Player Matchup

Ullr
Ullr
Atomicpanda0608
Ullr
Level 112
God Stats
0W - 3L
1,713 SR
Queue Stats
171W - 195L
1,395 Elo+
Party 1
Olorun
Olorun
Bubblegamer8698
Olorun
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 38L
1,383 Elo+
Solo
Chaac
Chaac
Deadshot15214
Chaac
Level 28
God Stats
25W - 27L
1,521 SR
Queue Stats
57W - 69L
1,379 Elo+
Party 1
Team Averages
Level 59
1,578 SR
1,385 Elo+

VS

Team Averages
Level 77
1,420 SR
1,286 Elo+
Bacchus
Bacchus
JBell67
Bacchus
Level 47
God Stats
2W - 1L
1,698 SR
Queue Stats
118W - 173L
1,386 Elo+
Solo
King Arthur
King Arthur
Nighthawk989
King Arthur
Level 67
God Stats
1W - 3L
1,098 SR
Queue Stats
3W - 11L
981 Elo+
Solo
Ra
Ra
icyshadowwolf
Ra
Level 117
God Stats
2W - 1L
1,466 SR
Queue Stats
191W - 229L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 2
14,928
679
20,732
22,260
11,346
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

4
0 / 1 / 0
9,528
433
503
1,949
605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
2 / 1 / 6
13,601
618
21,957
24,577
29,432
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JBell67
Bacchus
19
1 / 2 / 4
14,672
667
16,134
23,774
31,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

King Arthur
Nighthawk989
King Arthur
18
1 / 5 / 4
13,081
595
8,493
22,677
26,229
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
3 / 3 / 2
14,415
655
17,470
18,014
10,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
10
Kills
5
5
Deaths
10
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
8
3
2
3
L
0
1
0
0
L
2
1
6
5
W
Bacchus
JBell67
Bacchus
1
2
4
1.5
W
King Arthur
Nighthawk989
King Arthur
1
5
4
0.6
W
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,192
Damage
42,097
48,786
Taken
64,465
41,383
Mitigated
67,892
12,349
Healing
19,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,732
7,046
0
3,878
22,260
11,346
0
14,771
7,489
0
71,077
L
503
222
66
207
1,949
605
0
1,553
396
712
109
L
21,957
1,344
0
8,198
24,577
29,432
0
17,808
6,769
0
76,077
W
Bacchus
JBell67
Bacchus
16,134
1,065
0
5,360
23,774
31,481
638
931
22,843
46,486
0
W
King Arthur
Nighthawk989
King Arthur
8,493
903
0
0
22,677
26,229
458
167
22,510
0
31,534
W
17,470
1,717
6,788
7,754
18,014
10,182
1,632
272
17,742
96,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,057
Gold Earned
42,168
216
Minions Killed
257
6
Camps Cleared
10
833,924
Distance Traveled
1,172,099
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
14,928
679
121
6
3
384,971
4
L
Olorun
9,528
433
1
0
0
20,667
1
L
Chaac
13,601
618
94
4
3
428,286
0
W
Bacchus
14,672
667
54
2
6
346,351
3
W
King Arthur
13,081
595
41
2
2
405,711
3
W
Ra
14,415
655
162
7
2
420,037
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role