Player Matchup

Ah Puch
Ah Puch
Champion9922
Ah Puch
Level 158
God Stats
0W - 1L
1,706 SR
Queue Stats
22W - 24L
1,575 Elo+
Party 1
Bellona
Bellona
IShipYuri
Bellona
Level 157
God Stats
0W - 1L
1,572 SR
Queue Stats
21W - 23L
1,544 Elo+
Party 1
Aphrodite
Aphrodite
JustCow__
Aphrodite
Level 137
God Stats
0W - 1L
1,372 SR
Queue Stats
15W - 17L
1,559 Elo+
Party 1
Rama
Rama
Plox_kickAS5678
Rama
Level 159
God Stats
0W - 1L
1,527 SR
Queue Stats
38W - 24L
1,628 Elo+
Party 1
Freya
Freya
Plz_Rub_My_CIit
Freya
Level 16
God Stats
0W - 1L
1,718 SR
Queue Stats
12W - 14L
1,422 Elo+
Party 1
Team Averages
Level 125
1,579 SR
1,546 Elo+

VS

Team Averages
Level 112
1,699 SR
1,887 Elo+
Xing Tian
Xing Tian
JackNasty619
Xing Tian
Level 88
God Stats
11W - 5L
1,648 SR
Queue Stats
185W - 184L
1,518 Elo+
Solo
Loki
Loki
Sarunori
Loki
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,856 Elo+
Party 2
Apollo
Apollo
Sephiroth
Apollo
Level 147
God Stats
1W - 1L
1,785 SR
Queue Stats
64W - 13L
1,848 Elo+
Party 2
Osiris
Osiris
SoccerMoney
Osiris
Level 134
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 7L
2,022 Elo+
Party 2
Hel
Hel
average
Hel
Level 160
God Stats
9W - 0L
2,060 SR
Queue Stats
373W - 18L
2,191 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Champion9922
Ah Puch
16
3 / 6 / 6
9,106
700
14,651
13,269
6,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
IShipYuri
Bellona
15
4 / 5 / 5
9,595
738
7,609
23,076
31,245
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Aphrodite
JustCow__
Aphrodite
14
2 / 6 / 7
8,556
658
8,983
15,855
10,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 7 / 6
8,987
691
13,251
16,000
7,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 6 / 7
8,624
663
10,510
14,495
7,423
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
JackNasty619
Xing Tian
14
0 / 4 / 15
8,634
664
4,585
16,693
23,907
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
20
9 / 1 / 20
11,491
884
22,711
12,847
7,432
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
Sephiroth
Apollo
19
11 / 2 / 16
11,382
876
23,390
16,257
10,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
15
2 / 4 / 12
9,732
749
10,170
15,025
18,892
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hel
18
8 / 1 / 19
10,571
813
12,182
9,438
6,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
112
11
Kills
30
30
Deaths
12
31
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Champion9922
Ah Puch
3
6
6
1
L
Bellona
IShipYuri
Bellona
4
5
5
1.3
W
Xing Tian
JackNasty619
Xing Tian
0
4
15
1.88
L
Aphrodite
JustCow__
Aphrodite
2
6
7
0.92
L
1
7
6
0.57
L
1
6
7
0.75
W
Loki
9
1
20
19
W
Apollo
Sephiroth
Apollo
11
2
16
9.5
W
Osiris
2
4
12
2
W
Hel
8
1
19
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,004
Damage
73,038
82,695
Taken
70,260
62,429
Mitigated
66,805
30,148
Healing
37,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Champion9922
Ah Puch
14,651
440
1,140
1,820
13,269
6,190
192
2,998
10,271
32,646
0
L
Bellona
IShipYuri
Bellona
7,609
1,503
863
3,354
23,076
31,245
32
4,004
19,072
0
13,937
W
Xing Tian
JackNasty619
Xing Tian
4,585
308
1,762
1,392
16,693
23,907
168
8,170
8,222
13,180
0
L
Aphrodite
JustCow__
Aphrodite
8,983
1,500
8,156
6,731
15,855
10,065
173
3,027
12,828
12,464
0
L
13,251
5,953
1,299
3,522
16,000
7,506
841
3,121
12,879
0
26,163
L
10,510
2,816
363
2,900
14,495
7,423
612
3,617
10,878
21,077
1,309
W
Loki
22,711
3,340
196
4,051
12,847
7,432
1,993
4,790
7,944
0
45,539
W
Apollo
Sephiroth
Apollo
23,390
13,766
1,436
4,568
16,257
10,562
4,641
8,691
7,462
0
36,868
W
Osiris
10,170
1,399
1,751
1,698
15,025
18,892
370
6,463
8,332
0
13,482
W
Hel
12,182
275
13,967
6,487
9,438
6,012
1,029
4,136
5,205
24,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,868
Gold Earned
51,810
123
Minions Killed
162
0
Camps Cleared
0
1,006,709
Distance Traveled
1,177,412
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,106
700
31
2
0
189,050
0
L
Bellona
9,595
738
13
1
0
219,578
1
W
Xing Tian
8,634
664
7
1
0
222,517
5
L
Aphrodite
8,556
658
24
2
0
189,496
0
L
Rama
8,987
691
28
2
0
193,540
2
L
Freya
8,624
663
27
2
0
215,045
0
W
Loki
11,491
884
43
3
0
250,047
2
W
Apollo
11,382
876
58
4
0
232,508
0
W
Osiris
9,732
749
10
1
0
228,895
0
W
Hel
10,571
813
44
3
0
243,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role