Player Matchup

Ah Muzen Cab
Ah Muzen Cab
H2FLO1976
Ah Muzen Cab
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 62L
1,287 Elo+
Solo
Tiamat
Tiamat
MouldyAtom
Tiamat
Level 48
God Stats
0W - 5L
1,500 SR
Queue Stats
22W - 40L
1,261 Elo+
Solo
Loki
Loki
OneB88bH88ker
Loki
Level 107
God Stats
4W - 10L
1,315 SR
Queue Stats
450W - 493L
1,361 Elo+
Solo
Heimdallr
Heimdallr
kidkjaybio
Heimdallr
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 31L
1,152 Elo+
Party 1
Cabrakan
Cabrakan
ude2017
Cabrakan
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,167 Elo+
Party 1
Team Averages
Level 50
1,463 SR
1,246 Elo+

VS

Team Averages
Level 72
1,477 SR
1,332 Elo+
Nu Wa
Nu Wa
Curllionaire
Nu Wa
Level 49
God Stats
8W - 7L
1,542 SR
Queue Stats
60W - 60L
1,385 Elo+
Party 2
Vulcan
Vulcan
DonScarleon
Vulcan
Level 89
God Stats
13W - 16L
1,504 SR
Queue Stats
63W - 61L
1,388 Elo+
Party 2
Athena
Athena
HellzBellzxoxo
Athena
Level 66
God Stats
4W - 4L
1,471 SR
Queue Stats
157W - 173L
1,259 Elo+
Solo
Cliodhna
Cliodhna
MonDzl
Cliodhna
Level 95
God Stats
9W - 12L
1,417 SR
Queue Stats
123W - 141L
1,278 Elo+
Solo
Izanami
Izanami
bEAsSStu
Izanami
Level 61
God Stats
70W - 59L
1,449 SR
Queue Stats
270W - 302L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
H2FLO1976
Ah Muzen Cab
12
6 / 2 / 1
7,650
478
9,850
7,209
2,873
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Tiamat
MouldyAtom
Tiamat
12
2 / 2 / 3
6,818
426
4,189
11,134
6,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 2 / 3
7,312
457
7,126
11,983
4,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
kidkjaybio
Heimdallr
8
1 / 8 / 5
6,168
386
8,301
13,045
5,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
ude2017
Cabrakan
6
0 / 4 / 3
5,395
337
1,297
8,748
4,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
8,386
524
1,808
6,091
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Vulcan
16
4 / 1 / 1
9,855
616
7,080
6,484
4,059
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 6 / 4
8,435
527
6,314
16,183
15,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
MonDzl
Cliodhna
14
6 / 2 / 4
8,796
550
12,574
14,618
6,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Izanami
bEAsSStu
Izanami
12
3 / 2 / 2
7,872
492
5,619
8,497
3,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
30
13
Kills
18
18
Deaths
13
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
W
Vulcan
4
1
1
4.5
L
Ah Muzen Cab
H2FLO1976
Ah Muzen Cab
6
2
1
3.25
W
3
6
4
0.83
W
Cliodhna
MonDzl
Cliodhna
6
2
4
4
L
Tiamat
MouldyAtom
Tiamat
2
2
3
1.75
L
4
2
3
2.75
W
Izanami
bEAsSStu
Izanami
3
2
2
2
L
Heimdallr
kidkjaybio
Heimdallr
1
8
5
0.44
L
Cabrakan
ude2017
Cabrakan
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,763
Damage
33,395
52,119
Taken
51,873
23,707
Mitigated
31,857
9,297
Healing
10,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,808
557
0
0
6,091
2,127
2,521
1,423
4,668
38,131
0
W
Vulcan
7,080
2,198
71
329
6,484
4,059
3,159
428
6,056
65,340
0
L
Ah Muzen Cab
H2FLO1976
Ah Muzen Cab
9,850
3,413
0
948
7,209
2,873
950
1,750
5,459
0
49,464
W
6,314
1,758
0
1,263
16,183
15,238
762
1,113
15,070
26,543
0
W
Cliodhna
MonDzl
Cliodhna
12,574
2,974
0
7,397
14,618
6,607
864
1,470
13,148
28
76,013
L
Tiamat
MouldyAtom
Tiamat
4,189
685
0
3,623
11,134
6,314
259
3,521
7,613
34,625
0
L
7,126
2,116
0
3,195
11,983
4,722
0
3,537
8,446
0
47,156
W
Izanami
bEAsSStu
Izanami
5,619
3,689
0
1,297
8,497
3,826
1,373
1,052
7,445
0
55,099
L
Heimdallr
kidkjaybio
Heimdallr
8,301
4,947
0
1,078
13,045
5,242
208
5,498
7,547
0
28,190
L
Cabrakan
ude2017
Cabrakan
1,297
230
0
453
8,748
4,556
0
924
7,824
7,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,343
Gold Earned
43,344
235
Minions Killed
457
0
Camps Cleared
0
1,357,129
Distance Traveled
1,559,296
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,386
524
58
4
0
268,183
0
W
Vulcan
9,855
616
132
8
0
286,587
2
L
Ah Muzen Cab
7,650
478
65
4
0
286,135
4
W
Athena
8,435
527
47
3
0
355,571
1
W
Cliodhna
8,796
550
117
7
0
396,033
6
L
Tiamat
6,818
426
47
3
0
278,088
1
L
Loki
7,312
457
77
5
0
311,109
1
W
Izanami
7,872
492
103
6
0
252,922
0
L
Heimdallr
6,168
386
32
2
0
250,496
0
L
Cabrakan
5,395
337
14
1
0
231,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role