Player Matchup

Skadi
Skadi
MarinaMegistus
Skadi
Level 78
God Stats
2W - 4L
1,363 SR
Queue Stats
149W - 264L
1,292 Elo+
Party 1
Ra
Ra
RaPiiDxILLuZioN
Ra
Level 121
God Stats
6W - 2L
1,676 SR
Queue Stats
76W - 61L
1,552 Elo+
Solo
Sun Wukong
Sun Wukong
Stoned-Chan420
Sun Wukong
Level 44
God Stats
3W - 10L
1,251 SR
Queue Stats
99W - 162L
1,255 Elo+
Party 1
Team Averages
Level 81
1,430 SR
1,366 Elo+

VS

Team Averages
Level 93
1,442 SR
1,423 Elo+
Agni
Agni
DarthMalz1492
Agni
Level 154
God Stats
27W - 35L
1,491 SR
Queue Stats
405W - 539L
1,437 Elo+
Solo
Medusa
Medusa
Snizzlers
Medusa
Level 28
God Stats
59W - 55L
1,481 SR
Queue Stats
96W - 116L
1,425 Elo+
Party 2
Maui
Maui
xPinnacleX
Maui
Level 97
God Stats
3W - 6L
1,355 SR
Queue Stats
75W - 115L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 4
7,667
548
585
10,161
2,546
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 6 / 4
11,541
824
11,271
15,885
6,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Stoned-Chan420
Sun Wukong
10
0 / 2 / 5
7,990
571
2,894
5,249
2,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 5
10,941
782
9,920
8,992
3,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Snizzlers
Medusa
14
7 / 6 / 5
10,794
771
13,515
15,902
6,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 2 / 6
10,379
741
4,603
15,931
12,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
5
Kills
13
13
Deaths
9
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
L
0
5
4
0.4
L
5
6
4
1.17
W
Medusa
Snizzlers
Medusa
7
6
5
1.58
L
Sun Wukong
Stoned-Chan420
Sun Wukong
0
2
5
1.25
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,750
Damage
28,038
31,295
Taken
40,825
11,926
Mitigated
22,765
2,840
Healing
10,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,920
922
44
1,310
8,992
3,970
1,023
4,199
4,451
45,133
0
L
585
465
0
44
10,161
2,546
0
1,646
8,382
0
1,468
L
11,271
1,765
134
2,283
15,885
6,545
0
10,463
4,954
59,396
0
W
Medusa
Snizzlers
Medusa
13,515
8,352
0
4,537
15,902
6,419
1,706
2,899
11,514
0
46,772
L
Sun Wukong
Stoned-Chan420
Sun Wukong
2,894
877
0
379
5,249
2,835
0
1,888
3,223
0
6,966
W
4,603
964
2,303
2,262
15,931
12,376
0
4,051
11,424
16,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,198
Gold Earned
32,114
115
Minions Killed
159
2
Camps Cleared
7
351,874
Distance Traveled
702,292
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,941
782
81
6
1
222,831
0
L
Skadi
7,667
548
4
0
0
44,817
1
L
Ra
11,541
824
104
7
1
236,813
4
W
Medusa
10,794
771
65
5
5
225,097
1
L
Sun Wukong
7,990
571
7
1
1
70,244
0
W
Maui
10,379
741
13
1
1
254,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role