Player Matchup

Medusa
Medusa
Asbestor
Medusa
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,223 Elo+
Solo
Awilix
Awilix
IronBeetl
Awilix
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 38L
1,472 Elo+
Party 2
Sylvanus
Sylvanus
Raider24LA
Sylvanus
Level 121
God Stats
2W - 1L
1,697 SR
Queue Stats
177W - 191L
1,537 Elo+
Solo
Tiamat
Tiamat
SmithNWesson17
Tiamat
Level 102
God Stats
0W - 4L
1,248 SR
Queue Stats
261W - 244L
1,515 Elo+
Solo
Bacchus
Bacchus
e5pada4
Bacchus
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 101L
1,484 Elo+
Party 2
Team Averages
Level 102
1,489 SR
1,446 Elo+

VS

Team Averages
Level 132
1,524 SR
1,542 Elo+
Nox
Nox
 
Nox
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
A1R x Sledge
Atlas
Level 126
God Stats
2W - 3L
1,313 SR
Queue Stats
317W - 245L
1,552 Elo+
Solo
Kukulkan
Kukulkan
Mr Socio9343
Kukulkan
Level 127
God Stats
4W - 2L
1,597 SR
Queue Stats
225W - 225L
1,520 Elo+
Solo
Hachiman
Hachiman
RattiestCargo1
Hachiman
Level 157
God Stats
1W - 0L
1,600 SR
Queue Stats
60W - 65L
1,557 Elo+
Party 1
Sylvanus
Sylvanus
Rushma_Suave
Sylvanus
Level 145
God Stats
1W - 0L
1,607 SR
Queue Stats
6W - 3L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Asbestor
Medusa
8
1 / 3 / 0
5,469
781
2,437
5,053
2,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Awilix
IronBeetl
Awilix
11
1 / 5 / 2
5,783
826
4,644
7,790
3,805
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
Raider24LA
Sylvanus
10
0 / 3 / 2
5,569
796
3,048
7,359
7,871
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 3 / 2
5,899
843
6,435
7,496
4,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
e5pada4
Bacchus
12
2 / 2 / 2
6,419
917
5,924
6,620
10,185
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
0 / 0 / 14
6,751
964
4,723
5,713
2,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 3 / 10
6,348
907
4,083
10,605
6,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Mr Socio9343
Kukulkan
14
3 / 1 / 7
7,745
1,106
7,241
5,430
2,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
15
10 / 0 / 6
8,328
1,190
11,687
5,621
2,957
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
Rushma_Suave
Sylvanus
13
3 / 0 / 11
7,448
1,064
3,018
7,911
6,210
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
64
4
Kills
16
16
Deaths
4
8
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
0
0
14
7
W
0
3
10
1.67
L
Medusa
Asbestor
Medusa
1
3
0
0.33
L
Awilix
IronBeetl
Awilix
1
5
2
0.4
W
Kukulkan
Mr Socio9343
Kukulkan
3
1
7
6.5
L
Sylvanus
Raider24LA
Sylvanus
0
3
2
0.33
W
Hachiman
10
0
6
13
W
Sylvanus
Rushma_Suave
Sylvanus
3
0
11
8.5
L
0
3
2
0.33
L
Bacchus
e5pada4
Bacchus
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,488
Damage
30,752
34,318
Taken
35,280
28,543
Mitigated
21,052
8,517
Healing
21,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
4,723
471
1,486
1,177
5,713
2,928
1,083
2,601
3,112
7,653
0
W
4,083
1,265
0
2,066
10,605
6,413
32
3,561
7,044
7,387
0
L
Medusa
Asbestor
Medusa
2,437
866
36
624
5,053
2,151
0
2,679
2,374
0
6,422
L
Awilix
IronBeetl
Awilix
4,644
1,728
0
256
7,790
3,805
0
3,770
4,020
0
9,822
W
Kukulkan
Mr Socio9343
Kukulkan
7,241
141
1,782
1,458
5,430
2,544
710
2,695
2,735
20,512
0
L
Sylvanus
Raider24LA
Sylvanus
3,048
1,310
2,079
1,653
7,359
7,871
0
4,597
2,762
7,071
0
W
Hachiman
11,687
7,256
1,400
1,919
5,621
2,957
1,703
2,822
2,799
0
19,456
W
Sylvanus
Rushma_Suave
Sylvanus
3,018
726
6,073
3,700
7,911
6,210
540
3,728
4,183
7,428
0
L
6,435
542
340
1,669
7,496
4,531
0
4,325
3,171
14,473
0
L
Bacchus
e5pada4
Bacchus
5,924
185
617
1,243
6,620
10,185
0
3,694
2,926
9,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,139
Gold Earned
36,620
64
Minions Killed
89
0
Camps Cleared
0
541,911
Distance Traveled
719,453
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,751
964
12
2
0
157,395
2
W
Atlas
6,348
907
12
2
0
127,143
4
L
Medusa
5,469
781
10
1
0
66,934
1
L
Awilix
5,783
826
12
2
0
119,988
0
W
Kukulkan
7,745
1,106
36
5
0
149,494
3
L
Sylvanus
5,569
796
9
1
0
86,671
0
W
Hachiman
8,328
1,190
23
3
0
145,407
1
W
Sylvanus
7,448
1,064
6
1
0
140,014
0
L
Tiamat
5,899
843
30
4
0
138,943
0
L
Bacchus
6,419
917
3
0
0
129,375
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role