Player Matchup

Morgan Le Fay
Morgan Le Fay
KreepingRed
Morgan Le Fay
Level 137
God Stats
2W - 2L
1,487 SR
Queue Stats
129W - 130L
1,435 Elo+
Solo
Arachne
Arachne
OdinDiego
Arachne
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
419W - 428L
1,451 Elo+
Solo
Artio
Artio
TechDecker
Artio
Level 115
God Stats
4W - 1L
1,598 SR
Queue Stats
272W - 278L
1,409 Elo+
Solo
Hel
Hel
Zaltusinel
Hel
Level 61
God Stats
32W - 30L
1,514 SR
Queue Stats
77W - 88L
1,397 Elo+
Solo
Jing Wei
Jing Wei
iriezeig
Jing Wei
Level 106
God Stats
1W - 1L
1,311 SR
Queue Stats
122W - 137L
1,409 Elo+
Solo
Team Averages
Level 109
1,482 SR
1,420 Elo+

VS

Team Averages
Level 104
1,490 SR
1,446 Elo+
Thanatos
Thanatos
POACHINxPRODIGY
Thanatos
Level 104
God Stats
3W - 7L
1,443 SR
Queue Stats
98W - 107L
1,419 Elo+
Party 1
Bellona
Bellona
ScaryConstant
Bellona
Level 108
God Stats
0W - 1L
1,494 SR
Queue Stats
2W - 6L
1,378 Elo+
Party 1
Baba Yaga
Baba Yaga
Thejaconinater
Baba Yaga
Level 114
God Stats
3W - 4L
1,538 SR
Queue Stats
93W - 100L
1,464 Elo+
Party 1
Ymir
Ymir
llshadyknightll
Ymir
Level 127
God Stats
0W - 2L
1,489 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Izanami
Izanami
Тanner
Izanami
Level 67
God Stats
32W - 27L
1,484 SR
Queue Stats
96W - 100L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KreepingRed
Morgan Le Fay
16
3 / 2 / 4
10,280
514
14,231
10,974
5,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
OdinDiego
Arachne
17
7 / 1 / 6
10,711
536
9,179
22,773
13,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
14
2 / 4 / 9
10,068
503
9,294
22,600
26,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 4 / 5
9,563
478
9,235
14,901
9,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
iriezeig
Jing Wei
15
4 / 3 / 5
10,204
510
16,532
19,797
7,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
2 / 3 / 1
8,885
444
5,143
17,355
7,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
13
1 / 4 / 5
8,274
414
8,237
16,673
14,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baba Yaga
Thejaconinater
Baba Yaga
15
6 / 4 / 5
9,751
488
19,215
14,814
7,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 2 / 9
8,773
439
7,883
15,692
13,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Тanner
Izanami
15
4 / 5 / 4
9,391
470
13,166
17,890
6,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
38
18
Kills
14
14
Deaths
18
29
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
KreepingRed
Morgan Le Fay
3
2
4
2.5
W
Arachne
OdinDiego
Arachne
7
1
6
10
L
Thanatos
2
3
1
0.83
L
Bellona
1
4
5
0.88
W
Artio
2
4
9
1.63
L
Baba Yaga
Thejaconinater
Baba Yaga
6
4
5
2.13
W
2
4
5
1.13
W
Jing Wei
iriezeig
Jing Wei
4
3
5
2.17
L
1
2
9
2.75
L
Izanami
Тanner
Izanami
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,471
Damage
53,644
91,045
Taken
82,424
61,580
Mitigated
49,261
44,629
Healing
30,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
KreepingRed
Morgan Le Fay
14,231
1,414
81
3,436
10,974
5,014
396
365
10,609
73,473
0
W
Arachne
OdinDiego
Arachne
9,179
5,620
0
12,946
22,773
13,022
0
5,330
17,443
37
86,305
L
Thanatos
5,143
1,003
0
15,088
17,355
7,775
0
5,810
11,545
0
72,774
L
Bellona
8,237
1,884
0
2,474
16,673
14,593
0
10,848
5,825
0
44,854
W
Artio
9,294
600
1,191
6,583
22,600
26,448
81
9,740
12,860
34,706
2,345
L
Baba Yaga
Thejaconinater
Baba Yaga
19,215
1,323
0
3,367
14,814
7,331
928
8,607
6,207
91,536
0
W
9,235
524
4,255
6,331
14,901
9,626
193
9,395
5,506
76,460
0
W
Jing Wei
iriezeig
Jing Wei
16,532
13,689
0
9,806
19,797
7,470
0
3,541
16,256
0
90,746
L
7,883
1,528
1,122
3,198
15,692
13,139
230
5,358
10,334
33,437
0
L
Izanami
Тanner
Izanami
13,166
8,675
0
5,199
17,890
6,423
0
2,220
15,670
0
80,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,826
Gold Earned
45,074
523
Minions Killed
496
0
Camps Cleared
0
1,928,155
Distance Traveled
1,876,323
27
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,280
514
120
6
0
396,147
6
W
Arachne
10,711
536
114
6
0
439,288
5
L
Thanatos
8,885
444
113
6
0
439,272
4
L
Bellona
8,274
414
77
4
0
393,487
0
W
Artio
10,068
503
42
2
0
369,193
5
L
Baba Yaga
9,751
488
140
7
0
358,352
0
W
Hel
9,563
478
125
6
0
369,544
3
W
Jing Wei
10,204
510
122
6
0
353,983
8
L
Ymir
8,773
439
46
2
0
360,897
1
L
Izanami
9,391
470
120
6
0
324,315
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role