Player Matchup

Nu Wa
Nu Wa
Kaonashie
Nu Wa
Level 61
God Stats
5W - 3L
1,280 SR
Queue Stats
119W - 137L
1,442 Elo+
Party 1
Ah Puch
Ah Puch
LaSerpiente
Ah Puch
Level 16
God Stats
0W - 2L
1,246 SR
Queue Stats
4W - 5L
1,473 Elo+
Party 3
Medusa
Medusa
Legion15243
Medusa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 66L
1,381 Elo+
Party 1
Thanatos
Thanatos
StrawberriCake
Thanatos
Level 160
God Stats
0W - 1L
1,468 SR
Queue Stats
11W - 18L
1,457 Elo+
Party 3
Scylla
Scylla
xXNotHappyXx
Scylla
Level 22
God Stats
0W - 3L
1,249 SR
Queue Stats
37W - 45L
1,409 Elo+
Party 1
Team Averages
Level 57
1,349 SR
1,432 Elo+

VS

Team Averages
Level 75
1,608 SR
1,541 Elo+
Horus
Horus
Anexir
Horus
Level 24
God Stats
104W - 75L
1,624 SR
Queue Stats
154W - 137L
1,513 Elo+
Party 2
Merlin
Merlin
Brajcich
Merlin
Level 46
God Stats
3W - 5L
1,467 SR
Queue Stats
27W - 33L
1,558 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CreamCh33se
Ah Muzen Cab
Level 147
God Stats
13W - 8L
1,546 SR
Queue Stats
359W - 354L
1,517 Elo+
Party 2
Nu Wa
Nu Wa
LeFit
Nu Wa
Level 48
God Stats
10W - 6L
1,682 SR
Queue Stats
29W - 19L
1,566 Elo+
Solo
Kumbhakarna
Kumbhakarna
tryxhardx420
Kumbhakarna
Level 109
God Stats
2W - 0L
1,719 SR
Queue Stats
46W - 40L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Kaonashie
Nu Wa
15
1 / 6 / 5
9,766
977
16,426
15,245
4,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
LaSerpiente
Ah Puch
15
0 / 3 / 4
9,673
967
15,497
12,608
4,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
16
2 / 5 / 5
10,212
1,021
15,538
19,870
7,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
15
1 / 7 / 4
9,318
932
6,626
14,386
8,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
15
3 / 7 / 4
9,888
989
7,529
14,146
4,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

104

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Anexir
Horus
17
7 / 2 / 12
11,323
1,132
10,652
18,754
23,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
Brajcich
Merlin
17
2 / 3 / 15
10,459
1,046
7,802
9,278
4,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
CreamCh33se
Ah Muzen Cab
17
9 / 1 / 15
12,084
1,208
22,228
10,937
5,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
LeFit
Nu Wa
17
4 / 1 / 19
11,141
1,114
23,343
10,513
4,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
tryxhardx420
Kumbhakarna
17
6 / 0 / 14
12,235
1,224
8,591
18,552
19,832
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
103
7
Kills
28
28
Deaths
7
22
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Horus
Anexir
Horus
7
2
12
6.5
W
Merlin
Brajcich
Merlin
2
3
15
3.17
W
Ah Muzen Cab
CreamCh33se
Ah Muzen Cab
9
1
15
16.5
L
Nu Wa
Kaonashie
Nu Wa
1
6
5
0.58
L
Ah Puch
LaSerpiente
Ah Puch
0
3
4
0.67
W
Nu Wa
LeFit
Nu Wa
4
1
19
13.5
L
Medusa
2
5
5
0.9
L
Thanatos
1
7
4
0.43
W
Kumbhakarna
tryxhardx420
Kumbhakarna
6
0
14
13
L
Scylla
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,616
Damage
72,616
76,255
Taken
68,034
30,062
Mitigated
57,616
5,163
Healing
15,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Anexir
Horus
10,652
2,855
2,842
4,629
18,754
23,347
0
8,131
10,623
0
15,183
W
Merlin
Brajcich
Merlin
7,802
716
0
500
9,278
4,259
0
6,068
3,210
33,491
0
W
Ah Muzen Cab
CreamCh33se
Ah Muzen Cab
22,228
6,297
0
1,544
10,937
5,354
0
6,412
4,525
0
52,902
L
Nu Wa
Kaonashie
Nu Wa
16,426
2,703
0
0
15,245
4,879
0
8,525
6,672
44,248
0
L
Ah Puch
LaSerpiente
Ah Puch
15,497
866
0
452
12,608
4,416
0
6,312
6,206
51,428
0
W
Nu Wa
LeFit
Nu Wa
23,343
5,320
0
924
10,513
4,824
0
6,482
4,031
41,691
0
L
Medusa
15,538
6,334
0
1,717
19,870
7,755
0
11,197
8,398
0
28,378
L
Thanatos
6,626
1,530
0
2,994
14,386
8,155
0
5,198
8,859
0
14,033
W
Kumbhakarna
tryxhardx420
Kumbhakarna
8,591
1,878
1,364
4,018
18,552
19,832
0
12,359
6,193
20,067
0
L
Scylla
7,529
1,691
0
0
14,146
4,857
0
8,504
5,409
13,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,857
Gold Earned
57,242
215
Minions Killed
240
7
Camps Cleared
4
835,401
Distance Traveled
968,172
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,323
1,132
9
1
1
195,549
0
W
Merlin
10,459
1,046
83
8
0
147,230
1
W
Ah Muzen Cab
12,084
1,208
90
9
2
198,619
0
L
Nu Wa
9,766
977
62
6
2
170,548
1
L
Ah Puch
9,673
967
104
10
0
186,366
0
W
Nu Wa
11,141
1,114
32
3
1
187,665
1
L
Medusa
10,212
1,021
23
2
2
182,560
0
L
Thanatos
9,318
932
14
1
2
149,277
0
W
Kumbhakarna
12,235
1,224
26
3
0
239,109
0
L
Scylla
9,888
989
12
1
1
146,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role