Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Charcoals
Arachne
Level 99
God Stats
0W - 1L
1,148 SR
Queue Stats
13W - 8L
1,638 Elo+
Party 1
Izanami
Izanami
Roc_23shot
Izanami
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Team Averages
Level 45
1,383 SR
1,546 Elo+

VS

Team Averages
Level 109
1,413 SR
1,301 Elo+
Aphrodite
Aphrodite
Bobby141Qc
Aphrodite
Level 125
God Stats
3W - 4L
1,428 SR
Queue Stats
114W - 181L
1,330 Elo+
Party 2
Jormungandr
Jormungandr
Cap-moose
Jormungandr
Level 109
God Stats
1W - 4L
1,321 SR
Queue Stats
56W - 90L
1,294 Elo+
Party 2
Izanami
Izanami
GouletBoys
Izanami
Level 93
God Stats
6W - 8L
1,491 SR
Queue Stats
105W - 170L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 5 / 0
6,848
571
7,259
16,105
18,273
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Charcoals
Arachne
10
0 / 8 / 0
6,783
565
5,289
13,619
8,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Roc_23shot
Izanami
12
0 / 6 / 0
6,981
582
8,438
10,709
5,243
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bobby141Qc
Aphrodite
14
5 / 0 / 14
9,456
788
10,698
11,382
6,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
Cap-moose
Jormungandr
13
5 / 0 / 14
9,229
769
9,905
11,838
12,210
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
GouletBoys
Izanami
15
9 / 0 / 10
10,094
841
13,687
10,211
4,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
57
0
Kills
19
19
Deaths
0
0
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
5
0
0
W
Aphrodite
Bobby141Qc
Aphrodite
5
0
14
12
W
Jormungandr
Cap-moose
Jormungandr
5
0
14
12
L
Arachne
Charcoals
Arachne
0
8
0
0
W
Izanami
GouletBoys
Izanami
9
0
10
14
L
Izanami
Roc_23shot
Izanami
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,986
Damage
34,290
40,433
Taken
33,431
32,113
Mitigated
23,244
2,594
Healing
18,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
7,259
250
0
642
16,105
18,273
0
7,405
8,700
21,149
0
W
Aphrodite
Bobby141Qc
Aphrodite
10,698
772
8,449
7,974
11,382
6,309
623
3,343
8,039
33,116
0
W
Jormungandr
Cap-moose
Jormungandr
9,905
2,236
0
633
11,838
12,210
365
1,507
10,331
27,801
0
L
Arachne
Charcoals
Arachne
5,289
2,972
0
751
13,619
8,597
0
7,517
6,102
0
14,443
W
Izanami
GouletBoys
Izanami
13,687
9,329
0
1,477
10,211
4,725
1,517
2,878
7,333
0
35,177
L
Izanami
Roc_23shot
Izanami
8,438
5,715
0
1,201
10,709
5,243
0
6,058
4,651
0
31,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,612
Gold Earned
28,779
87
Minions Killed
143
3
Camps Cleared
4
588,437
Distance Traveled
645,969
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,848
571
7
1
0
226,679
4
W
Aphrodite
9,456
788
63
5
4
226,018
0
W
Jormungandr
9,229
769
29
2
0
218,109
3
L
Arachne
6,783
565
33
3
2
180,167
0
W
Izanami
10,094
841
51
4
0
201,842
0
L
Izanami
6,981
582
47
4
1
181,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role