Player Matchup

Apollo
Apollo
Fatali929476
Apollo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,472 Elo+
Party 1
Agni
Agni
JOKERXZZZ
Agni
Level 127
God Stats
8W - 2L
1,883 SR
Queue Stats
581W - 560L
1,523 Elo+
Party 1
Bacchus
Bacchus
LuxoMC95
Bacchus
Level 44
God Stats
4W - 6L
1,291 SR
Queue Stats
150W - 100L
1,626 Elo+
Party 2
Erlang Shen
Erlang Shen
josehpa
Erlang Shen
Level 58
God Stats
8W - 2L
1,957 SR
Queue Stats
196W - 113L
1,648 Elo+
Party 2
Mercury
Mercury
sebackzo
Mercury
Level 67
God Stats
34W - 22L
1,648 SR
Queue Stats
248W - 184L
1,642 Elo+
Party 2
Team Averages
Level 64
1,656 SR
1,582 Elo+

VS

Team Averages
Level 55
1,480 SR
1,505 Elo+
Fenrir
Fenrir
 
Fenrir
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
JotaroKujo4541
Achilles
Level 12
God Stats
0W - 2L
1,284 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Ganesha
Ganesha
kingcrimson567
Ganesha
Level 68
God Stats
2W - 7L
1,228 SR
Queue Stats
69W - 92L
1,442 Elo+
Party 3
Neith
Neith
misteralduin
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,571 Elo+
Party 3
Hades
Hades
santu015
Hades
Level 137
God Stats
3W - 1L
1,888 SR
Queue Stats
352W - 336L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
7
0 / 1 / 0
3,983
569
1,464
3,899
1,341
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Agni
9
1 / 0 / 1
4,674
668
1,224
1,884
521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
LuxoMC95
Bacchus
6
0 / 0 / 0
3,944
563
2,291
4,623
3,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
josehpa
Erlang Shen
8
2 / 1 / 0
5,230
747
3,606
5,310
2,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
sebackzo
Mercury
7
1 / 1 / 2
4,497
642
2,499
4,205
1,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
2 / 1 / 0
4,395
628
2,820
5,598
1,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
1
0 / 1 / 0
2,953
422
534
1,329
443
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 0 / 1
4,067
581
1,967
3,907
1,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 2 / 0
4,299
614
999
3,884
1,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hades
santu015
Hades
6
0 / 0 / 1
3,869
553
3,240
3,237
1,012
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
4
Kills
3
3
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
1
0
2
W
Apollo
0
1
0
0
W
Agni
1
0
1
1.5
L
Achilles
0
1
0
0
W
Bacchus
LuxoMC95
Bacchus
0
0
0
0
W
Erlang Shen
josehpa
Erlang Shen
2
1
0
2
L
0
0
1
0.5
L
1
2
0
0.5
L
Hades
santu015
Hades
0
0
1
0.5
W
Mercury
sebackzo
Mercury
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,084
Damage
9,560
19,921
Taken
17,955
9,160
Mitigated
6,919
5,658
Healing
7,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,820
1,203
0
1,367
5,598
1,947
0
74
5,290
0
16,820
W
Apollo
1,464
1,325
0
1,583
3,899
1,341
0
2,073
1,826
0
27,229
W
Agni
1,224
474
0
227
1,884
521
0
157
1,727
27,115
0
L
Achilles
534
260
0
250
1,329
443
0
0
1,263
0
2,903
W
Bacchus
LuxoMC95
Bacchus
2,291
634
0
1,553
4,623
3,215
0
2,874
1,749
9,899
2,020
W
Erlang Shen
josehpa
Erlang Shen
3,606
2,226
0
1,655
5,310
2,882
0
0
5,310
0
29,076
L
1,967
835
0
1,361
3,907
1,949
0
893
3,014
14,018
0
L
999
242
0
911
3,884
1,568
0
1,009
2,875
0
24,225
L
Hades
santu015
Hades
3,240
792
879
2,322
3,237
1,012
0
954
2,283
22,334
0
W
Mercury
sebackzo
Mercury
2,499
1,326
0
640
4,205
1,201
0
103
4,102
0
24,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,328
Gold Earned
19,583
239
Minions Killed
151
0
Camps Cleared
0
703,532
Distance Traveled
533,028
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,395
628
30
4
0
118,577
1
W
Apollo
3,983
569
45
6
0
111,089
1
W
Agni
4,674
668
58
8
0
137,729
1
L
Achilles
2,953
422
5
1
0
29,817
0
W
Bacchus
3,944
563
26
4
0
139,358
1
W
Erlang Shen
5,230
747
66
9
0
145,151
3
L
Ganesha
4,067
581
3
0
0
134,116
1
L
Neith
4,299
614
46
7
0
125,691
1
L
Hades
3,869
553
67
10
0
124,827
1
W
Mercury
4,497
642
44
6
0
170,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role