Player Matchup

Hades
Hades
Silver V
Ang3lM3rcy
Hades
Silver V
Level 140
God Stats
2W - 0L
1,376 SR
Queue Stats
16W - 35L
741 MMR
Solo
Susano
Susano
Silver II
Dio_Joestar728
Susano
Silver II
Level 125
God Stats
1W - 1L
1,393 SR
Queue Stats
83W - 90L
878 MMR
Solo
Khepri
Khepri
Bronze II
FlakJaket
Khepri
Bronze II
Level 134
God Stats
11W - 3L
1,649 SR
Queue Stats
63W - 94L
583 MMR
Solo
Heimdallr
Heimdallr
Silver III
OvalPigeon77292
Heimdallr
Silver III
Level 69
God Stats
14W - 12L
1,478 SR
Queue Stats
147W - 147L
913 MMR
Solo
Discordia
Discordia
Silver IV
kkingblm
Discordia
Silver IV
Level 126
God Stats
1W - 0L
1,502 SR
Queue Stats
19W - 37L
715 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,480 SR
766 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,552 SR
768 MMR
Jormungandr
Jormungandr
Silver V
Inari_Okami9
Jormungandr
Silver V
Level 157
God Stats
25W - 29L
1,445 SR
Queue Stats
233W - 255L
538 MMR
Solo
Jing Wei
Jing Wei
Silver V
Kvwl
Jing Wei
Silver V
Level 68
God Stats
24W - 15L
1,645 SR
Queue Stats
117W - 130L
910 MMR
Solo
Guan Yu
Guan Yu
Silver III
SilentSnipes_YT
Guan Yu
Silver III
Level 104
God Stats
0W - 3L
1,473 SR
Queue Stats
93W - 92L
856 MMR
Solo
Pele
Pele
Silver IV
Sub012
Pele
Silver IV
Level 123
God Stats
3W - 2L
1,632 SR
Queue Stats
209W - 237L
873 MMR
Solo
Scylla
Scylla
Silver IV
ZekeGod101
Scylla
Silver IV
Level 85
God Stats
11W - 8L
1,563 SR
Queue Stats
62W - 69L
665 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
18
1 / 4 / 8
12,553
546
16,535
22,712
16,094
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

20
8 / 5 / 3
13,793
600
13,249
22,398
9,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
FlakJaket
Khepri
15
0 / 0 / 9
10,625
462
4,354
12,450
16,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
OvalPigeon77292
Heimdallr
20
10 / 1 / 2
14,268
620
30,933
20,838
11,187
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
kkingblm
Discordia
16
1 / 4 / 1
10,827
471
6,162
11,901
4,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
CernunnosLancelotKali

VS

Bans
ThorCerberusAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Inari_Okami9
Jormungandr
15
1 / 3 / 3
9,042
393
8,000
16,337
17,285
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
Kvwl
Jing Wei
15
0 / 5 / 1
9,967
433
4,949
18,701
7,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

19
5 / 2 / 4
12,152
528
12,483
25,620
33,629
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pele
Sub012
Pele
17
3 / 6 / 7
10,967
477
13,828
23,670
10,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
ZekeGod101
Scylla
16
5 / 4 / 4
10,452
454
17,704
14,817
6,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
33
20
Kills
14
14
Deaths
20
23
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hades
1
4
8
1.25
W
8
5
3
1.9
W
Khepri
FlakJaket
Khepri
0
0
9
4.5
L
Jormungandr
Inari_Okami9
Jormungandr
1
3
3
0.83
L
Jing Wei
Kvwl
Jing Wei
0
5
1
0.1
W
Heimdallr
OvalPigeon77292
Heimdallr
10
1
2
11
L
5
2
4
3.5
L
Pele
Sub012
Pele
3
6
7
1.08
L
Scylla
ZekeGod101
Scylla
5
4
4
1.75
W
Discordia
kkingblm
Discordia
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,233
Damage
56,964
90,299
Taken
99,145
58,636
Mitigated
74,578
34,788
Healing
33,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
16,535
2,163
408
10,675
22,712
16,094
1,225
5,666
17,046
96,360
0
W
13,249
2,706
0
6,255
22,398
9,805
0
6,514
15,884
0
118,969
W
Khepri
FlakJaket
Khepri
4,354
292
348
2,648
12,450
16,756
288
5,029
7,421
31,412
3,480
L
Jormungandr
Inari_Okami9
Jormungandr
8,000
2,263
200
1,956
16,337
17,285
0
3,288
12,767
52,480
5,665
L
Jing Wei
Kvwl
Jing Wei
4,949
3,306
119
6,905
18,701
7,250
1,535
1,438
17,263
0
70,925
W
Heimdallr
OvalPigeon77292
Heimdallr
30,933
14,431
0
12,744
20,838
11,187
1,109
5,946
14,892
0
164,214
L
12,483
2,289
1,660
12,043
25,620
33,629
0
13,801
11,819
0
92,644
L
Pele
Sub012
Pele
13,828
4,455
0
6,775
23,670
10,216
0
6,230
17,440
0
107,486
L
Scylla
ZekeGod101
Scylla
17,704
1,173
0
3,574
14,817
6,198
0
2,426
12,391
83,099
0
W
Discordia
kkingblm
Discordia
6,162
0
0
1,710
11,901
4,794
363
4,008
7,893
69,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,066
Gold Earned
52,580
678
Minions Killed
632
0
Camps Cleared
0
2,093,425
Distance Traveled
2,269,668
12
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,553
546
184
8
0
359,590
1
W
Susano
13,793
600
163
7
0
500,990
0
W
Khepri
10,625
462
28
1
0
428,327
2
L
Jormungandr
9,042
393
89
4
0
415,889
5
L
Jing Wei
9,967
433
127
6
0
549,533
0
W
Heimdallr
14,268
620
185
8
0
403,914
3
L
Guan Yu
12,152
528
163
7
0
448,210
11
L
Pele
10,967
477
140
6
0
455,324
5
L
Scylla
10,452
454
113
5
0
400,712
9
W
Discordia
10,827
471
118
5
0
400,604
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role