Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
DuttyWap
Danzaburou
Level 149
God Stats
7W - 7L
1,545 SR
Queue Stats
118W - 104L
1,631 Elo+
Party 2
Odin
Odin
Nurvanos
Odin
Level 160
God Stats
6W - 3L
1,629 SR
Queue Stats
270W - 207L
1,606 Elo+
Party 3
Maui
Maui
mrgarysghost
Maui
Level 139
God Stats
11W - 10L
1,691 SR
Queue Stats
102W - 101L
1,601 Elo+
Party 2
Da Ji
Da Ji
voltrix07
Da Ji
Level 148
God Stats
4W - 4L
1,589 SR
Queue Stats
30W - 32L
1,571 Elo+
Party 2
Team Averages
Level 151
1,591 SR
1,582 Elo+

VS

Team Averages
Level 111
1,608 SR
1,520 Elo+
Serqet
Serqet
Jimminyy
Serqet
Level 103
God Stats
1W - 1L
1,791 SR
Queue Stats
10W - 13L
1,525 Elo+
Party 1
Sobek
Sobek
M3Rich
Sobek
Level 101
God Stats
0W - 2L
1,279 SR
Queue Stats
44W - 51L
1,521 Elo+
Party 1
Chronos
Chronos
MauricesMoss
Chronos
Level 105
God Stats
2W - 1L
1,818 SR
Queue Stats
20W - 24L
1,522 Elo+
Party 1
Horus
Horus
Trukax
Horus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 50L
1,506 Elo+
Party 1
Ullr
Ullr
duckzee
Ullr
Level 121
God Stats
9W - 7L
1,653 SR
Queue Stats
44W - 55L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
6 / 1 / 14
12,588
525
27,164
16,348
8,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
DuttyWap
Danzaburou
20
14 / 1 / 9
15,474
645
29,216
19,654
9,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
19
0 / 1 / 13
13,076
545
7,894
20,174
21,188
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
2 / 1 / 22
12,677
528
6,135
23,114
26,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
voltrix07
Da Ji
20
7 / 1 / 15
13,732
572
26,785
27,863
15,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Jimminyy
Serqet
17
1 / 7 / 1
10,519
438
4,814
24,821
11,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
M3Rich
Sobek
17
0 / 5 / 0
10,442
435
9,884
24,761
41,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
MauricesMoss
Chronos
16
1 / 5 / 2
10,127
422
15,302
17,864
7,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
Trukax
Horus
13
1 / 7 / 2
9,729
405
6,000
29,005
36,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ullr
duckzee
Ullr
15
2 / 5 / 2
10,140
423
12,445
26,318
11,428
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
12
29
Kills
5
5
Deaths
29
73
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
1
14
13
W
Danzaburou
DuttyWap
Danzaburou
14
1
9
18.5
L
Serqet
Jimminyy
Serqet
1
7
1
0.21
L
Sobek
M3Rich
Sobek
0
5
0
0
L
Chronos
MauricesMoss
Chronos
1
5
2
0.4
W
Odin
0
1
13
6.5
L
Horus
Trukax
Horus
1
7
2
0.29
L
Ullr
duckzee
Ullr
2
5
2
0.6
W
2
1
22
13
W
Da Ji
voltrix07
Da Ji
7
1
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,194
Damage
48,445
107,153
Taken
122,769
82,182
Mitigated
107,931
55,937
Healing
27,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
27,164
1,644
4,207
7,421
16,348
8,792
2,897
3,412
12,764
94,443
0
W
Danzaburou
DuttyWap
Danzaburou
29,216
14,488
0
13,449
19,654
9,958
9,263
5,108
13,796
0
161,182
L
Serqet
Jimminyy
Serqet
4,814
842
0
7,340
24,821
11,548
13
6,132
18,689
0
87,426
L
Sobek
M3Rich
Sobek
9,884
424
0
6,637
24,761
41,291
0
4,663
20,098
64,869
0
L
Chronos
MauricesMoss
Chronos
15,302
4,199
0
3,388
17,864
7,226
0
4,302
13,562
88,279
0
W
Odin
7,894
1,863
0
5,178
20,174
21,188
3,484
5,595
13,564
68
93,336
L
Horus
Trukax
Horus
6,000
3,328
3,158
6,602
29,005
36,438
0
7,584
21,421
0
26,499
L
Ullr
duckzee
Ullr
12,445
4,474
0
673
26,318
11,428
174
10,686
15,632
0
92,142
W
6,135
986
1,202
10,028
23,114
26,986
174
5,245
17,174
24,965
0
W
Da Ji
voltrix07
Da Ji
26,785
6,896
0
14,452
27,863
15,258
840
5,879
21,507
0
142,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,547
Gold Earned
50,957
670
Minions Killed
540
0
Camps Cleared
0
2,398,541
Distance Traveled
2,223,112
24
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,588
525
125
5
0
439,845
4
W
Danzaburou
15,474
645
192
8
0
468,459
5
L
Serqet
10,519
438
135
6
0
495,721
3
L
Sobek
10,442
435
101
4
0
394,732
5
L
Chronos
10,127
422
144
6
0
445,391
9
W
Odin
13,076
545
176
7
0
471,192
1
L
Horus
9,729
405
24
1
0
452,696
10
L
Ullr
10,140
423
136
6
0
434,572
3
W
Maui
12,677
528
24
1
0
489,350
10
W
Da Ji
13,732
572
153
6
0
529,695
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role