Player Matchup

Chaac
Chaac
Platinum III
 
Chaac
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Loki
Loki
Diamond IV
ReapDeCorde
Loki
Diamond IV
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 78L
2,141 MMR
Party 1
Khepri
Khepri
Platinum III
Renikeben
Khepri
Platinum III
Level 158
God Stats
2W - 1L
1,549 SR
Queue Stats
147W - 145L
1,909 MMR
Solo
Gilgamesh
Gilgamesh
Diamond III
SheTookDaKids
Gilgamesh
Diamond III
Level 47
God Stats
5W - 0L
1,770 SR
Queue Stats
56W - 29L
2,262 MMR
Party 1
Sol
Sol
Platinum V
Wiçked
Sol
Platinum V
Level 158
God Stats
4W - 1L
1,688 SR
Queue Stats
66W - 55L
1,957 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 121
1,601 SR
1,954 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 154
1,509 SR
1,826 MMR
The Morrigan
The Morrigan
Masters
 
The Morrigan
Masters
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Platinum II
 
Sylvanus
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Platinum IV
Generic
Ullr
Platinum IV
Level 145
God Stats
2W - 4L
1,390 SR
Queue Stats
146W - 137L
1,802 MMR
Solo
Lancelot
Lancelot
Platinum I
TaiisukeTB
Lancelot
Platinum I
Level 157
God Stats
0W - 1L
1,531 SR
Queue Stats
114W - 105L
2,121 MMR
Solo
Mulan
Mulan
Diamond II
ThiccestKayak
Mulan
Diamond II
Level 157
God Stats
1W - 3L
1,625 SR
Queue Stats
224W - 207L
2,206 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
2 / 0 / 2
9,141
609
18,442
17,015
18,478
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 0 / 3
9,085
606
10,380
9,283
4,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Khepri
Renikeben
Khepri
12
1 / 0 / 6
8,185
546
4,282
8,323
6,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
SheTookDaKids
Gilgamesh
13
4 / 0 / 2
8,143
543
6,526
10,888
5,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sol
14
3 / 0 / 1
8,700
580
8,895
8,821
4,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
HadesGuan YuKali

VS

Bans
ThorJanusAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
0 / 1 / 0
7,137
476
6,805
7,160
3,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
 
Sylvanus
11
0 / 1 / 0
6,955
464
4,301
13,635
11,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Ullr
Generic
Ullr
11
0 / 6 / 0
6,532
435
4,969
12,181
4,424
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
TaiisukeTB
Lancelot
12
0 / 4 / 0
6,628
442
2,614
14,930
6,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
0 / 2 / 0
7,345
490
9,232
18,450
20,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
14
Kills
0
0
Deaths
14
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
2
3
L
The Morrigan
 
The Morrigan
0
1
0
0
L
Sylvanus
 
Sylvanus
0
1
0
0
L
Ullr
Generic
Ullr
0
6
0
0
W
4
0
3
5.5
W
Khepri
Renikeben
Khepri
1
0
6
4
W
Gilgamesh
SheTookDaKids
Gilgamesh
4
0
2
5
L
Lancelot
TaiisukeTB
Lancelot
0
4
0
0
L
0
2
0
0
W
Sol
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,525
Damage
27,921
54,330
Taken
66,356
38,822
Mitigated
46,721
23,065
Healing
18,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
18,442
5,755
0
8,841
17,015
18,478
808
345
15,663
0
77,437
L
The Morrigan
 
The Morrigan
6,805
1,281
0
927
7,160
3,336
0
1,853
5,235
73,076
3,297
L
Sylvanus
 
Sylvanus
4,301
1,863
3,413
5,097
13,635
11,856
0
4,476
9,159
21,774
0
L
Ullr
Generic
Ullr
4,969
2,318
0
86
12,181
4,424
0
1,352
10,829
0
53,842
W
10,380
3,140
0
1,923
9,283
4,406
0
906
8,377
0
79,774
W
Khepri
Renikeben
Khepri
4,282
773
2,399
2,968
8,323
6,456
0
2,822
5,501
25,564
4,163
W
Gilgamesh
SheTookDaKids
Gilgamesh
6,526
2,472
0
2,439
10,888
5,115
0
1,234
9,577
0
76,528
L
Lancelot
TaiisukeTB
Lancelot
2,614
633
0
630
14,930
6,263
0
3,732
11,198
0
59,262
L
9,232
2,912
0
8,154
18,450
20,842
0
0
18,450
0
59,426
W
Sol
8,895
3,892
0
4,495
8,821
4,367
339
4,431
4,390
73,046
9,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,254
Gold Earned
34,597
523
Minions Killed
458
0
Camps Cleared
0
1,582,217
Distance Traveled
1,429,495
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,141
609
115
8
0
288,788
1
L
The Morrigan
7,137
476
132
9
0
296,273
3
L
Sylvanus
6,955
464
31
2
0
281,312
5
L
Ullr
6,532
435
94
6
0
247,177
4
W
Loki
9,085
606
125
8
0
327,088
4
W
Khepri
8,185
546
39
3
0
306,292
7
W
Gilgamesh
8,143
543
105
7
0
363,285
5
L
Lancelot
6,628
442
99
7
0
340,693
3
L
Mulan
7,345
490
102
7
0
264,040
3
W
Sol
8,700
580
139
9
0
296,764
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role