Player Matchup

Hades
Hades
CarlosE UNAM
Hades
Level 160
God Stats
3W - 0L
1,649 SR
Queue Stats
25W - 31L
1,393 Elo+
Party 2
Horus
Horus
Loco Tz
Horus
Level 143
God Stats
6W - 2L
1,564 SR
Queue Stats
259W - 227L
1,516 Elo+
Party 3
Janus
Janus
Poopgamer2889
Janus
Level 63
God Stats
1W - 4L
1,100 SR
Queue Stats
192W - 203L
1,486 Elo+
Solo
Izanami
Izanami
aristotelic-she3
Izanami
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 53L
1,326 Elo+
Party 2
Ganesha
Ganesha
isaac coolio
Ganesha
Level 114
God Stats
3W - 4L
1,539 SR
Queue Stats
157W - 121L
1,500 Elo+
Party 3
Team Averages
Level 114
1,470 SR
1,444 Elo+

VS

Team Averages
Level 86
1,448 SR
1,506 Elo+
Vulcan
Vulcan
Chezza0909
Vulcan
Level 106
God Stats
8W - 6L
1,586 SR
Queue Stats
634W - 591L
1,520 Elo+
Solo
Xing Tian
Xing Tian
Silvanys
Xing Tian
Level 78
God Stats
0W - 2L
1,314 SR
Queue Stats
33W - 37L
1,477 Elo+
Solo
Hou Yi
Hou Yi
SneakingTree27
Hou Yi
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 78L
1,486 Elo+
Party 1
Kuzenbo
Kuzenbo
Tanuki_8080
Kuzenbo
Level 89
God Stats
3W - 6L
1,458 SR
Queue Stats
278W - 290L
1,495 Elo+
Party 1
Terra
Terra
wicksdeddog
Terra
Level 107
God Stats
1W - 4L
1,381 SR
Queue Stats
282W - 285L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 11
10,619
708
23,714
19,052
14,397
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
Loco Tz
Horus
16
4 / 2 / 10
9,590
639
11,017
19,823
22,454
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

19
3 / 2 / 9
11,504
767
26,655
11,155
5,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
10 / 1 / 8
10,769
718
15,635
10,415
5,900
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ganesha
isaac coolio
Ganesha
18
0 / 0 / 18
10,753
717
8,123
17,164
18,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Chezza0909
Vulcan
17
1 / 6 / 4
9,487
632
17,790
14,835
8,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
Silvanys
Xing Tian
16
2 / 3 / 3
9,657
644
9,611
21,541
29,319
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
2 / 3 / 3
9,620
641
13,401
17,365
9,637
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Tanuki_8080
Kuzenbo
15
1 / 4 / 4
9,397
626
8,486
20,117
36,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 4 / 5
9,360
624
10,555
18,672
25,957
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
26
20
Kills
7
7
Deaths
20
56
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
2
11
4.25
L
Vulcan
Chezza0909
Vulcan
1
6
4
0.5
W
Horus
Loco Tz
Horus
4
2
10
4.5
W
3
2
9
3.75
L
Xing Tian
Silvanys
Xing Tian
2
3
3
1.17
L
2
3
3
1.17
L
Kuzenbo
Tanuki_8080
Kuzenbo
1
4
4
0.75
W
10
1
8
14
W
Ganesha
isaac coolio
Ganesha
0
0
18
9
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,144
Damage
59,843
77,609
Taken
92,530
67,385
Mitigated
109,368
52,376
Healing
36,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,714
1,208
5,709
9,762
19,052
14,397
1,094
11,760
6,997
46,101
0
L
Vulcan
Chezza0909
Vulcan
17,790
5,038
1,262
1,600
14,835
8,057
676
11,633
3,202
46,387
0
W
Horus
Loco Tz
Horus
11,017
4,757
14,675
11,167
19,823
22,454
146
9,384
9,930
0
15,843
W
26,655
2,030
1,506
864
11,155
5,848
1,168
7,856
3,028
63,308
0
L
Xing Tian
Silvanys
Xing Tian
9,611
959
2,474
5,488
21,541
29,319
0
11,947
9,594
12,314
0
L
13,401
5,331
1,677
4,643
17,365
9,637
63
13,883
3,482
0
34,243
L
Kuzenbo
Tanuki_8080
Kuzenbo
8,486
3,459
1,561
2,506
20,117
36,398
90
11,386
8,731
13,072
0
W
15,635
11,665
1,562
1,194
10,415
5,900
961
6,395
3,869
0
33,731
W
Ganesha
isaac coolio
Ganesha
8,123
374
2,205
3,732
17,164
18,786
29
9,526
7,343
13,434
0
L
10,555
1,627
9,517
5,852
18,672
25,957
0
9,643
9,029
18,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,235
Gold Earned
47,521
221
Minions Killed
142
0
Camps Cleared
0
1,454,709
Distance Traveled
1,270,594
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,619
708
76
5
0
288,444
0
L
Vulcan
9,487
632
61
4
0
256,496
0
W
Horus
9,590
639
14
1
0
302,164
0
W
Janus
11,504
767
93
6
0
286,625
1
L
Xing Tian
9,657
644
8
1
0
265,060
0
L
Hou Yi
9,620
641
44
3
0
239,307
0
L
Kuzenbo
9,397
626
14
1
0
248,352
0
W
Izanami
10,769
718
38
3
0
267,969
0
W
Ganesha
10,753
717
0
0
0
309,507
1
L
Terra
9,360
624
15
1
0
261,379
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role