Player Matchup

Bellona
Bellona
 
Bellona
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
King_bad_mawler
Ishtar
Level 131
God Stats
1W - 0L
1,480 SR
Queue Stats
10W - 4L
1,602 Elo+
Party 1
Tiamat
Tiamat
Quikstryker
Tiamat
Level 18
God Stats
2W - 0L
1,387 SR
Queue Stats
6W - 0L
1,754 Elo+
Party 1
Cthulhu
Cthulhu
SailorGuppy
Cthulhu
Level 106
God Stats
2W - 1L
1,828 SR
Queue Stats
18W - 9L
1,699 Elo+
Party 1
Arachne
Arachne
knifing12345
Arachne
Level 76
God Stats
2W - 0L
1,304 SR
Queue Stats
7W - 3L
1,635 Elo+
Party 1
Team Averages
Level 96
1,500 SR
1,638 Elo+

VS

Team Averages
Level 38
1,582 SR
1,308 Elo+
Scylla
Scylla
Bussayboy212
Scylla
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,355 Elo+
Party 2
Amaterasu
Amaterasu
DeRpYbUbBlEs25
Amaterasu
Level 70
God Stats
0W - 2L
1,451 SR
Queue Stats
0W - 2L
1,205 Elo+
Party 2
Neith
Neith
Lions-R-The-SHIZ
Neith
Level 66
God Stats
5W - 2L
1,921 SR
Queue Stats
352W - 387L
1,404 Elo+
Party 3
Awilix
Awilix
awilixbussyyyyyy
Awilix
Level 1
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 26L
1,205 Elo+
Party 2
Cerberus
Cerberus
natertator14
Cerberus
Level 49
God Stats
2W - 2L
1,538 SR
Queue Stats
222W - 279L
1,370 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
0 / 3 / 0
8,016
501
7,462
12,913
11,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 0 / 3
8,130
508
7,882
6,353
2,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Tiamat
13
0 / 2 / 3
7,678
480
4,357
10,445
5,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
SailorGuppy
Cthulhu
13
2 / 1 / 4
7,586
474
8,643
11,518
9,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Arachne
knifing12345
Arachne
13
7 / 4 / 0
8,704
544
7,875
12,900
5,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
3 / 4 / 2
8,413
526
8,499
12,170
5,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
DeRpYbUbBlEs25
Amaterasu
15
1 / 0 / 2
8,292
518
8,305
11,735
11,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 2 / 0
6,810
426
4,106
8,746
4,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
2 / 4 / 2
6,580
411
3,541
9,028
3,164
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
natertator14
Cerberus
12
2 / 1 / 2
7,933
496
3,998
12,177
11,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
10
Kills
10
10
Deaths
11
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
3
0
0
L
Scylla
3
4
2
1
L
Amaterasu
DeRpYbUbBlEs25
Amaterasu
1
0
2
2
W
1
0
3
2.5
L
2
2
0
1
W
Tiamat
0
2
3
0.75
W
Cthulhu
SailorGuppy
Cthulhu
2
1
4
4
L
2
4
2
0.75
W
Arachne
knifing12345
Arachne
7
4
0
1.75
L
Cerberus
natertator14
Cerberus
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,219
Damage
28,449
54,129
Taken
53,856
35,039
Mitigated
35,638
14,243
Healing
12,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,462
3,619
0
5,168
12,913
11,808
756
687
12,186
0
53,180
L
Scylla
8,499
1,254
0
750
12,170
5,228
840
6,306
5,674
60,495
0
L
Amaterasu
DeRpYbUbBlEs25
Amaterasu
8,305
4,010
0
4,115
11,735
11,023
1,266
279
11,409
0
52,659
W
7,882
3,828
0
1,539
6,353
2,803
792
1,979
4,370
0
66,781
L
4,106
1,604
643
2,441
8,746
4,436
360
2,102
6,245
0
47,682
W
Tiamat
4,357
831
0
3,526
10,445
5,973
894
4,122
6,033
50,580
0
W
Cthulhu
SailorGuppy
Cthulhu
8,643
681
422
2,233
11,518
9,319
914
1,990
9,521
37,408
0
L
3,541
1,779
0
740
9,028
3,164
0
1,249
7,105
0
29,549
W
Arachne
knifing12345
Arachne
7,875
5,450
0
1,355
12,900
5,136
0
3,075
9,677
0
42,827
L
Cerberus
natertator14
Cerberus
3,998
346
258
3,218
12,177
11,787
150
2,008
9,832
28,465
2,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,114
Gold Earned
38,028
393
Minions Killed
420
0
Camps Cleared
0
1,546,078
Distance Traveled
1,408,303
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,016
501
90
6
0
271,750
0
L
Scylla
8,413
526
120
8
0
282,483
4
L
Amaterasu
8,292
518
100
6
0
339,041
5
W
Ishtar
8,130
508
119
7
0
288,925
1
L
Neith
6,810
426
87
5
0
249,111
3
W
Tiamat
7,678
480
71
4
0
281,064
1
W
Cthulhu
7,586
474
55
3
0
322,060
2
L
Awilix
6,580
411
61
4
0
223,671
2
W
Arachne
8,704
544
58
4
0
382,279
2
L
Cerberus
7,933
496
52
3
0
313,997
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role