0
0
329,122
0
L
Cliodhna
11,435
635
25
1
0
273,810
0
W
Kali
13,967
776
13
1
0
303,384
2
W
Raijin
12,750
708
57
3
0
264,756
0
L
Thanatos
12,100
672
14
1
0
308,104
0
L
Sol
14,171
787
105
6
0
280,768
1
L
Terra
10,862
603
12
1
0
305,997
0
W
Artemis
13,255
736
61
3
0
304,506
1
L
Cerberus
12,843
714
54
3
0
289,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role