Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
ReaperRidley
Cerberus
Level 114
God Stats
3W - 1L
1,660 SR
Queue Stats
57W - 56L
1,456 Elo+
Party 3
Cthulhu
Cthulhu
Scottcat25
Cthulhu
Level 84
God Stats
3W - 3L
1,406 SR
Queue Stats
288W - 319L
1,406 Elo+
Party 2
Hades
Hades
Viper851
Hades
Level 100
God Stats
1W - 0L
1,699 SR
Queue Stats
82W - 91L
1,474 Elo+
Solo
Tsukuyomi
Tsukuyomi
chelsbiaa
Tsukuyomi
Level 134
God Stats
3W - 4L
1,398 SR
Queue Stats
355W - 375L
1,373 Elo+
Party 2
Team Averages
Level 108
1,533 SR
1,442 Elo+

VS

Team Averages
Level 95
1,473 SR
1,411 Elo+
Yemoja
Yemoja
 
Yemoja
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
MorganLeMad
Chiron
Level 120
God Stats
3W - 3L
1,566 SR
Queue Stats
135W - 130L
1,442 Elo+
Solo
Agni
Agni
PurrplePandaz
Agni
Level 82
God Stats
1W - 4L
1,300 SR
Queue Stats
160W - 178L
1,449 Elo+
Solo
Nike
Nike
YungFarmington
Nike
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
331W - 379L
1,318 Elo+
Party 1
Sol
Sol
bdussie69
Sol
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 95L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
19
7 / 4 / 10
12,146
639
14,092
25,050
25,039
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
ReaperRidley
Cerberus
20
3 / 2 / 17
13,408
706
14,026
35,564
39,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cthulhu
Scottcat25
Cthulhu
20
3 / 2 / 16
13,608
716
17,054
23,333
31,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
Viper851
Hades
20
10 / 5 / 14
14,544
765
31,453
25,894
18,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
chelsbiaa
Tsukuyomi
20
7 / 3 / 16
13,534
712
30,701
24,217
13,490
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
19
3 / 4 / 11
11,884
625
15,085
34,789
34,774
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chiron
20
5 / 4 / 7
12,334
649
31,861
19,836
10,863
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 6 / 6
9,576
504
12,244
15,579
8,249
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 10 / 10
11,687
615
19,547
32,532
39,813
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

20
6 / 6 / 7
12,611
664
34,894
18,728
10,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
57
30
Kills
16
16
Deaths
30
73
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
7
4
10
3
L
Yemoja
 
Yemoja
3
4
11
2.13
L
Chiron
5
4
7
2.13
L
0
6
6
0.5
W
Cerberus
ReaperRidley
Cerberus
3
2
17
5.75
W
Cthulhu
Scottcat25
Cthulhu
3
2
16
5.5
W
Hades
Viper851
Hades
10
5
14
3.4
L
2
10
10
0.7
L
6
6
7
1.58
W
Tsukuyomi
chelsbiaa
Tsukuyomi
7
3
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,326
Damage
113,631
134,058
Taken
121,464
128,356
Mitigated
103,826
86,508
Healing
41,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
14,092
3,647
9,394
11,546
25,050
25,039
2,488
11,892
13,158
32,294
0
L
Yemoja
 
Yemoja
15,085
3,259
6,419
13,780
34,789
34,774
156
20,998
13,791
27,645
0
L
Chiron
31,861
12,152
3,362
6,857
19,836
10,863
627
13,078
6,392
0
53,208
L
12,244
559
1,020
1,523
15,579
8,249
0
12,572
3,007
17,400
0
W
Cerberus
ReaperRidley
Cerberus
14,026
281
6,792
11,481
35,564
39,610
2,204
18,025
17,539
26,962
0
W
Cthulhu
Scottcat25
Cthulhu
17,054
1,211
7,542
6,447
23,333
31,424
35
8,733
14,600
40,572
0
W
Hades
Viper851
Hades
31,453
1,668
5,253
12,000
25,894
18,793
1,899
13,368
12,526
54,077
0
L
19,547
2,030
1,015
3,538
32,532
39,813
0
18,853
13,679
0
35,675
L
34,894
6,959
1,532
2,479
18,728
10,127
460
10,758
7,970
58,022
0
W
Tsukuyomi
chelsbiaa
Tsukuyomi
30,701
7,413
5,375
10,678
24,217
13,490
1,083
10,205
14,012
0
53,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,240
Gold Earned
58,092
202
Minions Killed
161
0
Camps Cleared
0
1,700,710
Distance Traveled
1,538,924
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,146
639
33
2
0
286,852
0
L
Yemoja
11,884
625
18
1
0
282,119
0
L
Chiron
12,334
649
48
3
0
314,625
1
L
Agni
9,576
504
12
1
0
344,338
0
W
Cerberus
13,408
706
35
2
0
355,695
0
W
Cthulhu
13,608
716
34
2
0
350,422
0
W
Hades
14,544
765
52
3
0
340,061
0
L
Nike
11,687
615
31
2
0
276,692
3
L
Sol
12,611
664
52
3
0
321,150
0
W
Tsukuyomi
13,534
712
48
3
0
367,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role