Player Matchup

Maui
Maui
 
Maui
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Dude Frost
Zhong Kui
Level 42
God Stats
2W - 8L
1,282 SR
Queue Stats
30W - 42L
1,381 Elo+
Party 1
Hun Batz
Hun Batz
Dude Short
Hun Batz
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 67L
1,417 Elo+
Party 1
Team Averages
Level 53
1,427 SR
1,433 Elo+

VS

Team Averages
Level 145
1,507 SR
1,396 Elo+
Janus
Janus
Articun0
Janus
Level 156
God Stats
16W - 17L
1,512 SR
Queue Stats
353W - 446L
1,397 Elo+
Solo
Sylvanus
Sylvanus
Drill Inner
Sylvanus
Level 129
God Stats
16W - 14L
1,535 SR
Queue Stats
75W - 86L
1,429 Elo+
Solo
Neith
Neith
SilentDeathForU
Neith
Level 149
God Stats
3W - 7L
1,474 SR
Queue Stats
51W - 74L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
16
2 / 3 / 8
11,635
727
11,437
27,559
41,990
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
Dude Frost
Zhong Kui
16
6 / 6 / 4
11,558
722
15,349
19,536
16,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
Dude Short
Hun Batz
16
3 / 11 / 3
11,109
694
7,030
22,193
9,528
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Articun0
Janus
17
9 / 1 / 10
12,897
806
20,461
10,719
5,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Drill Inner
Sylvanus
16
5 / 4 / 13
12,705
794
9,071
23,746
25,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
6 / 6 / 13
11,834
740
25,740
15,822
7,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
56
11
Kills
20
20
Deaths
11
15
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
2
3
8
2
W
Janus
Articun0
Janus
9
1
10
14
W
Sylvanus
Drill Inner
Sylvanus
5
4
13
2.88
L
Zhong Kui
Dude Frost
Zhong Kui
6
6
4
1.33
L
Hun Batz
Dude Short
Hun Batz
3
11
3
0.41
W
6
6
13
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,816
Damage
55,272
69,288
Taken
50,287
67,882
Mitigated
38,980
14,934
Healing
15,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
11,437
2,383
0
6,471
27,559
41,990
0
8,962
18,597
37,349
0
W
Janus
Articun0
Janus
20,461
1,088
0
903
10,719
5,691
750
5,894
4,725
65,131
0
W
Sylvanus
Drill Inner
Sylvanus
9,071
1,523
5,574
7,384
23,746
25,632
234
12,537
10,693
16,810
0
L
Zhong Kui
Dude Frost
Zhong Kui
15,349
3,601
0
6,518
19,536
16,364
0
8,216
11,320
53,352
0
L
Hun Batz
Dude Short
Hun Batz
7,030
899
0
1,945
22,193
9,528
792
12,533
9,660
0
34,260
W
25,740
11,253
0
1,403
15,822
7,657
2,176
7,796
7,692
32
52,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,302
Gold Earned
37,436
149
Minions Killed
174
3
Camps Cleared
8
771,469
Distance Traveled
820,360
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
11,635
727
24
2
0
284,447
3
W
Janus
12,897
806
94
6
8
301,920
0
W
Sylvanus
12,705
794
14
1
0
271,668
2
L
Zhong Kui
11,558
722
74
5
1
231,431
0
L
Hun Batz
11,109
694
51
3
2
255,591
0
W
Neith
11,834
740
66
4
0
246,772
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role