Player Matchup

Kuzenbo
Kuzenbo
DcF_mOnKeY
Kuzenbo
Level 102
God Stats
1W - 1L
1,527 SR
Queue Stats
35W - 41L
1,406 Elo+
Party 1
Kukulkan
Kukulkan
SilverBerry3
Kukulkan
Level 14
God Stats
1W - 0L
1,277 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
TheyCallMeMurica
Thanatos
Level 105
God Stats
1W - 2L
1,374 SR
Queue Stats
38W - 43L
1,416 Elo+
Party 1
Ishtar
Ishtar
Tojjii
Ishtar
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 42L
1,439 Elo+
Solo
Shiva
Shiva
Vendellacade
Shiva
Level 44
God Stats
2W - 4L
1,244 SR
Queue Stats
27W - 37L
1,399 Elo+
Party 1
Team Averages
Level 66
1,384 SR
1,432 Elo+

VS

Team Averages
Level 94
1,480 SR
1,432 Elo+
Lancelot
Lancelot
 
Lancelot
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Aquuma
Gilgamesh
Level 124
God Stats
0W - 2L
1,301 SR
Queue Stats
143W - 146L
1,444 Elo+
Party 3
Neith
Neith
Il Yuii lI
Neith
Level 18
God Stats
14W - 13L
1,479 SR
Queue Stats
39W - 47L
1,443 Elo+
Party 3
Guan Yu
Guan Yu
ProSkiledGamer
Guan Yu
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 61L
1,340 Elo+
Party 2
Baba Yaga
Baba Yaga
infernokingxx13
Baba Yaga
Level 104
God Stats
38W - 23L
1,619 SR
Queue Stats
293W - 285L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DcF_mOnKeY
Kuzenbo
16
2 / 0 / 7
10,737
467
11,286
21,872
24,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
SilverBerry3
Kukulkan
15
0 / 2 / 0
9,633
419
4,700
9,893
4,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
13 / 4 / 4
12,734
554
18,662
24,641
13,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ishtar
Tojjii
Ishtar
18
1 / 2 / 7
11,190
487
11,642
21,446
9,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
13 / 4 / 11
13,479
586
37,212
28,849
25,246
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
16
2 / 8 / 4
10,227
445
11,961
25,577
15,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Aquuma
Gilgamesh
14
2 / 2 / 3
9,642
419
10,761
20,975
18,753
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
14
0 / 3 / 2
8,715
379
9,576
13,589
5,618
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 11 / 4
8,742
380
8,115
29,753
24,511
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Baba Yaga
infernokingxx13
Baba Yaga
18
5 / 5 / 4
11,887
517
18,437
17,706
9,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
27
29
Kills
10
12
Deaths
29
29
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
8
4
0.5
L
Gilgamesh
Aquuma
Gilgamesh
2
2
3
1.75
W
Kuzenbo
DcF_mOnKeY
Kuzenbo
2
0
7
5.5
L
Neith
0
3
2
0.33
L
1
11
4
0.27
W
Kukulkan
SilverBerry3
Kukulkan
0
2
0
0
W
13
4
4
3.75
W
Ishtar
Tojjii
Ishtar
1
2
7
2.25
W
13
4
11
4.63
L
Baba Yaga
infernokingxx13
Baba Yaga
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,502
Damage
58,850
106,701
Taken
107,600
76,941
Mitigated
73,295
57,066
Healing
27,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
11,961
4,725
0
7,169
25,577
15,250
0
2,161
23,416
0
96,397
L
Gilgamesh
Aquuma
Gilgamesh
10,761
2,364
2,410
3,332
20,975
18,753
0
4,703
16,272
0
43,650
W
Kuzenbo
DcF_mOnKeY
Kuzenbo
11,286
3,844
0
9,376
21,872
24,852
501
2,148
19,724
53,159
0
L
Neith
9,576
2,564
0
3,067
13,589
5,618
0
4,255
9,334
0
63,911
L
8,115
2,203
2,451
4,916
29,753
24,511
0
1,298
28,455
0
31,850
W
Kukulkan
SilverBerry3
Kukulkan
4,700
39
0
417
9,893
4,157
317
4,985
4,908
63,375
0
W
18,662
5,769
0
20,659
24,641
13,180
1,624
6,878
17,763
0
93,028
W
Ishtar
Tojjii
Ishtar
11,642
8,062
0
11,462
21,446
9,506
621
1,236
19,903
0
95,023
W
37,212
7,927
1,466
13,686
28,849
25,246
1,695
3,190
25,659
0
104,093
L
Baba Yaga
infernokingxx13
Baba Yaga
18,437
76
0
3,683
17,706
9,163
0
3,569
14,137
96,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,773
Gold Earned
49,213
582
Minions Killed
481
0
Camps Cleared
0
2,175,203
Distance Traveled
2,044,567
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,227
445
138
6
0
428,129
2
L
Gilgamesh
9,642
419
55
2
0
440,240
0
W
Kuzenbo
10,737
467
72
3
0
478,670
1
L
Neith
8,715
379
104
5
0
399,230
1
L
Guan Yu
8,742
380
43
2
0
385,290
0
W
Kukulkan
9,633
419
106
5
0
374,832
0
W
Thanatos
12,734
554
128
6
0
418,304
0
W
Ishtar
11,190
487
153
7
0
430,737
5
W
Shiva
13,479
586
123
5
0
472,660
0
L
Baba Yaga
11,887
517
141
6
0
391,678
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role