Player Matchup

Chronos
Chronos
 
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
BaRRaKouZe
Vamana
Level 160
God Stats
3W - 2L
1,576 SR
Queue Stats
98W - 106L
1,583 Elo+
Party 1
Yemoja
Yemoja
Flequillosa
Yemoja
Level 160
God Stats
3W - 2L
1,556 SR
Queue Stats
188W - 162L
1,617 Elo+
Party 1
Thoth
Thoth
Warcrizzle
Thoth
Level 160
God Stats
2W - 0L
1,503 SR
Queue Stats
33W - 19L
1,652 Elo+
Party 2
Gilgamesh
Gilgamesh
robi1283
Gilgamesh
Level 121
God Stats
1W - 1L
1,270 SR
Queue Stats
139W - 110L
1,627 Elo+
Solo
Team Averages
Level 152
1,481 SR
1,596 Elo+

VS

Team Averages
Level 142
1,376 SR
1,587 Elo+
Ah Muzen Cab
Ah Muzen Cab
BillyBigThighs
Ah Muzen Cab
Level 128
God Stats
3W - 1L
1,716 SR
Queue Stats
52W - 43L
1,566 Elo+
Solo
Scylla
Scylla
Elvis96
Scylla
Level 160
God Stats
4W - 13L
1,333 SR
Queue Stats
619W - 641L
1,504 Elo+
Solo
Anhur
Anhur
Feelingadc
Anhur
Level 145
God Stats
0W - 2L
1,433 SR
Queue Stats
108W - 85L
1,565 Elo+
Solo
Yemoja
Yemoja
Sane4ekkLD
Yemoja
Level 139
God Stats
0W - 1L
1,131 SR
Queue Stats
10W - 6L
1,732 Elo+
Solo
Yu Huang
Yu Huang
WidestDestroyer
Yu Huang
Level 137
God Stats
3W - 9L
1,264 SR
Queue Stats
382W - 424L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
2 / 2 / 11
9,490
730
6,928
17,457
8,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vamana
BaRRaKouZe
Vamana
18
5 / 1 / 10
11,082
852
16,636
18,902
18,527
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Yemoja
14
1 / 2 / 12
8,881
683
3,902
14,173
13,681
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
18
7 / 1 / 9
10,542
811
20,365
9,064
4,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
robi1283
Gilgamesh
17
3 / 3 / 13
10,664
820
10,679
16,230
10,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BillyBigThighs
Ah Muzen Cab
17
5 / 3 / 3
9,358
720
16,099
13,592
7,675
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Elvis96
Scylla
15
1 / 6 / 7
8,817
678
13,613
11,760
5,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
14
2 / 4 / 4
8,325
640
12,341
13,888
6,770
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Sane4ekkLD
Yemoja
14
0 / 3 / 8
8,084
622
2,118
13,240
11,460
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
15
1 / 2 / 6
8,320
640
12,512
11,518
5,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
37
18
Kills
9
9
Deaths
18
55
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
2
11
3.75
W
Vamana
BaRRaKouZe
Vamana
5
1
10
10
L
Ah Muzen Cab
BillyBigThighs
Ah Muzen Cab
5
3
3
2.17
L
Scylla
Elvis96
Scylla
1
6
7
0.75
L
Anhur
2
4
4
1
W
Yemoja
1
2
12
3.5
L
Yemoja
Sane4ekkLD
Yemoja
0
3
8
1.33
W
Thoth
7
1
9
11.5
L
Yu Huang
1
2
6
2
W
Gilgamesh
robi1283
Gilgamesh
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,510
Damage
56,683
75,826
Taken
63,998
55,063
Mitigated
37,321
38,254
Healing
27,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
6,928
1,464
0
4,575
17,457
8,104
3,279
8,444
9,013
27,672
0
W
Vamana
BaRRaKouZe
Vamana
16,636
5,922
2,279
6,312
18,902
18,527
968
4,406
14,496
2,920
30,704
L
Ah Muzen Cab
BillyBigThighs
Ah Muzen Cab
16,099
6,326
0
3,245
13,592
7,675
1,061
5,622
7,970
0
29,361
L
Scylla
Elvis96
Scylla
13,613
493
133
275
11,760
5,619
0
5,769
5,991
23,065
0
L
Anhur
12,341
5,354
186
1,897
13,888
6,770
759
6,953
6,935
0
27,267
W
Yemoja
3,902
501
9,774
3,866
14,173
13,681
892
4,749
9,424
8,892
0
L
Yemoja
Sane4ekkLD
Yemoja
2,118
424
12,450
5,166
13,240
11,460
0
7,693
5,547
5,422
0
W
Thoth
20,365
873
2,891
2,462
9,064
4,180
2,091
5,077
3,987
35,138
0
L
Yu Huang
12,512
322
1,934
2,142
11,518
5,797
204
7,249
4,269
24,192
0
W
Gilgamesh
robi1283
Gilgamesh
10,679
3,428
3,186
2,909
16,230
10,571
918
5,567
10,663
0
23,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,659
Gold Earned
42,904
163
Minions Killed
125
0
Camps Cleared
0
1,232,126
Distance Traveled
1,138,844
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,490
730
45
3
0
237,069
2
W
Vamana
11,082
852
47
4
0
269,474
4
L
Ah Muzen Cab
9,358
720
34
3
0
257,265
0
L
Scylla
8,817
678
28
2
0
202,343
0
L
Anhur
8,325
640
38
3
0
213,351
0
W
Yemoja
8,881
683
14
1
0
207,670
0
L
Yemoja
8,084
622
2
0
0
227,250
0
W
Thoth
10,542
811
25
2
0
261,102
1
L
Yu Huang
8,320
640
23
2
0
238,635
0
W
Gilgamesh
10,664
820
32
2
0
256,811
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role