Player Matchup

Medusa
Medusa
Chrisguitar9
Medusa
Level 129
God Stats
41W - 36L
1,542 SR
Queue Stats
449W - 434L
1,516 Elo+
Solo
Poseidon
Poseidon
CrazierMetal4
Poseidon
Level 64
God Stats
14W - 13L
1,551 SR
Queue Stats
74W - 54L
1,645 Elo+
Party 3
Shiva
Shiva
Don galleta1996
Shiva
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,749 Elo+
Party 3
Zhong Kui
Zhong Kui
Grizzly_king44
Zhong Kui
Level 144
God Stats
12W - 5L
1,688 SR
Queue Stats
349W - 343L
1,455 Elo+
Party 1
Vulcan
Vulcan
kingbernie35
Vulcan
Level 130
God Stats
3W - 3L
1,539 SR
Queue Stats
312W - 299L
1,469 Elo+
Party 1
Team Averages
Level 98
1,564 SR
1,567 Elo+

VS

Team Averages
Level 78
1,516 SR
1,453 Elo+
Thor
Thor
AshlyEnjoyer
Thor
Level 83
God Stats
5W - 6L
1,291 SR
Queue Stats
329W - 295L
1,445 Elo+
Party 2
Izanami
Izanami
CRKG NIGHTMR
Izanami
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 44L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Darkus36
Ah Puch
Level 157
God Stats
3W - 4L
1,736 SR
Queue Stats
89W - 101L
1,488 Elo+
Solo
Yemoja
Yemoja
GOOSE lS LOOSE
Yemoja
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,353 Elo+
Solo
Artio
Artio
Only Star4367
Artio
Level 88
God Stats
5W - 9L
1,554 SR
Queue Stats
429W - 399L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
3 / 0 / 6
11,844
623
11,116
12,530
7,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
CrazierMetal4
Poseidon
16
5 / 1 / 5
10,041
528
10,312
13,419
5,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
4 / 0 / 12
9,945
523
12,514
21,484
19,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Zhong Kui
Grizzly_king44
Zhong Kui
17
3 / 1 / 3
10,919
575
15,650
11,666
8,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
16
4 / 1 / 8
9,979
525
15,299
8,042
3,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 0
8,406
442
6,483
16,883
7,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
CRKG NIGHTMR
Izanami
13
0 / 6 / 0
7,534
397
6,481
14,736
5,129
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
Darkus36
Ah Puch
14
0 / 3 / 1
8,507
448
12,355
14,563
6,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 0
7,611
401
3,699
15,695
14,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
0 / 3 / 2
8,655
456
8,094
22,295
18,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
6
19
Kills
3
3
Deaths
19
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
L
Izanami
CRKG NIGHTMR
Izanami
0
6
0
0
W
Medusa
3
0
6
6
W
Poseidon
CrazierMetal4
Poseidon
5
1
5
7.5
L
Ah Puch
Darkus36
Ah Puch
0
3
1
0.17
W
4
0
12
10
L
0
4
0
0
W
Zhong Kui
Grizzly_king44
Zhong Kui
3
1
3
4.5
L
0
3
2
0.33
W
Vulcan
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,891
Damage
37,112
67,141
Taken
84,172
44,526
Mitigated
51,488
27,865
Healing
23,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,483
1,014
0
6,546
16,883
7,285
0
6,430
10,287
0
66,926
L
Izanami
CRKG NIGHTMR
Izanami
6,481
2,980
0
1,442
14,736
5,129
0
3,100
11,596
0
67,317
W
Medusa
11,116
2,732
0
6,242
12,530
7,421
0
2,661
9,803
0
135,051
W
Poseidon
CrazierMetal4
Poseidon
10,312
1,952
0
4,230
13,419
5,735
608
6,086
7,281
92,056
0
L
Ah Puch
Darkus36
Ah Puch
12,355
212
0
4,996
14,563
6,333
0
9,117
5,446
75,079
0
W
12,514
1,505
2,273
5,825
21,484
19,044
147
5,119
15,475
107
44,792
L
3,699
528
3,187
2,164
15,695
14,305
0
6,979
8,644
25,493
0
W
Zhong Kui
Grizzly_king44
Zhong Kui
15,650
2,487
0
8,218
11,666
8,576
2,482
4,850
6,292
81,453
0
L
8,094
832
118
5,346
22,295
18,436
434
14,802
6,831
56,959
0
W
Vulcan
15,299
4,352
0
1,077
8,042
3,750
267
4,662
3,314
65,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,728
Gold Earned
40,713
666
Minions Killed
525
0
Camps Cleared
0
1,848,308
Distance Traveled
1,875,480
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,406
442
111
6
0
394,341
6
L
Izanami
7,534
397
120
6
0
352,490
6
W
Medusa
11,844
623
209
11
0
371,327
0
W
Poseidon
10,041
528
130
7
0
415,986
3
L
Ah Puch
8,507
448
131
7
0
363,538
5
W
Shiva
9,945
523
51
3
0
395,044
4
L
Yemoja
7,611
401
29
2
0
374,574
3
W
Zhong Kui
10,919
575
157
8
0
295,253
0
L
Artio
8,655
456
134
7
0
390,537
1
W
Vulcan
9,979
525
119
6
0
370,698
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role