Player Matchup

Bellona
Bellona
 
Bellona
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
FlyToSafety
Pele
Level 157
God Stats
18W - 4L
1,912 SR
Queue Stats
1,229W - 597L
1,842 Elo+
Party 1
Chaac
Chaac
IGotY
Chaac
Level 160
God Stats
20W - 11L
1,616 SR
Queue Stats
1,748W - 885L
1,684 Elo+
Party 1
Hou Yi
Hou Yi
SZTB
Hou Yi
Level 159
God Stats
6W - 3L
1,797 SR
Queue Stats
556W - 279L
1,730 Elo+
Party 1
Bacchus
Bacchus
TheNordic1
Bacchus
Level 160
God Stats
7W - 3L
1,651 SR
Queue Stats
504W - 254L
1,759 Elo+
Party 1
Team Averages
Level 159
1,695 SR
1,703 Elo+

VS

Team Averages
Level 95
1,559 SR
1,415 Elo+
Danzaburou
Danzaburou
Esc0o
Danzaburou
Level 87
God Stats
1W - 2L
1,448 SR
Queue Stats
22W - 31L
1,388 Elo+
Party 2
Achilles
Achilles
Shiki-Cursed
Achilles
Level 125
God Stats
0W - 1L
1,310 SR
Queue Stats
6W - 15L
1,373 Elo+
Solo
Ullr
Ullr
castellhunter
Ullr
Level 118
God Stats
1W - 1L
1,779 SR
Queue Stats
83W - 112L
1,454 Elo+
Solo
Ravana
Ravana
cocolecornichon
Ravana
Level 108
God Stats
1W - 1L
1,755 SR
Queue Stats
42W - 67L
1,387 Elo+
Party 2
Kali
Kali
rimtas123
Kali
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 44L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
6 / 2 / 22
10,689
822
10,267
14,931
21,791
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
18 / 5 / 10
12,177
937
21,692
18,859
10,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Chaac
IGotY
Chaac
17
4 / 2 / 30
10,215
786
11,940
18,748
22,000
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
SZTB
Hou Yi
18
15 / 3 / 13
11,411
878
26,201
15,608
9,263
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
TheNordic1
Bacchus
16
3 / 2 / 29
10,180
783
18,821
13,932
10,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Esc0o
Danzaburou
14
2 / 8 / 4
8,390
645
9,618
16,756
6,905
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
Shiki-Cursed
Achilles
15
2 / 9 / 6
9,042
696
9,143
22,792
22,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
0 / 11 / 3
7,009
539
4,613
18,649
7,209
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

15
2 / 9 / 4
9,382
722
7,593
14,920
10,402
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kali
14
3 / 9 / 5
9,328
718
10,310
21,822
19,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
31
46
Kills
9
14
Deaths
46
104
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
6
2
22
8.5
L
Danzaburou
Esc0o
Danzaburou
2
8
4
0.5
W
18
5
10
4.6
W
Chaac
IGotY
Chaac
4
2
30
9.5
W
Hou Yi
SZTB
Hou Yi
15
3
13
7.17
L
Achilles
Shiki-Cursed
Achilles
2
9
6
0.56
W
Bacchus
TheNordic1
Bacchus
3
2
29
8.75
L
0
11
3
0.14
L
2
9
4
0.44
L
Kali
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,921
Damage
41,277
82,078
Taken
94,939
74,192
Mitigated
66,650
28,457
Healing
17,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
10,267
1,099
1,646
1,820
14,931
21,791
841
0
14,039
100
17,579
L
Danzaburou
Esc0o
Danzaburou
9,618
4,457
385
2,868
16,756
6,905
0
2,751
14,005
0
17,829
W
21,692
4,922
587
7,600
18,859
10,177
2,250
0
15,642
0
39,023
W
Chaac
IGotY
Chaac
11,940
752
0
7,454
18,748
22,000
747
0
16,628
0
24,231
W
Hou Yi
SZTB
Hou Yi
26,201
18,134
257
6,735
15,608
9,263
2,396
0
15,476
0
36,306
L
Achilles
Shiki-Cursed
Achilles
9,143
2,926
721
3,793
22,792
22,367
0
3,740
19,052
0
12,370
W
Bacchus
TheNordic1
Bacchus
18,821
723
0
2,358
13,932
10,961
573
0
11,830
31,602
0
L
4,613
2,488
775
611
18,649
7,209
0
4,521
14,128
0
11,008
L
7,593
1,839
999
895
14,920
10,402
0
3,283
11,637
0
17,105
L
Kali
10,310
3,532
2,500
3,906
21,822
19,767
0
4,583
17,239
0
16,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,672
Gold Earned
43,151
124
Minions Killed
66
0
Camps Cleared
0
1,268,584
Distance Traveled
895,876
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,689
822
15
1
0
284,896
2
L
Danzaburou
8,390
645
18
1
0
184,116
0
W
Pele
12,177
937
29
2
0
234,653
0
W
Chaac
10,215
786
15
1
0
270,836
0
W
Hou Yi
11,411
878
26
2
0
211,494
2
L
Achilles
9,042
696
7
1
0
193,542
0
W
Bacchus
10,180
783
39
3
0
266,705
5
L
Ullr
7,009
539
14
1
0
136,208
0
L
Ravana
9,382
722
13
1
0
207,850
0
L
Kali
9,328
718
14
1
0
174,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role