Player Matchup

Khepri
Khepri
Dr Aerial
Khepri
Level 124
God Stats
1W - 0L
1,676 SR
Queue Stats
142W - 111L
1,490 Elo+
Party 1
Terra
Terra
KingRicketYT
Terra
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 74L
1,367 Elo+
Party 1
Freya
Freya
Nuclearpotato65
Freya
Level 107
God Stats
5W - 2L
1,712 SR
Queue Stats
152W - 97L
1,529 Elo+
Party 1
Heimdallr
Heimdallr
OrZo Shift
Heimdallr
Level 157
God Stats
5W - 3L
1,687 SR
Queue Stats
404W - 299L
1,598 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SmallsJohnson69
Ah Muzen Cab
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
186W - 166L
1,511 Elo+
Party 1
Team Averages
Level 125
1,615 SR
1,499 Elo+

VS

Team Averages
Level 50
1,512 SR
1,504 Elo+
Serqet
Serqet
 
Serqet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Mixedup08
Ravana
Level 29
God Stats
1W - 1L
1,848 SR
Queue Stats
88W - 93L
1,439 Elo+
Solo
Horus
Horus
Sheekness
Horus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 26L
1,223 Elo+
Solo
Sol
Sol
discreet365brick
Sol
Level 29
God Stats
0W - 1L
1,211 SR
Queue Stats
42W - 39L
1,562 Elo+
Solo
Zhong Kui
Zhong Kui
r3aper11
Zhong Kui
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 59L
1,798 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Dr Aerial
Khepri
12
0 / 3 / 17
7,971
797
4,585
12,086
13,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 0 / 21
8,051
805
3,184
9,960
10,020
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
3 / 1 / 18
8,487
849
10,554
11,087
6,441
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
OrZo Shift
Heimdallr
15
6 / 0 / 17
8,655
866
16,155
9,110
5,158
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
SmallsJohnson69
Ah Muzen Cab
16
13 / 1 / 9
9,774
977
17,512
3,691
2,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
0 / 3 / 4
6,406
641
6,030
9,487
10,306
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ravana
Mixedup08
Ravana
14
1 / 4 / 4
6,826
683
5,317
9,416
6,851
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
Sheekness
Horus
9
0 / 9 / 2
6,288
629
1,532
16,823
15,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 2 / 2
7,147
715
9,796
8,745
3,980
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
r3aper11
Zhong Kui
14
3 / 5 / 2
7,930
793
10,800
12,664
10,896
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
19
23
Kills
5
5
Deaths
23
82
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
3
4
0.67
W
Khepri
Dr Aerial
Khepri
0
3
17
2.83
W
1
0
21
11.5
L
Ravana
Mixedup08
Ravana
1
4
4
0.75
W
3
1
18
12
W
Heimdallr
OrZo Shift
Heimdallr
6
0
17
14.5
L
Horus
Sheekness
Horus
0
9
2
0.11
W
Ah Muzen Cab
SmallsJohnson69
Ah Muzen Cab
13
1
9
17.5
L
1
2
2
1
L
Zhong Kui
r3aper11
Zhong Kui
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,990
Damage
33,475
45,934
Taken
57,135
38,109
Mitigated
47,891
22,606
Healing
18,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
6,030
1,181
1,393
1,852
9,487
10,306
0
3,100
6,387
0
8,153
W
Khepri
Dr Aerial
Khepri
4,585
204
1,355
2,040
12,086
13,869
105
5,116
6,580
7,175
0
W
3,184
481
4,992
3,635
9,960
10,020
478
5,420
4,331
6,803
0
L
Ravana
Mixedup08
Ravana
5,317
937
1,273
2,174
9,416
6,851
0
4,059
5,357
0
8,875
W
10,554
4,829
1,022
4,626
11,087
6,441
688
3,469
7,514
19,884
0
W
Heimdallr
OrZo Shift
Heimdallr
16,155
9,565
1,678
1,816
9,110
5,158
1,135
4,945
3,998
0
27,393
L
Horus
Sheekness
Horus
1,532
581
672
1,376
16,823
15,858
0
4,118
12,705
0
4,844
W
Ah Muzen Cab
SmallsJohnson69
Ah Muzen Cab
17,512
7,274
831
611
3,691
2,621
2,034
1,646
2,045
0
36,912
L
9,796
3,162
1,190
4,066
8,745
3,980
87
2,741
6,004
32,307
0
L
Zhong Kui
r3aper11
Zhong Kui
10,800
441
124
4,018
12,664
10,896
245
4,305
8,359
19,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,938
Gold Earned
34,597
105
Minions Killed
108
0
Camps Cleared
0
985,519
Distance Traveled
805,652
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,406
641
7
1
0
182,996
3
W
Khepri
7,971
797
8
1
0
177,103
0
W
Terra
8,051
805
10
1
0
214,960
1
L
Ravana
6,826
683
8
1
0
165,293
0
W
Freya
8,487
849
16
2
0
195,034
0
W
Heimdallr
8,655
866
28
3
0
207,555
1
L
Horus
6,288
629
11
1
0
146,664
1
W
Ah Muzen Cab
9,774
977
43
4
0
190,867
0
L
Sol
7,147
715
58
6
0
152,437
0
L
Zhong Kui
7,930
793
24
2
0
158,262
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role