Player Matchup

Kukulkan
Kukulkan
ImNotChrisRock
Kukulkan
Level 160
God Stats
27W - 35L
1,480 SR
Queue Stats
1,509W - 1,275L
1,594 Elo+
Solo
Ymir
Ymir
TheJoeBreezy
Ymir
Level 125
God Stats
2W - 6L
1,397 SR
Queue Stats
134W - 167L
1,599 Elo+
Solo
Neith
Neith
Z UNSTOPPABLE Z
Neith
Level 114
God Stats
97W - 112L
1,572 SR
Queue Stats
183W - 205L
1,608 Elo+
Solo
Team Averages
Level 133
1,483 SR
1,600 Elo+

VS

Team Averages
Level 105
1,795 SR
1,750 Elo+
Mulan
Mulan
AlertPegasus
Mulan
Level 157
God Stats
3W - 0L
1,736 SR
Queue Stats
174W - 63L
1,810 Elo+
Party 1
Erlang Shen
Erlang Shen
SimpForGurls
Erlang Shen
Level 33
God Stats
6W - 0L
1,962 SR
Queue Stats
144W - 54L
1,750 Elo+
Party 1
Ares
Ares
cloud-snake92
Ares
Level 126
God Stats
5W - 2L
1,688 SR
Queue Stats
318W - 178L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
9
1 / 3 / 1
6,534
653
4,582
5,978
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 2
7,438
744
4,731
11,188
11,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 3 / 2
7,157
716
11,827
8,906
3,657
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 2
7,620
762
9,433
12,373
12,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Erlang Shen
SimpForGurls
Erlang Shen
12
2 / 1 / 4
7,484
748
9,606
12,189
7,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 1 / 4
8,020
802
3,994
8,055
7,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
3
Kills
6
6
Deaths
3
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
L
Kukulkan
1
3
1
0.5
W
Erlang Shen
SimpForGurls
Erlang Shen
2
1
4
4
L
1
0
2
2
L
1
3
2
0.67
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,140
Damage
23,033
26,072
Taken
32,617
17,287
Mitigated
27,036
6,560
Healing
10,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,433
1,152
0
5,613
12,373
12,546
401
4,882
7,491
0
28,400
L
Kukulkan
4,582
964
0
540
5,978
2,033
0
855
4,994
20,341
0
W
Erlang Shen
SimpForGurls
Erlang Shen
9,606
4,459
0
3,100
12,189
7,240
1,166
2,972
9,217
0
35,160
L
4,731
1,618
0
2,853
11,188
11,597
0
1,697
8,803
15,778
0
L
11,827
4,476
225
2,942
8,906
3,657
0
1,709
7,117
0
28,740
W
3,994
28
0
2,036
8,055
7,250
0
1,827
6,228
11,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,129
Gold Earned
23,124
111
Minions Killed
99
5
Camps Cleared
4
525,498
Distance Traveled
606,614
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,620
762
41
4
3
203,707
3
L
Kukulkan
6,534
653
35
4
2
158,500
2
W
Erlang Shen
7,484
748
42
4
1
204,107
2
L
Ymir
7,438
744
20
2
1
200,129
2
L
Neith
7,157
716
56
6
2
166,869
2
W
Ares
8,020
802
16
2
0
198,800
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role