Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Eridori
Hachiman
Level 118
God Stats
7W - 2L
1,932 SR
Queue Stats
281W - 193L
1,724 Elo+
Party 2
Cthulhu
Cthulhu
Flexilla
Cthulhu
Level 69
God Stats
14W - 10L
1,656 SR
Queue Stats
253W - 187L
1,653 Elo+
Party 2
Janus
Janus
MortimerSmithJr
Janus
Level 39
God Stats
13W - 3L
1,812 SR
Queue Stats
164W - 71L
1,708 Elo+
Party 2
Discordia
Discordia
WeebLordAlekar
Discordia
Level 120
God Stats
3W - 2L
1,818 SR
Queue Stats
221W - 141L
1,747 Elo+
Party 2
Team Averages
Level 93
1,744 SR
1,667 Elo+

VS

Team Averages
Level 100
1,560 SR
1,606 Elo+
Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Asmo21
King Arthur
Level 36
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 4L
1,591 Elo+
Party 1
Da Ji
Da Ji
GetThatHitter
Da Ji
Level 149
God Stats
1W - 0L
1,493 SR
Queue Stats
12W - 7L
1,640 Elo+
Party 1
Janus
Janus
Intelliknight
Janus
Level 105
God Stats
1W - 1L
1,718 SR
Queue Stats
3W - 3L
1,642 Elo+
Solo
Skadi
Skadi
iiNickk
Skadi
Level 83
God Stats
1W - 0L
1,587 SR
Queue Stats
6W - 5L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
3 / 6 / 2
7,098
710
4,902
11,791
4,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Eridori
Hachiman
13
3 / 3 / 3
7,447
745
7,290
11,183
4,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Flexilla
Cthulhu
13
1 / 4 / 6
7,476
748
7,432
14,377
13,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 3 / 3
7,852
785
9,144
6,748
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
WeebLordAlekar
Discordia
14
2 / 2 / 1
7,084
708
5,772
7,150
2,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
3 / 1 / 10
8,113
811
7,909
9,224
4,103
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Asmo21
King Arthur
13
2 / 3 / 9
7,439
744
7,595
12,549
8,687
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
11 / 1 / 4
9,292
929
14,869
8,296
4,067
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 2 / 6
7,193
719
8,170
5,378
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
iiNickk
Skadi
15
2 / 4 / 4
8,026
803
4,980
10,717
4,850
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
11
Kills
18
18
Deaths
11
15
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
6
2
0.67
W
Medusa
 
Medusa
3
1
10
8
W
King Arthur
Asmo21
King Arthur
2
3
9
2.17
L
Hachiman
Eridori
Hachiman
3
3
3
1.5
L
Cthulhu
Flexilla
Cthulhu
1
4
6
1
W
11
1
4
13
W
0
2
6
1.5
L
2
3
3
1.17
L
Discordia
WeebLordAlekar
Discordia
2
2
1
1.25
W
Skadi
iiNickk
Skadi
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,540
Damage
43,523
51,249
Taken
46,164
28,630
Mitigated
23,897
7,500
Healing
3,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,902
919
0
1,178
11,791
4,850
0
1,463
10,328
0
12,883
W
Medusa
 
Medusa
7,909
3,438
0
2,141
9,224
4,103
853
5,022
4,202
0
25,995
W
King Arthur
Asmo21
King Arthur
7,595
1,254
0
480
12,549
8,687
122
6,900
5,649
0
15,545
L
Hachiman
Eridori
Hachiman
7,290
3,880
0
2,496
11,183
4,468
798
2,197
8,986
0
29,748
L
Cthulhu
Flexilla
Cthulhu
7,432
665
0
1,052
14,377
13,887
0
2,253
12,124
15,320
0
W
14,869
4,462
0
260
8,296
4,067
0
2,793
5,503
0
28,565
W
8,170
464
0
0
5,378
2,190
167
2,565
2,813
25,825
0
L
9,144
346
0
823
6,748
2,686
363
543
6,205
35,651
0
L
Discordia
WeebLordAlekar
Discordia
5,772
416
0
1,951
7,150
2,739
0
1,714
5,436
14,347
0
W
Skadi
iiNickk
Skadi
4,980
1,761
0
500
10,717
4,850
1,488
5,068
5,649
0
29,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,957
Gold Earned
40,063
184
Minions Killed
196
0
Camps Cleared
0
1,018,406
Distance Traveled
1,088,649
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,098
710
12
1
0
213,811
0
W
Medusa
8,113
811
40
4
0
233,427
3
W
King Arthur
7,439
744
19
2
0
220,265
0
L
Hachiman
7,447
745
54
5
0
190,027
4
L
Cthulhu
7,476
748
26
3
0
217,264
3
W
Da Ji
9,292
929
30
3
0
221,122
1
W
Janus
7,193
719
44
4
0
216,066
0
L
Janus
7,852
785
66
7
0
183,125
1
L
Discordia
7,084
708
26
3
0
214,179
0
W
Skadi
8,026
803
63
6
0
197,769
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role