Player Matchup

Rama
Rama
HypnoToad6052
Rama
Level 70
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 84L
1,273 Elo+
Party 2
Ganesha
Ganesha
I Mr Moo I
Ganesha
Level 116
God Stats
14W - 9L
1,262 SR
Queue Stats
55W - 73L
1,299 Elo+
Party 2
Ne Zha
Ne Zha
T1ny_StoRm
Ne Zha
Level 64
God Stats
9W - 12L
1,334 SR
Queue Stats
193W - 223L
1,371 Elo+
Party 1
Mulan
Mulan
may150995
Mulan
Level 95
God Stats
5W - 1L
1,739 SR
Queue Stats
85W - 106L
1,341 Elo+
Solo
Vulcan
Vulcan
trippie-codeine
Vulcan
Level 42
God Stats
4W - 2L
1,505 SR
Queue Stats
116W - 127L
1,355 Elo+
Party 1
Team Averages
Level 77
1,468 SR
1,328 Elo+

VS

Team Averages
Level 86
1,447 SR
1,314 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Cau7ionX
Hou Yi
Level 69
God Stats
10W - 9L
1,405 SR
Queue Stats
65W - 63L
1,355 Elo+
Solo
Cu Chulainn
Cu Chulainn
Drunksun647
Cu Chulainn
Level 44
God Stats
0W - 2L
1,270 SR
Queue Stats
4W - 10L
1,101 Elo+
Solo
Mercury
Mercury
LyteSZN on IG
Mercury
Level 95
God Stats
1W - 2L
1,629 SR
Queue Stats
125W - 137L
1,308 Elo+
Solo
Cerberus
Cerberus
Notlebowski3503
Cerberus
Level 64
God Stats
23W - 18L
1,434 SR
Queue Stats
69W - 101L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
8,097
426
6,548
14,843
6,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
I Mr Moo I
Ganesha
13
0 / 0 / 2
8,337
439
4,820
11,682
12,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
T1ny_StoRm
Ne Zha
13
1 / 4 / 1
7,843
413
6,786
16,542
6,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
may150995
Mulan
16
5 / 3 / 1
10,093
531
17,894
20,683
15,369
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
1 / 3 / 0
7,979
420
3,537
10,365
3,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
0 / 1 / 4
9,305
490
13,394
8,438
3,268
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
Cau7ionX
Hou Yi
14
4 / 1 / 1
8,973
472
9,399
11,693
4,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
Drunksun647
Cu Chulainn
14
3 / 5 / 0
8,886
468
9,423
17,804
15,494
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
17
5 / 0 / 3
10,133
533
10,971
16,900
6,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Cerberus
13
1 / 2 / 4
8,612
453
7,386
17,993
14,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
7
Kills
13
13
Deaths
9
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
4
2
L
Hou Yi
Cau7ionX
Hou Yi
4
1
1
4.5
L
Cu Chulainn
Drunksun647
Cu Chulainn
3
5
0
0.6
W
0
3
1
0.17
W
Ganesha
I Mr Moo I
Ganesha
0
0
2
1
L
Mercury
5
0
3
6.5
L
Cerberus
1
2
4
1.5
W
Ne Zha
T1ny_StoRm
Ne Zha
1
4
1
0.38
W
Mulan
may150995
Mulan
5
3
1
1.83
W
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,585
Damage
50,573
74,115
Taken
72,828
43,598
Mitigated
45,258
23,924
Healing
20,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
13,394
4,009
205
2,454
8,438
3,268
1,389
2,048
6,390
79,931
0
L
Hou Yi
Cau7ionX
Hou Yi
9,399
4,969
0
3,203
11,693
4,742
782
1,837
9,856
0
64,469
L
Cu Chulainn
Drunksun647
Cu Chulainn
9,423
1,613
0
2,247
17,804
15,494
1,423
83
17,721
0
46,718
W
6,548
5,309
0
6,990
14,843
6,033
113
4,734
10,109
0
62,028
W
Ganesha
I Mr Moo I
Ganesha
4,820
645
0
1,772
11,682
12,013
43
3,548
8,134
29,257
0
L
Mercury
10,971
4,276
0
6,145
16,900
6,803
0
1,489
15,411
0
100,742
L
Cerberus
7,386
211
284
5,767
17,993
14,951
124
2,983
15,010
27,223
0
W
Ne Zha
T1ny_StoRm
Ne Zha
6,786
1,502
0
6,663
16,542
6,382
0
4,553
11,989
0
46,132
W
Mulan
may150995
Mulan
17,894
2,745
0
7,944
20,683
15,369
0
2,784
17,899
83
73,918
W
3,537
887
82
473
10,365
3,801
159
5,161
5,204
73,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,349
Gold Earned
45,909
455
Minions Killed
459
0
Camps Cleared
0
1,758,008
Distance Traveled
1,785,921
18
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,305
490
114
6
0
341,986
0
L
Hou Yi
8,973
472
96
5
0
289,571
5
L
Cu Chulainn
8,886
468
83
4
0
318,369
5
W
Rama
8,097
426
137
7
0
308,354
4
W
Ganesha
8,337
439
3
0
0
386,026
3
L
Mercury
10,133
533
137
7
0
446,710
7
L
Cerberus
8,612
453
29
2
0
389,285
11
W
Ne Zha
7,843
413
68
4
0
373,531
3
W
Mulan
10,093
531
125
7
0
333,630
5
W
Vulcan
7,979
420
122
6
0
356,467
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role