Player Matchup

Hel
Hel
Gold I
FTGMclovinXD
Hel
Gold I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
296W - 298L
1,761 MMR
Party 1
Cernunnos
Cernunnos
Platinum I
Rickyypoo
Cernunnos
Platinum I
Level 138
God Stats
9W - 13L
1,543 SR
Queue Stats
285W - 276L
2,077 MMR
Party 1
Ne Zha
Ne Zha
Platinum III
TheWarrior3145
Ne Zha
Platinum III
Level 160
God Stats
3W - 5L
1,519 SR
Queue Stats
310W - 297L
1,951 MMR
Solo
Nike
Nike
Platinum I
cLmao
Nike
Platinum I
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
319W - 310L
1,928 MMR
Solo
Lancelot
Lancelot
Platinum I
slumbrosmars
Lancelot
Platinum I
Level 69
God Stats
7W - 15L
1,531 SR
Queue Stats
366W - 358L
1,885 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 137
1,519 SR
1,920 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 151
1,666 SR
1,922 MMR
Ares
Ares
Platinum II
KingMook23
Ares
Platinum II
Level 144
God Stats
25W - 11L
1,803 SR
Queue Stats
91W - 87L
1,880 MMR
Solo
Charybdis
Charybdis
Platinum I
Shadow7634
Charybdis
Platinum I
Level 144
God Stats
58W - 51L
1,603 SR
Queue Stats
105W - 101L
1,864 MMR
Party 2
Hades
Hades
Platinum III
TropicaIMexican
Hades
Platinum III
Level 157
God Stats
9W - 5L
1,873 SR
Queue Stats
332W - 336L
1,943 MMR
Solo
Shiva
Shiva
Diamond IV
l Giddy l
Shiva
Diamond IV
Level 157
God Stats
9W - 6L
1,553 SR
Queue Stats
71W - 62L
2,096 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum III
xXYoung_CapalotX
Gilgamesh
Platinum III
Level 154
God Stats
3W - 4L
1,499 SR
Queue Stats
353W - 350L
1,828 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 0
8,536
356
5,232
19,155
8,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Rickyypoo
Cernunnos
20
3 / 4 / 1
12,347
514
16,069
20,655
9,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
2 / 5 / 1
10,854
452
11,057
24,729
11,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nike
cLmao
Nike
16
0 / 6 / 2
10,156
423
13,714
30,429
19,321
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
slumbrosmars
Lancelot
18
1 / 1 / 5
11,091
462
13,057
16,449
18,587
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
ArachneVulcanKali

VS

Bans
ThorLokiSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 10
13,057
544
11,703
20,286
27,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
Shadow7634
Charybdis
20
3 / 2 / 4
14,221
593
9,541
20,729
9,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 1 / 10
13,585
566
14,474
21,175
14,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shiva
l Giddy l
Shiva
20
8 / 1 / 8
14,862
619
26,781
32,186
30,373
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
20
7 / 2 / 13
14,698
612
17,342
23,594
14,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
70
7
Kills
25
25
Deaths
7
9
Assists
45
Player
Kills
Deaths
Assists
KDA
L
1
9
0
0.11
W
3
1
10
8
L
Cernunnos
Rickyypoo
Cernunnos
3
4
1
0.88
W
Charybdis
Shadow7634
Charybdis
3
2
4
2.5
L
2
5
1
0.5
W
4
1
10
9
L
Nike
cLmao
Nike
0
6
2
0.17
W
Shiva
l Giddy l
Shiva
8
1
8
12
L
Lancelot
slumbrosmars
Lancelot
1
1
5
3.5
W
Gilgamesh
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,129
Damage
79,841
111,417
Taken
117,970
67,084
Mitigated
96,125
34,809
Healing
59,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,232
551
2,585
4,041
19,155
8,083
0
10,486
8,669
50,864
0
W
11,703
902
0
4,783
20,286
27,308
485
2,153
18,133
44,869
0
L
Cernunnos
Rickyypoo
Cernunnos
16,069
8,591
0
9,241
20,655
9,294
0
3,337
17,318
0
141,968
W
Charybdis
Shadow7634
Charybdis
9,541
3,460
0
12,644
20,729
9,520
8,528
1,673
19,056
0
132,972
L
11,057
3,244
0
4,290
24,729
11,799
0
4,826
19,903
0
106,887
W
14,474
728
2,820
10,955
21,175
14,699
4,380
4,306
16,869
135,645
0
L
Nike
cLmao
Nike
13,714
859
0
8,482
30,429
19,321
0
5,005
25,424
0
89,842
W
Shiva
l Giddy l
Shiva
26,781
4,818
3,027
14,960
32,186
30,373
911
2,496
29,690
756
121,302
L
Lancelot
slumbrosmars
Lancelot
13,057
2,278
0
6,170
16,449
18,587
0
3,698
12,751
0
85,937
W
Gilgamesh
17,342
6,631
0
9,894
23,594
14,225
156
2,052
21,542
79
122,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,984
Gold Earned
70,423
731
Minions Killed
772
0
Camps Cleared
0
2,182,936
Distance Traveled
2,402,916
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,536
356
89
4
0
348,720
4
W
Ares
13,057
544
45
2
0
465,480
4
L
Cernunnos
12,347
514
212
9
0
422,477
4
W
Charybdis
14,221
593
198
8
0
436,545
13
L
Ne Zha
10,854
452
158
7
0
474,068
4
W
Hades
13,585
566
220
9
0
477,518
2
L
Nike
10,156
423
147
6
0
404,309
3
W
Shiva
14,862
619
162
7
0
474,002
1
L
Lancelot
11,091
462
125
5
0
533,362
3
W
Gilgamesh
14,698
612
147
6
0
549,371
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role