Player Matchup

Morgan Le Fay
Morgan Le Fay
Platinum II
Herrerator
Morgan Le Fay
Platinum II
Level 107
God Stats
2W - 1L
1,326 SR
Queue Stats
27W - 4L
2,266 MMR
Party 1
Horus
Horus
Platinum II
Killip24
Horus
Platinum II
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 4L
2,223 MMR
Party 1
Lancelot
Lancelot
Platinum II
RedsAdmirer
Lancelot
Platinum II
Level 44
God Stats
1W - 0L
1,924 SR
Queue Stats
40W - 11L
2,266 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 73
1,583 SR
2,252 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 157
1,547 SR
2,118 MMR
Merlin
Merlin
Diamond V
 
Merlin
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Masters
NukaColaRanger
Achilles
Masters
Level 155
God Stats
5W - 4L
1,596 SR
Queue Stats
116W - 97L
2,972 MMR
Solo
Bastet
Bastet
Platinum IV
zGhost3049
Bastet
Platinum IV
Level 155
God Stats
1W - 1L
1,546 SR
Queue Stats
59W - 57L
1,881 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Herrerator
Morgan Le Fay
19
9 / 3 / 9
13,943
775
25,576
14,553
10,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
Killip24
Horus
18
3 / 1 / 16
12,785
710
14,039
29,392
36,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
RedsAdmirer
Lancelot
18
7 / 5 / 7
12,994
722
17,339
25,285
19,730
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Ah Muzen CabAtlasBaba YagaGuan YuBaron Samedi

VS

Bans
ThothCabrakanChironMulanFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
4 / 4 / 3
12,531
696
22,159
19,454
8,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
15
1 / 8 / 4
11,131
618
20,336
24,512
15,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
zGhost3049
Bastet
16
4 / 8 / 2
12,272
682
12,719
25,074
9,379
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
19
Kills
9
9
Deaths
20
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
4
3
1.38
W
Morgan Le Fay
Herrerator
Morgan Le Fay
9
3
9
4.5
W
Horus
Killip24
Horus
3
1
16
11
L
Achilles
1
8
4
0.38
W
Lancelot
RedsAdmirer
Lancelot
7
5
7
2.1
L
Bastet
zGhost3049
Bastet
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,954
Damage
55,214
69,230
Taken
69,040
66,284
Mitigated
32,857
17,147
Healing
11,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
22,159
826
0
4,299
19,454
8,175
0
7,215
12,035
59,969
0
W
Morgan Le Fay
Herrerator
Morgan Le Fay
25,576
565
0
1,792
14,553
10,513
1,445
5,317
8,743
68,234
0
W
Horus
Killip24
Horus
14,039
4,059
3,482
8,931
29,392
36,041
622
9,101
18,507
0
22,540
L
Achilles
20,336
4,748
0
2,498
24,512
15,303
0
8,308
15,355
0
46,454
W
Lancelot
RedsAdmirer
Lancelot
17,339
1,538
0
2,942
25,285
19,730
1,459
6,152
18,036
0
55,979
L
Bastet
zGhost3049
Bastet
12,719
2,594
0
4,925
25,074
9,379
6
10,769
13,811
0
37,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,722
Gold Earned
35,934
198
Minions Killed
200
5
Camps Cleared
10
1,065,513
Distance Traveled
976,300
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,531
696
108
6
3
313,908
1
W
Morgan Le Fay
13,943
775
84
5
2
339,707
0
W
Horus
12,785
710
44
2
0
356,254
3
L
Achilles
11,131
618
56
3
2
320,169
5
W
Lancelot
12,994
722
70
4
3
369,552
3
L
Bastet
12,272
682
36
2
5
342,223
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role