Player Matchup

Chang'e
Chang'e
GotaStayHigh
Chang'e
Level 76
God Stats
1W - 2L
1,740 SR
Queue Stats
137W - 187L
1,192 Elo+
Party 1
Chaac
Chaac
Kieficorn420
Chaac
Level 120
God Stats
20W - 34L
1,108 SR
Queue Stats
31W - 69L
1,112 Elo+
Party 1
Mulan
Mulan
RecogniseSon
Mulan
Level 26
God Stats
9W - 13L
1,331 SR
Queue Stats
88W - 113L
1,216 Elo+
Party 1
Team Averages
Level 74
1,393 SR
1,174 Elo+

VS

Team Averages
Level 57
1,499 SR
1,228 Elo+
Maui
Maui
DiZZiE64
Maui
Level 67
God Stats
2W - 4L
1,535 SR
Queue Stats
31W - 70L
1,223 Elo+
Party 2
Neith
Neith
JaceWBalron
Neith
Level 82
God Stats
37W - 38L
1,558 SR
Queue Stats
62W - 81L
1,388 Elo+
Solo
Chaac
Chaac
Ratzilla5546
Chaac
Level 22
God Stats
3W - 5L
1,403 SR
Queue Stats
6W - 32L
1,072 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GotaStayHigh
Chang'e
14
3 / 0 / 12
9,066
756
11,498
9,440
3,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 4 / 11
8,227
686
7,537
21,403
12,760
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
12 / 2 / 3
10,446
871
14,699
15,374
13,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
11
1 / 6 / 3
8,021
668
6,517
14,423
15,796
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

12
2 / 5 / 1
8,161
680
16,438
13,248
5,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 5 / 0
7,915
660
6,167
20,118
14,923
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
15
Kills
5
6
Deaths
16
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Maui
1
6
3
0.42
W
Chang'e
GotaStayHigh
Chang'e
3
0
12
9
L
2
5
1
0.5
W
0
4
11
1.38
L
2
5
0
0.4
W
12
2
3
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,734
Damage
29,122
46,217
Taken
47,789
30,099
Mitigated
36,577
20,190
Healing
9,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
6,517
2,152
1,195
972
14,423
15,796
0
4,912
9,102
14,449
0
W
Chang'e
GotaStayHigh
Chang'e
11,498
1,599
6,506
5,839
9,440
3,739
808
968
8,472
26,630
0
L
16,438
7,888
0
3,596
13,248
5,858
265
3,465
9,517
0
48,623
W
7,537
276
0
5,246
21,403
12,760
955
3,297
18,106
0
21,543
L
6,167
1,049
0
3,598
20,118
14,923
73
4,998
14,858
0
17,923
W
14,699
3,241
0
2,599
15,374
13,600
741
3,035
12,339
0
36,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,739
Gold Earned
24,097
104
Minions Killed
98
4
Camps Cleared
4
651,216
Distance Traveled
633,074
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,021
668
20
2
0
199,948
1
W
Chang'e
9,066
756
36
3
1
226,892
1
L
Neith
8,161
680
60
5
4
197,951
3
W
Chaac
8,227
686
29
2
1
220,793
0
L
Chaac
7,915
660
18
2
0
235,175
0
W
Mulan
10,446
871
39
3
2
203,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role