Player Matchup

Horus
Horus
DBrew4xD
Horus
Level 60
God Stats
4W - 0L
1,712 SR
Queue Stats
128W - 144L
1,436 Elo+
Solo
Nu Wa
Nu Wa
JAI RAMPAGE
Nu Wa
Level 115
God Stats
18W - 13L
1,558 SR
Queue Stats
466W - 497L
1,441 Elo+
Party 3
Hades
Hades
SyKo OPM
Hades
Level 153
God Stats
17W - 19L
1,574 SR
Queue Stats
670W - 698L
1,470 Elo+
Party 3
Khepri
Khepri
Tequila-Beaches
Khepri
Level 148
God Stats
3W - 0L
1,662 SR
Queue Stats
97W - 105L
1,397 Elo+
Solo
Nike
Nike
VanityJ9001
Nike
Level 79
God Stats
4W - 3L
1,668 SR
Queue Stats
188W - 199L
1,417 Elo+
Solo
Team Averages
Level 111
1,635 SR
1,432 Elo+

VS

Team Averages
Level 98
1,434 SR
1,372 Elo+
Ganesha
Ganesha
Joriesor
Ganesha
Level 101
God Stats
1W - 1L
1,797 SR
Queue Stats
35W - 48L
1,377 Elo+
Solo
Sylvanus
Sylvanus
YungFarmington
Sylvanus
Level 160
God Stats
0W - 4L
1,248 SR
Queue Stats
331W - 379L
1,311 Elo+
Party 1
Janus
Janus
bdussie69
Janus
Level 27
God Stats
0W - 4L
1,081 SR
Queue Stats
63W - 95L
1,336 Elo+
Party 1
Charybdis
Charybdis
whyn4m3s1241
Charybdis
Level 99
God Stats
0W - 3L
1,555 SR
Queue Stats
239W - 240L
1,409 Elo+
Party 2
Jing Wei
Jing Wei
xTaylorGangx885
Jing Wei
Level 105
God Stats
1W - 2L
1,487 SR
Queue Stats
238W - 263L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DBrew4xD
Horus
18
4 / 1 / 23
10,305
793
9,217
13,981
19,816
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
6 / 1 / 24
10,868
836
18,648
11,035
6,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
SyKo OPM
Hades
18
10 / 4 / 18
11,110
855
25,780
22,808
16,757
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 4 / 28
10,532
810
10,561
23,272
30,524
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

19
16 / 3 / 16
12,449
958
23,239
17,635
17,055
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Joriesor
Ganesha
15
0 / 6 / 8
8,175
629
11,251
21,759
25,398
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
16
2 / 8 / 5
10,179
783
12,198
27,330
31,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Janus
bdussie69
Janus
18
5 / 6 / 3
10,893
838
18,931
15,424
7,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
whyn4m3s1241
Charybdis
14
5 / 8 / 4
9,595
738
13,217
18,040
7,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
13
1 / 9 / 5
8,049
619
8,665
17,140
7,082
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
38
37
Kills
13
13
Deaths
37
109
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Horus
DBrew4xD
Horus
4
1
23
15.5
W
6
1
24
18
L
Ganesha
Joriesor
Ganesha
0
6
8
0.67
W
Hades
SyKo OPM
Hades
10
4
18
4.75
W
1
4
28
3.75
W
16
3
16
8
L
Sylvanus
2
8
5
0.56
L
Janus
bdussie69
Janus
5
6
3
1.08
L
Charybdis
whyn4m3s1241
Charybdis
5
8
4
0.88
L
Jing Wei
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,445
Damage
64,262
88,731
Taken
99,693
90,512
Mitigated
78,764
44,443
Healing
17,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
DBrew4xD
Horus
9,217
5,073
11,673
5,713
13,981
19,816
1,016
4,868
9,113
0
16,764
W
18,648
7,645
495
1,020
11,035
6,360
2,343
7,481
3,554
38,945
0
L
Ganesha
Joriesor
Ganesha
11,251
649
514
1,472
21,759
25,398
58
14,079
7,680
24,637
0
W
Hades
SyKo OPM
Hades
25,780
3,477
5,038
9,325
22,808
16,757
2,431
9,009
13,799
38,686
0
W
10,561
1,524
3,520
2,121
23,272
30,524
921
13,861
9,411
19,133
0
W
23,239
2,344
2,461
3,077
17,635
17,055
1,288
7,161
10,474
5,991
34,587
L
Sylvanus
12,198
4,477
2,982
4,845
27,330
31,560
73
15,094
12,236
21,479
0
L
Janus
bdussie69
Janus
18,931
2,158
922
1,539
15,424
7,365
0
9,091
6,333
45,296
0
L
Charybdis
whyn4m3s1241
Charybdis
13,217
5,301
184
2,422
18,040
7,359
16
10,558
7,482
0
26,113
L
Jing Wei
8,665
5,883
970
1,631
17,140
7,082
0
8,778
8,362
0
19,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,264
Gold Earned
46,891
134
Minions Killed
138
0
Camps Cleared
0
1,248,453
Distance Traveled
891,250
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,305
793
9
1
0
268,027
0
W
Nu Wa
10,868
836
35
3
0
238,228
4
L
Ganesha
8,175
629
6
0
0
205,458
0
W
Hades
11,110
855
32
2
0
243,074
1
W
Khepri
10,532
810
16
1
0
230,104
5
W
Nike
12,449
958
42
3
0
269,020
1
L
Sylvanus
10,179
783
20
2
0
135,598
1
L
Janus
10,893
838
64
5
0
201,771
0
L
Charybdis
9,595
738
25
2
0
168,321
0
L
Jing Wei
8,049
619
23
2
0
180,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role