Player Matchup

Raijin
Raijin
ChapoDeGuezmen
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,362 Elo+
Party 1
Mercury
Mercury
Homunii
Mercury
Level 13
God Stats
0W - 2L
1,244 SR
Queue Stats
3W - 3L
1,493 Elo+
Party 1
Hercules
Hercules
TICTaCSMAK
Hercules
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,472 Elo+
Party 1
Team Averages
Level 44
1,415 SR
1,442 Elo+

VS

Team Averages
Level 106
1,581 SR
1,386 Elo+
Lancelot
Lancelot
Roxorcito
Lancelot
Level 129
God Stats
1W - 0L
1,750 SR
Queue Stats
9W - 13L
1,452 Elo+
Solo
Thanatos
Thanatos
SEZAR1999
Thanatos
Level 147
God Stats
3W - 2L
1,458 SR
Queue Stats
95W - 116L
1,391 Elo+
Solo
Anubis
Anubis
abeja72
Anubis
Level 43
God Stats
3W - 1L
1,534 SR
Queue Stats
5W - 10L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 11 / 5
11,040
690
8,809
16,953
5,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
Homunii
Mercury
14
1 / 11 / 8
9,725
608
4,852
15,529
4,916
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
TICTaCSMAK
Hercules
13
4 / 6 / 5
10,541
659
11,550
24,689
28,056
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Roxorcito
Lancelot
19
15 / 2 / 10
13,768
861
26,716
13,650
7,428
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thanatos
SEZAR1999
Thanatos
18
7 / 1 / 17
12,756
797
10,681
11,829
14,365
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
abeja72
Anubis
15
6 / 7 / 4
11,363
710
13,232
14,861
7,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
59
9
Kills
28
28
Deaths
10
18
Assists
31
Player
Kills
Deaths
Assists
KDA
L
4
11
5
0.59
L
Mercury
Homunii
Mercury
1
11
8
0.45
W
Lancelot
Roxorcito
Lancelot
15
2
10
10
W
Thanatos
SEZAR1999
Thanatos
7
1
17
15.5
L
Hercules
TICTaCSMAK
Hercules
4
6
5
1.08
W
Anubis
abeja72
Anubis
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,211
Damage
50,629
57,171
Taken
40,340
38,315
Mitigated
29,225
4,470
Healing
11,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,809
1,273
0
420
16,953
5,343
0
3,486
13,467
34,901
0
L
Mercury
Homunii
Mercury
4,852
2,089
0
132
15,529
4,916
0
5,096
10,433
0
17,580
W
Lancelot
Roxorcito
Lancelot
26,716
6,268
0
1,427
13,650
7,428
1,122
1,693
11,957
33
65,828
W
Thanatos
SEZAR1999
Thanatos
10,681
2,156
0
9,787
11,829
14,365
26
3,355
8,474
244
31,902
L
Hercules
TICTaCSMAK
Hercules
11,550
4,397
360
3,558
24,689
28,056
0
5,015
19,674
0
17,394
W
Anubis
abeja72
Anubis
13,232
420
0
85
14,861
7,432
296
4,915
9,946
49,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,306
Gold Earned
37,887
98
Minions Killed
186
2
Camps Cleared
11
765,149
Distance Traveled
938,197
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,040
690
63
4
2
230,383
0
L
Mercury
9,725
608
22
1
0
271,466
0
W
Lancelot
13,768
861
70
4
3
385,657
3
W
Thanatos
12,756
797
35
2
7
322,595
5
L
Hercules
10,541
659
13
1
0
263,300
5
W
Anubis
11,363
710
81
5
1
229,945
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role