Player Matchup

Maui
Maui
Breesh
Maui
Level 119
God Stats
2W - 3L
1,530 SR
Queue Stats
87W - 86L
1,494 Elo+
Solo
Yu Huang
Yu Huang
Juju_395
Yu Huang
Level 106
God Stats
7W - 7L
1,474 SR
Queue Stats
258W - 254L
1,490 Elo+
Solo
Guan Yu
Guan Yu
Scorch6270
Guan Yu
Level 149
God Stats
3W - 1L
1,884 SR
Queue Stats
85W - 83L
1,520 Elo+
Solo
Zhong Kui
Zhong Kui
SircPradaL
Zhong Kui
Level 139
God Stats
5W - 11L
1,375 SR
Queue Stats
485W - 491L
1,504 Elo+
Solo
Athena
Athena
gdsbot1
Athena
Level 66
God Stats
1W - 3L
1,295 SR
Queue Stats
322W - 314L
1,486 Elo+
Solo
Team Averages
Level 116
1,512 SR
1,499 Elo+

VS

Team Averages
Level 103
1,518 SR
1,492 Elo+
Loki
Loki
 
Loki
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Eisbhan
Tiamat
Level 126
God Stats
16W - 12L
1,522 SR
Queue Stats
466W - 435L
1,527 Elo+
Solo
Chang'e
Chang'e
GhostEkko221
Chang'e
Level 83
God Stats
14W - 6L
1,453 SR
Queue Stats
343W - 337L
1,446 Elo+
Party 1
Ymir
Ymir
TheFirstInDaZone
Ymir
Level 59
God Stats
6W - 4L
1,656 SR
Queue Stats
111W - 107L
1,479 Elo+
Solo
Neith
Neith
XNachoxsX
Neith
Level 128
God Stats
2W - 2L
1,457 SR
Queue Stats
231W - 209L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Breesh
Maui
12
0 / 6 / 6
8,087
449
6,640
19,103
22,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Yu Huang
Juju_395
Yu Huang
15
6 / 8 / 0
9,404
522
11,539
14,697
6,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Scorch6270
Guan Yu
15
4 / 5 / 0
9,761
542
11,307
17,080
12,806
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
SircPradaL
Zhong Kui
14
2 / 3 / 1
8,532
474
7,749
14,691
10,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
gdsbot1
Athena
12
1 / 7 / 5
8,085
449
12,034
19,726
9,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
11 / 2 / 4
10,821
601
12,632
14,647
6,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Eisbhan
Tiamat
16
3 / 3 / 2
9,953
553
6,977
13,540
9,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
GhostEkko221
Chang'e
15
1 / 4 / 11
9,588
533
11,781
15,697
6,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 3 / 17
9,077
504
7,431
18,220
14,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
XNachoxsX
Neith
17
13 / 1 / 6
10,696
594
18,342
13,831
5,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
69
13
Kills
29
29
Deaths
13
12
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
11
2
4
6.5
L
Maui
Breesh
Maui
0
6
6
0.5
W
Tiamat
Eisbhan
Tiamat
3
3
2
1.33
W
Chang'e
GhostEkko221
Chang'e
1
4
11
1.63
L
Yu Huang
Juju_395
Yu Huang
6
8
0
0.75
L
Guan Yu
Scorch6270
Guan Yu
4
5
0
0.8
L
Zhong Kui
SircPradaL
Zhong Kui
2
3
1
0.83
W
1
3
17
3.17
W
Neith
XNachoxsX
Neith
13
1
6
16
L
Athena
gdsbot1
Athena
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,269
Damage
57,163
85,297
Taken
75,935
61,753
Mitigated
43,186
17,489
Healing
26,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
12,632
5,088
0
592
14,647
6,226
0
6,783
7,821
0
74,032
L
Maui
Breesh
Maui
6,640
2,180
0
2,504
19,103
22,785
0
6,808
12,295
32,724
769
W
Tiamat
Eisbhan
Tiamat
6,977
1,362
0
6,425
13,540
9,881
477
959
12,581
63,716
0
W
Chang'e
GhostEkko221
Chang'e
11,781
1,399
2,236
6,153
15,697
6,788
928
11,275
4,380
68,190
0
L
Yu Huang
Juju_395
Yu Huang
11,539
1,332
0
1,149
14,697
6,177
0
4,575
10,122
72,493
0
L
Guan Yu
Scorch6270
Guan Yu
11,307
2,418
135
2,704
17,080
12,806
890
5,437
11,189
0
70,172
L
Zhong Kui
SircPradaL
Zhong Kui
7,749
1,612
0
6,343
14,691
10,116
0
1,985
12,706
65,417
752
W
7,431
2,773
0
2,743
18,220
14,575
151
9,676
8,283
25,062
563
W
Neith
XNachoxsX
Neith
18,342
9,243
351
7,730
13,831
5,716
3,655
9,014
4,463
0
78,031
L
Athena
gdsbot1
Athena
12,034
3,581
0
4,654
19,726
9,869
0
6,590
13,064
57,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,869
Gold Earned
50,135
489
Minions Killed
485
0
Camps Cleared
0
1,506,911
Distance Traveled
1,665,624
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,821
601
116
6
0
403,136
1
L
Maui
8,087
449
37
2
0
287,362
1
W
Tiamat
9,953
553
123
7
0
310,176
3
W
Chang'e
9,588
533
110
6
0
326,233
1
L
Yu Huang
9,404
522
118
7
0
288,838
3
L
Guan Yu
9,761
542
138
8
0
286,461
5
L
Zhong Kui
8,532
474
113
6
0
293,046
3
W
Ymir
9,077
504
24
1
0
323,767
6
W
Neith
10,696
594
112
6
0
302,312
2
L
Athena
8,085
449
83
5
0
351,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role