Player Matchup

Ganesha
Ganesha
Alemanthia
Ganesha
Level 85
God Stats
6W - 1L
1,586 SR
Queue Stats
116W - 99L
1,546 Elo+
Party 2
Scylla
Scylla
Donza093
Scylla
Level 145
God Stats
14W - 4L
1,591 SR
Queue Stats
351W - 295L
1,567 Elo+
Party 2
Nox
Nox
ItzJordee
Nox
Level 105
God Stats
3W - 2L
1,468 SR
Queue Stats
340W - 301L
1,555 Elo+
Party 2
Cerberus
Cerberus
MassMutt
Cerberus
Level 92
God Stats
9W - 8L
1,420 SR
Queue Stats
806W - 800L
1,531 Elo+
Party 3
Xbalanque
Xbalanque
Viciouss
Xbalanque
Level 150
God Stats
4W - 1L
1,766 SR
Queue Stats
146W - 127L
1,534 Elo+
Party 3
Team Averages
Level 115
1,566 SR
1,547 Elo+

VS

Team Averages
Level 124
1,486 SR
1,493 Elo+
Odin
Odin
 
Odin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Reset--Reality-
Janus
Level 32
God Stats
3W - 6L
1,261 SR
Queue Stats
117W - 128L
1,507 Elo+
Solo
Camazotz
Camazotz
Walkinchubby
Camazotz
Level 159
God Stats
4W - 7L
1,511 SR
Queue Stats
488W - 481L
1,501 Elo+
Solo
Medusa
Medusa
tatinis
Medusa
Level 158
God Stats
2W - 2L
1,567 SR
Queue Stats
73W - 93L
1,480 Elo+
Party 1
Chaac
Chaac
tobitobi
Chaac
Level 122
God Stats
0W - 1L
1,589 SR
Queue Stats
15W - 24L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Alemanthia
Ganesha
19
0 / 4 / 27
11,922
795
7,968
30,468
33,245
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
Donza093
Scylla
20
3 / 1 / 20
12,140
809
19,135
11,512
5,762
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
12 / 3 / 13
13,098
873
16,210
12,466
8,291
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
MassMutt
Cerberus
17
4 / 8 / 20
11,721
781
8,036
28,077
41,367
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
Viciouss
Xbalanque
19
10 / 6 / 14
12,844
856
32,402
17,269
10,365
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
19
10 / 5 / 8
11,785
786
12,753
20,375
23,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
5 / 4 / 11
11,481
765
20,466
12,868
5,697
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Camazotz
Walkinchubby
Camazotz
17
3 / 7 / 10
10,170
678
14,253
25,174
15,705
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
tatinis
Medusa
18
3 / 6 / 15
10,375
692
19,714
15,782
7,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
tobitobi
Chaac
14
1 / 8 / 7
9,020
601
14,457
18,155
13,657

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
73
29
Kills
22
22
Deaths
30
94
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
10
5
8
2.8
W
Ganesha
Alemanthia
Ganesha
0
4
27
3.38
W
Scylla
Donza093
Scylla
3
1
20
13
W
12
3
13
6.17
W
Cerberus
MassMutt
Cerberus
4
8
20
1.75
L
5
4
11
2.63
W
Xbalanque
Viciouss
Xbalanque
10
6
14
2.83
L
Camazotz
Walkinchubby
Camazotz
3
7
10
1.14
L
Medusa
tatinis
Medusa
3
6
15
1.75
L
Chaac
tobitobi
Chaac
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,751
Damage
81,643
99,792
Taken
92,354
99,030
Mitigated
65,196
33,608
Healing
27,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
12,753
3,060
712
4,334
20,375
23,084
231
11,620
8,755
0
21,935
W
Ganesha
Alemanthia
Ganesha
7,968
415
2,182
11,441
30,468
33,245
611
4,796
25,332
18,429
0
W
Scylla
Donza093
Scylla
19,135
2,474
3,405
2,045
11,512
5,762
2,827
2,359
9,081
45,356
0
W
16,210
1,069
1,723
995
12,466
8,291
1,875
2,353
9,949
37,047
0
W
Cerberus
MassMutt
Cerberus
8,036
352
2,571
5,865
28,077
41,367
814
7,395
20,310
17,600
0
L
20,466
498
1,144
3,050
12,868
5,697
1,028
7,910
4,958
46,133
0
W
Xbalanque
Viciouss
Xbalanque
32,402
14,557
0
3,381
17,269
10,365
1,588
3,563
13,546
0
54,658
L
Camazotz
Walkinchubby
Camazotz
14,253
3,582
1,854
8,748
25,174
15,705
0
13,367
11,807
0
18,777
L
Medusa
tatinis
Medusa
19,714
12,745
2,100
2,158
15,782
7,053
701
8,111
7,671
0
36,603
L
Chaac
tobitobi
Chaac
14,457
1,409
303
2,986
18,155
13,657
0
10,341
7,814
0
26,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,725
Gold Earned
52,831
203
Minions Killed
151
0
Camps Cleared
0
1,436,492
Distance Traveled
1,306,959
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,785
786
22
1
0
284,310
0
W
Ganesha
11,922
795
1
0
0
322,091
3
W
Scylla
12,140
809
65
4
0
323,215
0
W
Nox
13,098
873
60
4
0
285,426
0
W
Cerberus
11,721
781
32
2
0
240,670
3
L
Janus
11,481
765
68
5
0
284,996
0
W
Xbalanque
12,844
856
45
3
0
265,090
1
L
Camazotz
10,170
678
11
1
0
258,366
0
L
Medusa
10,375
692
39
3
0
272,208
4
L
Chaac
9,020
601
11
1
0
207,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role