Player Matchup

Baron Samedi
Baron Samedi
BuschWayne
Baron Samedi
Level 25
God Stats
4W - 9L
1,264 SR
Queue Stats
13W - 33L
1,221 Elo+
Party 2
Awilix
Awilix
RRRANCHITUP
Awilix
Level 120
God Stats
48W - 45L
1,592 SR
Queue Stats
71W - 76L
1,466 Elo+
Party 2
Kuzenbo
Kuzenbo
ReggiePuddle
Kuzenbo
Level 79
God Stats
10W - 16L
1,414 SR
Queue Stats
79W - 104L
1,428 Elo+
Party 2
Amaterasu
Amaterasu
TheKangarooKing
Amaterasu
Level 105
God Stats
5W - 4L
1,542 SR
Queue Stats
108W - 152L
1,372 Elo+
Party 2
Anhur
Anhur
WhoScharted
Anhur
Level 160
God Stats
2W - 2L
1,415 SR
Queue Stats
801W - 769L
1,560 Elo+
Solo
Team Averages
Level 98
1,445 SR
1,409 Elo+

VS

Team Averages
Level 110
1,593 SR
1,508 Elo+
Athena
Athena
Chrisde12
Athena
Level 20
God Stats
5W - 10L
1,484 SR
Queue Stats
12W - 15L
1,539 Elo+
Party 1
Vamana
Vamana
DosAvocados
Vamana
Level 123
God Stats
0W - 1L
1,648 SR
Queue Stats
36W - 41L
1,417 Elo+
Solo
Anhur
Anhur
Hieb
Anhur
Level 154
God Stats
0W - 1L
1,467 SR
Queue Stats
70W - 60L
1,596 Elo+
Party 1
Janus
Janus
Reaper9013
Janus
Level 107
God Stats
1W - 1L
1,764 SR
Queue Stats
257W - 263L
1,503 Elo+
Solo
Mercury
Mercury
pictos11
Mercury
Level 146
God Stats
0W - 2L
1,599 SR
Queue Stats
227W - 246L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BuschWayne
Baron Samedi
12
2 / 3 / 4
7,746
553
4,279
6,985
2,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
14
10 / 1 / 7
9,483
677
14,696
11,246
5,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
ReggiePuddle
Kuzenbo
12
3 / 3 / 8
7,842
560
6,584
13,937
13,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
TheKangarooKing
Amaterasu
14
0 / 0 / 4
8,560
611
9,939
11,295
8,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
4 / 4 / 4
7,388
528
6,760
12,239
3,500
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Chrisde12
Athena
11
2 / 5 / 6
7,424
530
5,776
14,436
12,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
13
0 / 1 / 0
7,651
547
7,210
12,365
7,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anhur
Hieb
Anhur
12
5 / 2 / 2
7,230
516
15,623
14,195
5,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
9
2 / 5 / 3
6,620
473
3,311
6,181
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
pictos11
Mercury
11
2 / 6 / 3
6,963
497
4,173
12,316
4,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
19
Kills
11
11
Deaths
19
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BuschWayne
Baron Samedi
2
3
4
1.33
L
Athena
Chrisde12
Athena
2
5
6
1
L
Vamana
0
1
0
0
L
Anhur
Hieb
Anhur
5
2
2
3
W
Awilix
10
1
7
13.5
L
Janus
2
5
3
0.7
W
Kuzenbo
ReggiePuddle
Kuzenbo
3
3
8
2.33
W
Amaterasu
TheKangarooKing
Amaterasu
0
0
4
2
W
4
4
4
1.5
L
Mercury
pictos11
Mercury
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,258
Damage
36,093
55,702
Taken
59,493
33,206
Mitigated
33,229
19,083
Healing
14,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BuschWayne
Baron Samedi
4,279
603
1,195
1,590
6,985
2,410
720
2,084
4,901
42,956
0
L
Athena
Chrisde12
Athena
5,776
1,464
388
2,606
14,436
12,765
0
4,039
10,397
20,032
0
L
Vamana
7,210
4,260
0
3,825
12,365
7,609
784
0
12,365
0
64,677
L
Anhur
Hieb
Anhur
15,623
7,980
0
6,371
14,195
5,697
0
3,637
10,558
0
58,780
W
Awilix
14,696
6,497
691
3,442
11,246
5,215
238
1,942
9,304
0
65,938
L
Janus
3,311
625
0
553
6,181
2,223
0
1,437
4,744
35,495
0
W
Kuzenbo
ReggiePuddle
Kuzenbo
6,584
2,442
270
2,884
13,937
13,776
277
2,261
11,676
13,893
0
W
Amaterasu
TheKangarooKing
Amaterasu
9,939
5,042
0
6,007
11,295
8,305
500
125
11,170
0
70,537
W
6,760
2,438
0
3,004
12,239
3,500
1,175
2,675
9,564
0
53,031
L
Mercury
pictos11
Mercury
4,173
2,272
0
552
12,316
4,935
0
1,970
10,346
0
52,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,019
Gold Earned
35,888
381
Minions Killed
389
0
Camps Cleared
0
1,407,545
Distance Traveled
1,334,468
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,746
553
61
4
0
270,666
0
L
Athena
7,424
530
22
2
0
283,866
3
L
Vamana
7,651
547
124
9
0
304,858
1
L
Anhur
7,230
516
86
6
0
243,974
4
W
Awilix
9,483
677
92
7
0
336,484
0
L
Janus
6,620
473
65
5
0
184,588
0
W
Kuzenbo
7,842
560
17
1
0
271,057
0
W
Amaterasu
8,560
611
132
9
0
292,310
1
W
Anhur
7,388
528
79
6
0
237,028
2
L
Mercury
6,963
497
92
7
0
317,182
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role