Player Matchup

Maui
Maui
 
Maui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
LavaSmurf
Hercules
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 1L
2,038 Elo+
Party 2
Ra
Ra
MarksLongShlong
Ra
Level 50
God Stats
4W - 1L
1,798 SR
Queue Stats
111W - 19L
1,910 Elo+
Party 2
Artemis
Artemis
Spọọner
Artemis
Level 160
God Stats
4W - 1L
1,815 SR
Queue Stats
311W - 150L
1,743 Elo+
Party 2
Bellona
Bellona
deadone40
Bellona
Level 138
God Stats
9W - 4L
1,793 SR
Queue Stats
285W - 192L
1,761 Elo+
Party 2
Team Averages
Level 104
1,681 SR
1,790 Elo+

VS

Team Averages
Level 90
1,460 SR
1,491 Elo+
Bacchus
Bacchus
 
Bacchus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
J0deteCarlos
Thor
Level 127
God Stats
8W - 10L
1,430 SR
Queue Stats
178W - 177L
1,502 Elo+
Party 3
Vulcan
Vulcan
RichThePenguin
Vulcan
Level 145
God Stats
9W - 7L
1,572 SR
Queue Stats
240W - 215L
1,505 Elo+
Party 3
Bellona
Bellona
realjackganoff
Bellona
Level 12
God Stats
9W - 10L
1,598 SR
Queue Stats
9W - 12L
1,471 Elo+
Party 1
Artemis
Artemis
いちごましまろ
Artemis
Level 38
God Stats
0W - 2L
1,198 SR
Queue Stats
12W - 17L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
9
1 / 2 / 9
6,527
593
3,888
9,351
5,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hercules
LavaSmurf
Hercules
10
3 / 0 / 2
6,314
574
5,101
7,671
3,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 3 / 1
6,464
588
3,742
7,289
3,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
Spọọner
Artemis
12
8 / 1 / 2
7,471
679
8,116
8,554
3,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
deadone40
Bellona
11
3 / 0 / 2
6,887
626
8,502
10,047
6,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
0 / 5 / 2
4,560
415
3,234
8,383
4,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 4 / 1
5,427
493
5,471
8,397
3,139
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 4 / 2
5,534
503
7,997
6,957
2,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 2
5,486
499
4,497
10,456
7,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 3 / 1
5,218
474
4,448
8,216
2,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
19
Kills
6
6
Deaths
19
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
2
9
2.75
L
Bacchus
 
Bacchus
0
5
2
0.2
L
2
4
1
0.63
W
Hercules
LavaSmurf
Hercules
3
0
2
4
W
4
3
1
1.5
L
2
4
2
0.75
W
Artemis
Spọọner
Artemis
8
1
2
9
W
Bellona
deadone40
Bellona
3
0
2
4
L
0
3
2
0.33
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,349
Damage
25,647
42,912
Taken
42,409
21,999
Mitigated
19,962
19,453
Healing
8,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
3,888
1,347
1,493
2,036
9,351
5,302
0
1,677
7,674
15,890
2,374
L
Bacchus
 
Bacchus
3,234
861
0
568
8,383
4,915
0
1,328
7,055
11,768
0
L
5,471
883
0
250
8,397
3,139
0
1,632
6,765
0
29,589
W
Hercules
LavaSmurf
Hercules
5,101
1,393
0
4,401
7,671
3,657
0
2,119
5,552
0
40,154
W
3,742
338
371
2,453
7,289
3,357
0
3,157
4,132
43,339
0
L
7,997
1,775
0
1,110
6,957
2,782
80
1,933
5,024
31,117
0
W
Artemis
Spọọner
Artemis
8,116
4,448
0
4,085
8,554
3,242
74
2,158
6,396
0
48,526
W
Bellona
deadone40
Bellona
8,502
3,507
0
4,614
10,047
6,441
0
2,120
7,927
0
44,395
L
4,497
1,530
0
3,933
10,456
7,125
0
578
9,878
0
38,141
L
4,448
2,066
0
3,086
8,216
2,001
0
1,765
6,451
0
23,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,663
Gold Earned
26,225
345
Minions Killed
233
0
Camps Cleared
0
1,078,495
Distance Traveled
1,014,891
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,527
593
28
3
0
211,566
3
L
Bacchus
4,560
415
18
2
0
214,552
1
L
Thor
5,427
493
55
5
0
201,650
1
W
Hercules
6,314
574
69
6
0
270,992
0
W
Ra
6,464
588
79
7
0
197,008
2
L
Vulcan
5,534
503
49
4
0
219,528
2
W
Artemis
7,471
679
76
7
0
170,335
1
W
Bellona
6,887
626
93
8
0
228,594
4
L
Bellona
5,486
499
73
7
0
219,073
0
L
Artemis
5,218
474
38
3
0
160,088
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role