Player Matchup

Atlas
Atlas
BigBourbon
Atlas
Level 29
God Stats
17W - 14L
1,624 SR
Queue Stats
72W - 45L
1,575 Elo+
Party 1
Hades
Hades
Kushzilly
Hades
Level 98
God Stats
7W - 9L
1,546 SR
Queue Stats
161W - 143L
1,590 Elo+
Party 1
Kuzenbo
Kuzenbo
PLAYBOI_CARTI90
Kuzenbo
Level 63
God Stats
1W - 4L
1,500 SR
Queue Stats
186W - 221L
1,434 Elo+
Party 3
Loki
Loki
iTsTmpo
Loki
Level 123
God Stats
3W - 1L
1,797 SR
Queue Stats
162W - 123L
1,605 Elo+
Party 1
Rama
Rama
where_da_Latinas
Rama
Level 27
God Stats
4W - 3L
1,626 SR
Queue Stats
66W - 74L
1,427 Elo+
Party 3
Team Averages
Level 68
1,619 SR
1,526 Elo+

VS

Team Averages
Level 100
1,580 SR
1,521 Elo+
Chernobog
Chernobog
 
Chernobog
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
BigButtRambo
Neith
Level 47
God Stats
10W - 5L
1,772 SR
Queue Stats
169W - 101L
1,590 Elo+
Party 2
Ares
Ares
R3D N0SED
Ares
Level 38
God Stats
7W - 6L
1,702 SR
Queue Stats
21W - 32L
1,319 Elo+
Solo
He Bo
He Bo
Stewsome
He Bo
Level 160
God Stats
1W - 1L
1,289 SR
Queue Stats
178W - 114L
1,603 Elo+
Party 2
Sun Wukong
Sun Wukong
zer0forte
Sun Wukong
Level 158
God Stats
63W - 34L
1,639 SR
Queue Stats
266W - 176L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
6
0 / 0 / 2
4,166
595
3,113
5,336
2,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
Kushzilly
Hades
7
0 / 1 / 0
4,078
583
2,550
4,704
2,707
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
0 / 0 / 0
3,851
550
1,458
2,997
2,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
iTsTmpo
Loki
3
0 / 1 / 0
3,146
449
336
1,671
365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
2 / 0 / 0
4,158
594
2,918
4,225
1,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
7
0 / 0 / 0
3,799
543
3,087
4,227
1,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 0 / 1
4,338
620
2,408
2,759
1,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
7
0 / 2 / 0
3,941
563
2,896
6,366
3,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

He Bo
Stewsome
He Bo
8
1 / 0 / 0
4,328
618
943
3,188
943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
zer0forte
Sun Wukong
9
0 / 0 / 0
4,855
694
1,190
3,778
2,092
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
2
Kills
1
2
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
0
0
0
0
L
Atlas
0
0
2
1
W
0
0
1
0.5
L
Hades
Kushzilly
Hades
0
1
0
0
L
0
0
0
0
W
Ares
0
2
0
0
W
He Bo
Stewsome
He Bo
1
0
0
1
L
Loki
iTsTmpo
Loki
0
1
0
0
L
2
0
0
2
W
Sun Wukong
zer0forte
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,375
Damage
10,524
18,933
Taken
20,318
9,538
Mitigated
8,697
8,980
Healing
9,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
3,087
1,275
0
2,358
4,227
1,333
0
1,045
3,182
0
25,976
L
Atlas
3,113
1,840
235
2,377
5,336
2,769
27
1,412
3,924
9,225
0
W
2,408
1,108
0
768
2,759
1,167
0
1,630
1,129
0
29,407
L
Hades
Kushzilly
Hades
2,550
629
30
2,188
4,704
2,707
0
811
3,893
24,880
0
L
1,458
686
0
970
2,997
2,345
0
132
2,865
17,645
0
W
Ares
2,896
109
83
2,542
6,366
3,162
0
2,068
4,298
11,092
0
W
He Bo
Stewsome
He Bo
943
90
0
1,768
3,188
943
0
920
2,268
20,002
0
L
Loki
iTsTmpo
Loki
336
48
0
516
1,671
365
0
0
1,671
0
6,870
L
2,918
2,823
0
2,664
4,225
1,352
100
1,484
2,741
0
23,209
W
Sun Wukong
zer0forte
Sun Wukong
1,190
373
0
2,148
3,778
2,092
0
1,290
2,320
0
33,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,399
Gold Earned
21,261
151
Minions Killed
247
0
Camps Cleared
0
579,124
Distance Traveled
653,035
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
3,799
543
37
5
0
113,435
1
L
Atlas
4,166
595
13
2
0
139,213
2
W
Neith
4,338
620
59
8
0
123,529
0
L
Hades
4,078
583
50
7
0
119,800
2
L
Kuzenbo
3,851
550
36
5
0
133,473
0
W
Ares
3,941
563
27
4
0
146,710
1
W
He Bo
4,328
618
48
7
0
140,205
3
L
Loki
3,146
449
18
3
0
73,866
1
L
Rama
4,158
594
34
5
0
112,772
2
W
Sun Wukong
4,855
694
76
11
0
129,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role