Player Matchup

Kumbhakarna
Kumbhakarna
DuHenriques
Kumbhakarna
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,124 Elo+
Party 3
Fenrir
Fenrir
IrmaLucia23
Fenrir
Level 29
God Stats
3W - 9L
1,262 SR
Queue Stats
53W - 81L
1,154 Elo+
Party 3
Kukulkan
Kukulkan
PeleNB_
Kukulkan
Level 14
God Stats
1W - 4L
1,281 SR
Queue Stats
15W - 35L
949 Elo+
Party 3
Danzaburou
Danzaburou
SakuraOnSwitch
Danzaburou
Level 106
God Stats
3W - 5L
1,448 SR
Queue Stats
124W - 134L
1,415 Elo+
Solo
Guan Yu
Guan Yu
mannyhegame
Guan Yu
Level 43
God Stats
5W - 13L
1,184 SR
Queue Stats
104W - 155L
1,197 Elo+
Party 3
Team Averages
Level 47
1,335 SR
1,168 Elo+

VS

Team Averages
Level 88
1,408 SR
1,332 Elo+
Sylvanus
Sylvanus
Antique_Serpent
Sylvanus
Level 129
God Stats
14W - 13L
1,432 SR
Queue Stats
891W - 1,167L
1,353 Elo+
Party 1
Thor
Thor
FreeAgentDann
Thor
Level 127
God Stats
4W - 3L
1,429 SR
Queue Stats
102W - 107L
1,340 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JeonLetiii
Morgan Le Fay
Level 85
God Stats
9W - 14L
1,382 SR
Queue Stats
416W - 596L
1,350 Elo+
Party 1
Izanami
Izanami
Neldrus
Izanami
Level 17
God Stats
2W - 3L
1,300 SR
Queue Stats
27W - 42L
1,304 Elo+
Party 2
Cu Chulainn
Cu Chulainn
curvecar
Cu Chulainn
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 95L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DuHenriques
Kumbhakarna
12
0 / 3 / 2
6,902
363
2,556
12,956
11,052
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
14
1 / 3 / 1
8,390
442
3,891
15,406
7,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
PeleNB_
Kukulkan
14
2 / 4 / 0
8,443
444
4,196
10,765
4,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
SakuraOnSwitch
Danzaburou
14
1 / 5 / 0
8,626
454
6,185
14,709
5,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
mannyhegame
Guan Yu
15
2 / 1 / 1
9,004
474
7,309
12,670
16,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
5 / 0 / 5
9,389
494
6,980
8,378
7,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
2 / 3 / 6
9,092
479
10,241
14,516
6,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
JeonLetiii
Morgan Le Fay
18
5 / 0 / 5
11,041
581
12,108
6,031
3,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Neldrus
Izanami
17
3 / 1 / 5
10,411
548
9,151
8,888
3,561
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
curvecar
Cu Chulainn
16
1 / 3 / 2
10,081
531
10,776
17,508
15,741
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
6
Kills
16
16
Deaths
7
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
5
0
5
7.5
L
Kumbhakarna
DuHenriques
Kumbhakarna
0
3
2
0.33
W
2
3
6
1.67
L
Fenrir
1
3
1
0.5
W
Morgan Le Fay
JeonLetiii
Morgan Le Fay
5
0
5
7.5
W
Izanami
Neldrus
Izanami
3
1
5
5.5
L
Kukulkan
PeleNB_
Kukulkan
2
4
0
0.5
L
Danzaburou
SakuraOnSwitch
Danzaburou
1
5
0
0.2
W
Cu Chulainn
curvecar
Cu Chulainn
1
3
2
0.67
L
Guan Yu
mannyhegame
Guan Yu
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,137
Damage
49,256
66,506
Taken
55,321
45,467
Mitigated
36,291
11,223
Healing
13,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
6,980
1,494
1,490
3,592
8,378
7,829
0
2,792
5,586
35,033
18,108
L
Kumbhakarna
DuHenriques
Kumbhakarna
2,556
246
0
640
12,956
11,052
0
4,494
8,462
15,372
0
W
10,241
4,187
0
353
14,516
6,076
0
1,125
13,303
0
83,406
L
Fenrir
3,891
446
0
1,837
15,406
7,383
0
4,431
10,975
0
72,075
W
Morgan Le Fay
JeonLetiii
Morgan Le Fay
12,108
1,902
0
905
6,031
3,084
49
768
5,263
95,113
0
W
Izanami
Neldrus
Izanami
9,151
5,415
140
2,039
8,888
3,561
3,786
172
8,716
0
89,944
L
Kukulkan
PeleNB_
Kukulkan
4,196
543
0
750
10,765
4,787
0
3,994
6,771
58,849
0
L
Danzaburou
SakuraOnSwitch
Danzaburou
6,185
1,451
0
3,269
14,709
5,473
860
2,655
12,054
0
74,006
W
Cu Chulainn
curvecar
Cu Chulainn
10,776
2,303
254
4,428
17,508
15,741
575
1,895
14,859
0
76,163
L
Guan Yu
mannyhegame
Guan Yu
7,309
1,073
514
4,213
12,670
16,772
0
2,622
10,048
0
61,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,365
Gold Earned
50,014
465
Minions Killed
608
0
Camps Cleared
0
1,794,001
Distance Traveled
1,788,250
18
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,389
494
98
5
0
332,149
7
L
Kumbhakarna
6,902
363
40
2
0
372,993
7
W
Thor
9,092
479
108
6
0
360,437
6
L
Fenrir
8,390
442
113
6
0
407,140
2
W
Morgan Le Fay
11,041
581
141
7
0
417,183
8
W
Izanami
10,411
548
148
8
0
332,026
5
L
Kukulkan
8,443
444
96
5
0
330,764
1
L
Danzaburou
8,626
454
122
6
0
291,979
3
W
Cu Chulainn
10,081
531
113
6
0
346,455
5
L
Guan Yu
9,004
474
94
5
0
391,125
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role