Player Matchup

Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Motoyasu
Heimdallr
Level 95
God Stats
2W - 1L
1,283 SR
Queue Stats
139W - 115L
1,493 Elo+
Solo
Lancelot
Lancelot
hellj7mper
Lancelot
Level 125
God Stats
2W - 1L
1,298 SR
Queue Stats
125W - 100L
1,472 Elo+
Solo
Mulan
Mulan
koln09
Mulan
Level 87
God Stats
1W - 1L
1,273 SR
Queue Stats
42W - 45L
1,499 Elo+
Solo
Yu Huang
Yu Huang
wh1ther0se
Yu Huang
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,509 Elo+
Solo
Team Averages
Level 111
1,371 SR
1,495 Elo+

VS

Team Averages
Level 61
1,546 SR
1,488 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Geminis88
Khepri
Level 47
God Stats
2W - 2L
1,732 SR
Queue Stats
78W - 91L
1,438 Elo+
Solo
Nox
Nox
LOL Emo Pirate
Nox
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
MindlessDecay
Neith
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Agni
Agni
ihateusernames3
Agni
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
9 / 1 / 13
10,383
865
16,495
11,078
4,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
Motoyasu
Heimdallr
18
6 / 1 / 18
10,492
874
13,800
9,507
5,305
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Lancelot
hellj7mper
Lancelot
14
3 / 2 / 14
8,834
736
6,025
9,449
5,914
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
koln09
Mulan
13
1 / 5 / 14
8,611
718
10,306
14,562
9,701
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yu Huang
wh1ther0se
Yu Huang
18
9 / 0 / 13
10,855
905
12,470
6,413
3,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
5 / 5 / 0
8,084
674
7,981
9,445
4,399
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
Geminis88
Khepri
12
0 / 7 / 5
7,171
598
4,641
20,140
21,807
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 6 / 7
7,457
621
5,814
11,556
6,262
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 6 / 0
7,968
664
11,633
13,336
6,730
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
0 / 4 / 4
7,617
635
4,104
9,045
4,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
25
28
Kills
9
9
Deaths
28
72
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
9
1
13
15.5
L
Danzaburou
 
Danzaburou
5
5
0
1
L
Khepri
Geminis88
Khepri
0
7
5
0.36
L
0
6
7
0.58
L
4
6
0
0.67
W
Heimdallr
Motoyasu
Heimdallr
6
1
18
15
W
Lancelot
hellj7mper
Lancelot
3
2
14
5
L
0
4
4
0.5
W
Mulan
koln09
Mulan
1
5
14
1.6
W
Yu Huang
wh1ther0se
Yu Huang
9
0
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,096
Damage
34,173
51,009
Taken
63,522
28,855
Mitigated
43,622
23,387
Healing
11,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
16,495
4,663
2,223
6,261
11,078
4,673
2,200
3,431
7,647
30,796
0
L
Danzaburou
 
Danzaburou
7,981
3,309
0
1,308
9,445
4,399
0
4,121
5,224
0
16,357
L
Khepri
Geminis88
Khepri
4,641
165
1,043
2,180
20,140
21,807
0
6,967
12,890
9,794
0
L
5,814
664
487
940
11,556
6,262
0
5,935
5,263
14,087
0
L
11,633
3,343
648
2,804
13,336
6,730
0
6,812
6,174
0
22,393
W
Heimdallr
Motoyasu
Heimdallr
13,800
3,238
1,783
2,546
9,507
5,305
2,311
2,817
6,690
0
30,661
W
Lancelot
hellj7mper
Lancelot
6,025
765
64
1,041
9,449
5,914
1,100
3,546
5,903
0
9,518
L
4,104
696
625
1,024
9,045
4,424
0
3,862
5,001
14,616
0
W
Mulan
koln09
Mulan
10,306
2,752
1,265
4,139
14,562
9,701
593
3,480
11,082
0
19,106
W
Yu Huang
wh1ther0se
Yu Huang
12,470
510
1,748
2,317
6,413
3,262
1,027
1,285
5,128
27,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,175
Gold Earned
38,297
117
Minions Killed
88
0
Camps Cleared
0
1,153,148
Distance Traveled
914,345
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,383
865
29
2
0
225,800
1
L
Danzaburou
8,084
674
17
1
0
139,445
1
L
Khepri
7,171
598
4
0
0
205,340
0
L
Nox
7,457
621
16
1
0
199,330
0
L
Neith
7,968
664
19
2
0
166,882
0
W
Heimdallr
10,492
874
29
2
0
223,473
0
W
Lancelot
8,834
736
5
0
0
235,833
0
L
Agni
7,617
635
32
3
0
203,348
0
W
Mulan
8,611
718
18
2
0
208,842
0
W
Yu Huang
10,855
905
36
3
0
259,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role