Player Matchup

Bellona
Bellona
 
Bellona
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
King_bad_mawler
Fenrir
Level 131
God Stats
2W - 1L
1,463 SR
Queue Stats
10W - 4L
1,576 Elo+
Party 1
Maui
Maui
Quikstryker
Maui
Level 18
God Stats
2W - 0L
1,471 SR
Queue Stats
6W - 0L
1,690 Elo+
Party 1
Raijin
Raijin
SailorGuppy
Raijin
Level 106
God Stats
1W - 0L
1,554 SR
Queue Stats
18W - 9L
1,682 Elo+
Party 1
Hou Yi
Hou Yi
knifing12345
Hou Yi
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,581 Elo+
Party 1
Team Averages
Level 96
1,498 SR
1,606 Elo+

VS

Team Averages
Level 117
1,404 SR
1,472 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
AndyFireX16
Shiva
Level 117
God Stats
0W - 2L
1,269 SR
Queue Stats
135W - 136L
1,424 Elo+
Solo
Nu Wa
Nu Wa
Spicy_quesa9
Nu Wa
Level 79
God Stats
5W - 14L
1,273 SR
Queue Stats
360W - 370L
1,459 Elo+
Solo
Cernunnos
Cernunnos
thacker92
Cernunnos
Level 68
God Stats
33W - 34L
1,477 SR
Queue Stats
93W - 76L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
5 / 0 / 2
8,534
610
10,566
11,726
10,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
12 / 0 / 4
9,623
687
12,750
11,342
4,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 4 / 4
6,190
442
3,098
11,982
10,893
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Raijin
14
5 / 0 / 3
9,041
646
9,708
8,557
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
10
0 / 4 / 1
6,275
448
6,332
10,765
3,444
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
2 / 4 / 4
7,121
509
6,035
14,861
14,150
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Awilix
 
Awilix
11
1 / 6 / 1
6,528
466
6,719
13,117
5,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 3 / 0
6,556
468
4,953
11,998
6,501
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

12
0 / 6 / 1
6,369
455
4,845
11,391
4,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
thacker92
Cernunnos
12
5 / 3 / 1
7,422
530
7,888
12,824
5,335
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
22
Kills
8
8
Deaths
22
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
0
2
6
L
Baron Samedi
 
Baron Samedi
2
4
4
1
L
Awilix
 
Awilix
1
6
1
0.25
L
0
3
0
0
W
12
0
4
14
W
0
4
4
0.5
W
Raijin
5
0
3
6.5
L
0
6
1
0.08
W
Hou Yi
0
4
1
0.13
L
Cernunnos
thacker92
Cernunnos
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,454
Damage
30,440
54,372
Taken
64,191
32,918
Mitigated
36,062
13,971
Healing
17,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
10,566
3,351
0
4,180
11,726
10,817
588
542
11,086
0
57,514
L
Baron Samedi
 
Baron Samedi
6,035
1,016
721
4,885
14,861
14,150
189
3,082
11,779
24,689
3,882
L
Awilix
 
Awilix
6,719
3,008
0
1,337
13,117
5,199
0
2,005
11,112
0
46,153
L
4,953
1,011
246
3,509
11,998
6,501
0
0
11,998
0
38,342
W
12,750
3,856
0
2,717
11,342
4,828
0
1,960
9,216
0
66,625
W
3,098
874
629
2,759
11,982
10,893
115
2,679
9,245
22,514
0
W
Raijin
9,708
562
0
2,338
8,557
2,936
1,344
3,053
5,264
74,490
0
L
4,845
1,187
0
1,581
11,391
4,877
0
5,461
5,930
44,409
0
W
Hou Yi
6,332
3,475
0
1,348
10,765
3,444
836
1,705
9,016
0
37,704
L
Cernunnos
thacker92
Cernunnos
7,888
4,354
0
5,345
12,824
5,335
531
2,258
10,566
0
52,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,663
Gold Earned
33,996
408
Minions Killed
342
0
Camps Cleared
0
1,383,220
Distance Traveled
1,208,487
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,534
610
96
7
0
269,920
2
L
Baron Samedi
7,121
509
34
2
0
222,544
0
L
Awilix
6,528
466
82
6
0
301,788
2
L
Shiva
6,556
468
64
5
0
224,895
1
W
Fenrir
9,623
687
105
8
0
338,343
0
W
Maui
6,190
442
30
2
0
247,776
2
W
Raijin
9,041
646
122
9
0
271,957
4
L
Nu Wa
6,369
455
71
5
0
217,157
1
W
Hou Yi
6,275
448
55
4
0
255,224
1
L
Cernunnos
7,422
530
91
7
0
242,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role