Player Matchup

Neith
Neith
 
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
ArCh3Ro_o90
Cerberus
Level 126
God Stats
51W - 26L
1,646 SR
Queue Stats
285W - 315L
1,385 Elo+
Party 3
Awilix
Awilix
Brapooo
Awilix
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
230W - 238L
1,436 Elo+
Party 3
Chaac
Chaac
Steks1987
Chaac
Level 5
God Stats
2W - 4L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 3
Olorun
Olorun
bermes
Olorun
Level 147
God Stats
1W - 1L
1,766 SR
Queue Stats
86W - 73L
1,553 Elo+
Party 1
Team Averages
Level 82
1,582 SR
1,475 Elo+

VS

Team Averages
Level 83
1,483 SR
1,529 Elo+
Hachiman
Hachiman
Aesthix
Hachiman
Level 89
God Stats
2W - 4L
1,327 SR
Queue Stats
204W - 182L
1,605 Elo+
Solo
Mulan
Mulan
MisterSCO
Mulan
Level 139
God Stats
5W - 6L
1,634 SR
Queue Stats
362W - 354L
1,566 Elo+
Solo
Athena
Athena
Raybax13
Athena
Level 61
God Stats
39W - 36L
1,586 SR
Queue Stats
84W - 91L
1,491 Elo+
Party 2
Agni
Agni
SlowMoJ0o
Agni
Level 68
God Stats
5W - 9L
1,302 SR
Queue Stats
198W - 191L
1,462 Elo+
Solo
Loki
Loki
TheBestLokiii
Loki
Level 58
God Stats
20W - 25L
1,566 SR
Queue Stats
68W - 72L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
3 / 0 / 1
8,469
529
5,930
3,831
1,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Cerberus
ArCh3Ro_o90
Cerberus
12
3 / 0 / 0
7,391
462
4,307
9,169
8,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
Brapooo
Awilix
12
0 / 5 / 4
6,960
435
3,782
15,812
6,188
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Chaac
Steks1987
Chaac
11
0 / 8 / 0
6,584
412
4,676
14,103
8,391
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Olorun
bermes
Olorun
13
0 / 4 / 2
7,479
467
4,969
12,140
5,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Aesthix
Hachiman
14
2 / 1 / 2
8,833
552
6,409
8,826
3,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
MisterSCO
Mulan
17
9 / 0 / 2
10,962
685
15,833
16,236
13,665
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Athena
Raybax13
Athena
12
1 / 1 / 3
7,687
480
4,057
7,252
5,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Agni
14
0 / 3 / 1
8,352
522
2,169
11,429
4,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
5 / 1 / 3
9,111
569
6,888
10,126
4,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
6
Kills
17
17
Deaths
6
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
0
1
3.5
W
Hachiman
Aesthix
Hachiman
2
1
2
3
L
Cerberus
ArCh3Ro_o90
Cerberus
3
0
0
3
L
Awilix
Brapooo
Awilix
0
5
4
0.4
W
Mulan
MisterSCO
Mulan
9
0
2
10
W
Athena
Raybax13
Athena
1
1
3
2.5
W
Agni
0
3
1
0.17
L
Chaac
Steks1987
Chaac
0
8
0
0
W
5
1
3
6.5
L
Olorun
bermes
Olorun
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,664
Damage
35,356
55,055
Taken
53,869
30,605
Mitigated
30,890
18,588
Healing
22,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,930
2,475
0
1,869
3,831
1,886
0
1,017
2,814
0
75,852
W
Hachiman
Aesthix
Hachiman
6,409
3,091
0
3,557
8,826
3,607
0
4,094
4,732
0
81,679
L
Cerberus
ArCh3Ro_o90
Cerberus
4,307
183
0
3,967
9,169
8,987
0
1,922
7,247
27,716
0
L
Awilix
Brapooo
Awilix
3,782
1,617
0
5,581
15,812
6,188
0
1,846
13,966
0
48,033
W
Mulan
MisterSCO
Mulan
15,833
2,004
0
9,499
16,236
13,665
0
1,436
14,800
226
89,944
W
Athena
Raybax13
Athena
4,057
1,388
0
2,073
7,252
5,266
0
3,579
3,673
15,814
62
W
Agni
2,169
207
0
3,153
11,429
4,057
2,609
125
11,304
67,633
0
L
Chaac
Steks1987
Chaac
4,676
1,417
0
1,356
14,103
8,391
445
152
13,951
0
32,764
W
6,888
2,323
0
4,426
10,126
4,295
145
42
10,084
0
69,271
L
Olorun
bermes
Olorun
4,969
2,833
524
5,291
12,140
5,153
0
1,453
10,687
64,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,883
Gold Earned
44,945
450
Minions Killed
547
0
Camps Cleared
0
1,484,277
Distance Traveled
1,624,129
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,469
529
139
9
0
237,000
2
W
Hachiman
8,833
552
136
9
0
315,191
3
L
Cerberus
7,391
462
54
3
0
349,088
5
L
Awilix
6,960
435
77
5
0
336,402
8
W
Mulan
10,962
685
173
11
0
334,039
1
W
Athena
7,687
480
19
1
0
341,643
7
W
Agni
8,352
522
116
7
0
287,491
3
L
Chaac
6,584
412
64
4
0
278,712
1
W
Loki
9,111
569
103
6
0
345,765
6
L
Olorun
7,479
467
116
7
0
283,075
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role